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Magicmaker Game Cover

About Magicmaker

Magicmaker is a single player casual role playing game with fantasy and comedy themes. It was developed by Tasty Stewdios LLC and was released on September 22, 2014. It received positive reviews from players.

Ever wanted to shoot poisonous lightning lasers? Freezing fireballs? Turrets that fire waves of miniature suns? How about lasers that shoot exploding black holes that suck out your enemies' life force? You can do that all in Magicmaker, the spellcrafting-focused platformer dungeon-crawler!

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Games Like Magicmaker

Looking for games like Magicmaker? Here are top casual role playing recommendations with a fantasy and comedy focus, selected from player-similarity data — start with Mages of Mystralia, Magicraft or Wizard of Legend.

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Reviews

90%Audience ScoreBased on 461 reviews
story20 positive mentions
stability6 negative mentions

  • Extensive and creative spell crafting system with millions of combinations, allowing unique playstyles and high experimentation value.
  • Charming, stylized papercraft art style and humorous, engaging dialogue add personality to the game world.
  • Gameplay is fun and addictive with solid core platforming mechanics, good controls, and satisfying combat with many options for customization.
  • Replayability is boosted by New Game+ modes which increase spell slots and challenge.
  • Character customization options and visual customization of spells enhance player expression.
  • Level variety and enemy diversity exist, with procedurally generated maps offering some freshness.
  • Music and sound design provide a pleasant and nostalgic atmosphere, fitting the game’s tone.
  • Game length is short with limited story content; many players find it ends too abruptly with little additional plot progression.
  • Procedural level design can cause repetitiveness and sometimes problematic or inaccessible layouts.
  • Difficulty can be very easy after initial playthroughs due to overpowered spell builds; some bosses and challenges suffer from balancing issues.
  • Graphical quality is basic and often described as outdated or jarring; visuals can get cluttered with spell particle effects causing lag or obscuring gameplay.
  • User interface elements such as tiny font size and lack of certain conveniences (e.g. more spells equipped simultaneously) can hinder play experience.
  • Lack of multiplayer or co-op modes disappoints some players.
  • Some bugs and occasional crashes reported, including issues with launching or losing save data, though many have been patched.
  • story

    108 mentions Positive Neutral Negative
    19% positive mentions, 75% neutral mentions, 6% negative mentions

    The story is generally regarded as short, lighthearted, and humorous with a quirky, tongue-in-cheek tone, though many feel it lacks depth and fails to fully realize its potential. While some appreciate its charm and comedic elements, others find it simplistic, repetitive, and somewhat underdeveloped, serving mainly as a backdrop to the game's core spellcrafting gameplay. Overall, the narrative is seen as a modest complement rather than a driving force, with more emphasis placed on replayability and mechanics.

    • “The story itself is well written, if a bit short, but that's the point; to be able to crank through the game over and over using different spell sets.”
    • “It's fantastic; the story is quirky, the gameplay is unique, and there's so many ways to get where you want to go.”
    • “The story has some funny bits to it; some of it's just dry enough to make you squint and call the creator a cheeky sob.”
    • “The spell crafting is okay but the story is terrible, especially the ending.”
    • “The plot is short and silly; I wish the devs had taken the whole thing more seriously.”
    • “It seems like whoever did the awful dialogue and story was actively trying to make people hate everything about the game.”
  • gameplay

    94 mentions Positive Neutral Negative
    33% positive mentions, 60% neutral mentions, 7% negative mentions

    The gameplay is widely praised for its innovative and highly customizable spellcrafting system, offering satisfying experimentation and creative freedom. While the core mechanics are smooth, responsive, and engaging, some users note that the gameplay can become repetitive over time and that the overall experience is somewhat short, relying on new game+ for replayability. Despite minor issues with pacing and polish, the gameplay remains a standout feature that blends platforming and bullet-hell elements in a fun and addictive way.

    • “Insanely good gameplay, respects your time, fun to experiment with different spells.”
    • “The amount of customization of both abilities and character appearance is insane, the music and artstyle are charming, and the moment-to-moment gameplay is made even more satisfying by knowing that it's your spells that are doing these things.”
    • “I love the aesthetic, I adore the core mechanic of building custom spells out of all these weird and interesting modifiers, and the core loop of "build spells, complete a mission, gather more spell components, make more spells" is really satisfying.”
    • “The fun of making different types of spells runs out quickly due to repetitive gameplay.”
    • “The gameplay becomes repetitive once you get something that works.”
    • “The area where this game really suffers is actual gameplay.”
  • graphics

    87 mentions Positive Neutral Negative
    20% positive mentions, 73% neutral mentions, 7% negative mentions

    The game features a charming, unique papercraft art style with colorful, quirky visuals and pleasing spell effects that enhance its core gameplay. However, the graphics are somewhat simplistic, occasionally glitchy, and can cause performance issues, especially with many spell effects active. Despite some technical and stylistic rough edges, the visual style strongly contributes to the game's appeal and complements its humorous tone.

    • “It has a really charming art style, fun music, and great gameplay.”
    • “The graphics are stylized and are very pleasant to look at; the papercraft aesthetic is like playing through a storybook.”
    • “This game caught me completely by surprise and immediately won me over with its charmingly cute papercraft graphics and intuitive spellcrafting system—especially with the crazy amount of spell combinations you can make!”
    • “UI is tiny; Times New Roman is used for the font; graphical glitches abound; graphics are from 1998; sound effects are awful.”
    • “Most of the game's problems come from the game's graphics.”
    • “Closing note: once you get to new game +2 and +3 and have 6-7 effect slots unlocked, various spell combinations can be pretty hard on your computer even with a decent graphics card and graphics settings set to minimum.”
  • humor

    50 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is widely praised for its clever, witty, and sometimes dark tone, blending lighthearted and sarcastic dialogue with amusing spell combinations and genre references. Players appreciate its quirky, cheeky style, memorable funny characters, and consistent comedic moments throughout the story and gameplay. Overall, the humor adds charm and levity, enhancing the creative spellcrafting experience and making the game enjoyable and entertaining.

    • “The dialogue pokes fun at archetypes and the absurdity of a society of wizards, and the physical humor's pretty great too when it shows up.”
    • “The humor is great too, and I've wasted a good hour or so just paging through the descriptions and laughing at them.”
    • “It's got a cute, papercraft-like art style, humorous and sarcastic dialogue, and a spell-crafting system that's actually extremely robust and makes for some really ridiculous spells.”
  • music

    44 mentions Positive Neutral Negative
    48% positive mentions, 45% neutral mentions, 7% negative mentions

    The game's music is widely praised for being charming, relaxing, and nostalgically reminiscent of classic titles like Maplestory and Legend of Mana, with many players highlighting the soothing and upbeat soundtrack as a major highlight. While generally fitting and enjoyable, some note that the music can feel average or lack memorability, with occasional awkward looping that detracts from immersion. The soundtrack is often recommended, especially for fans of the style, though some suggest previewing it before purchase as its appeal may be subjective.

    • “The music is absolutely phenomenal, one of my favorite parts of any game is the music.”
    • “The adorable soundtrack reminds me of the games of my youth, such as Yoshi's Story or Maplestory, where I would simply sit and listen because it's so heartwarming.”
    • “A truly fun little game, totally dig the mechanics and its soundtrack actually works really well; for the first time I wasn't aiming to turn it off in the first five seconds, and the spell crafting works wonderfully.”
    • “There is a soundtrack edition of the game, though I think you can pass on it - sure it's decent and pleasant music, but very average music that fits perfectly as background music for this game and nothing else.”
    • “The music reminded me of Maplestory for some reason, which is a game I played a lot in my childhood (also Maplestory 2 is coming soon!), so props for the nostalgia (although the BGM plays a bit awkwardly; you can hear the music replaying itself, which annoyed me a lot)!”
    • “Unfortunately, the sounds and music aren't that good and don't deserve a soundtrack.”
  • replayability

    26 mentions Positive Neutral Negative
    35% positive mentions, 53% neutral mentions, 12% negative mentions

    The game offers substantial replayability primarily through spell customization, upgrading, and experimenting with new combinations, enhanced by a New Game+ mode and additional challenge modes. While the overall gameplay is relatively short, these features, along with randomized dungeons and challenges, provide engaging reasons to revisit the game. Some players note occasional loadout limitations and the game's brevity but agree that the variety and depth of spell mechanics make replaying enjoyable.

    • “Pros: tons of replayability in the form of trying new spell combinations, and hunting the ingredients to make them even stronger.”
    • “Fun and basically simple gameplay, but a ton of replayability and customization options with all of the spell ingredients you can unlock.”
    • “The storyline is a bit short, but replayability seems to be focused around making your wizard stronger by upgrading the spells you use, completing all the objectives in game, collecting artifacts, and getting the Steam achievements.”
    • “The only downside to the game is that it is very short, which sadly makes all of the different combinations a little redundant; replayability is increased only with a new game+ mode.”
    • “The problem is, the game is short and relies on the new game+ mechanic for replay value.”
    • “Short little game, worth the money, but not much replay value.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game suffers from notable performance and optimization issues, especially on lower-end machines, causing crashes and overloaded video cards. While the spell customization adds depth, the technical shortcomings hinder smooth gameplay and overall experience.

    • “The game also suffers from low performance on lower end machines.”
    • “Random bits of dead enemies tend to clutter the floor and reduce performance.”
    • “The game has flaws, there are performance issues from time to time, and I did crash a couple of times.”
    • “Right from the get-go, the game's performance left much to be desired.”
    • “I have a broken computer whose video card got overloaded by this poorly-optimized game that isn't even multithreaded; I look forward to the day I can invest in a powerful enough computer to handle it without problems.”
    • “The game also suffers from low performance on lower-end machines.”
  • stability

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable with fewer bugs compared to similar titles like Magicka, though it does have some graphical glitches and minor issues. Despite these, the overall experience remains solid and enjoyable, with creative spell mechanics adding to its appeal.

    • “UI is tiny; Times New Roman is used for the font; graphical glitches abound; graphics are from 1998; sound effects are awful.”
    • “Not perfect in every aspect, but also not terribly buggy.”
    • “Much better than Magicka, and far less buggy; definitely get this game instead.”
  • grinding

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding is a noticeable part of the gameplay, involving trial-and-error and repeated efforts, but it remains enjoyable, especially for fans of dungeon-crawling. Some areas require creative grinding techniques, like navigating invisible platforms or utilizing spells to progress.

    • “Some trial-and-error, and some grinding involved, but not to the point where it loses its charm.”
    • “Since I love dungeon-crawling and grinding, I enjoy going around and testing out new spells I've created and seeing how fast I can complete a map.”
    • “Some areas have levels with winding, invisible platforms that you must traverse by banging your head and grinding against the walls, or grinding the edges with a teleport spell.”
  • atmosphere

    3 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The atmosphere is described as pleasant and subtly uplifting, contributing a gentle smile to the player's day. However, some feel that integrating a more complex crafting system aligned with this atmosphere could have enhanced the experience further. Overall, the atmosphere is enjoyable but leaves room for deeper gameplay elements.

    • “However, under the pleasant atmosphere that just adds that small smile to your day, is a massive crafting system for weapons of mass destruction or tools to water the school's flowers.”
    • “Now that's asking too much, but I feel it would have just... fit the atmosphere.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is highlighted by a heartwarming and nostalgic soundtrack reminiscent of beloved childhood games, evoking a strong sense of comfort and fond memories.

    • “The adorable soundtrack reminds me of the games of my youth, such as Yoshi's Story or MapleStory, where I would simply sit and listen to the soundtrack because it's so heartwarming.”
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Play Times

20h Median play time
15h Average play time
5-21h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Magicmaker is a casual role playing game with fantasy and comedy themes. Common tags for Magicmaker include indie, trading, magic, exploration, soundtrack and others.

Magicmaker is available on PC and Windows.

On average players spend around 15 hours playing Magicmaker.

Magicmaker was released on September 22, 2014.

Magicmaker was developed by Tasty Stewdios LLC.

Magicmaker has received positive reviews from players. Most players liked Magicmaker for its story but disliked it for its optimization.

Magicmaker is a single player game.

Similar games include Mages of Mystralia, Magicraft, Wizard of Legend, Fictorum, Ziggurat and others.