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Knights Within is being developed by Indecision Labs, a solo developer working on their first public project. Humanity is fighting for survival against the wraiths that now reign dominant in the world. Thankfully, technology is on our side. Fight your way through hordes of enemies while completing objectives to further mankind's struggle to survive. Embark on procedurally generated missio…

Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
Knights Within screenshot
+2

98%
Audience ScoreBased on 193 reviews
gameplay22 positive mentions
grinding4 negative mentions

  • The game offers a unique blend of third-person shooting and melee combat, providing a satisfying gameplay loop that keeps players engaged.
  • Despite being in early access and developed by a single person, the game is impressively polished with frequent updates and a responsive developer who actively engages with the community.
  • The customization options for weapons and abilities add depth to the gameplay, allowing for diverse builds and strategies that enhance replayability.
  • The game currently feels a bit bare-bones in terms of content, with only a couple of maps and limited enemy variety, which may lead to repetitive gameplay over time.
  • Some players have reported issues with bugs and performance, particularly related to animations and collision detection, which can detract from the overall experience.
  • The lack of a robust matchmaking system and region locking can hinder the multiplayer experience, making it difficult for players to find others to team up with.
  • gameplay
    42 mentions Positive Neutral Negative

    The gameplay is widely praised for its refreshing mechanics, engaging combat, and rewarding progression, blending third-person shooting with melee hack-and-slash elements in a rogue-lite format. Players appreciate the fun and interactive play styles, though some express concerns about class balance and content depth. Overall, the game offers a solid and enjoyable experience, particularly for fans of action-packed gameplay, with a strong core loop that encourages replayability.

    • “The mechanics are refreshing and unique, fun to engage with, and there are multiple ways to play a character.”
    • “Knights Within is a unique blend of third-person shooter and melee hack & slash gameplay, wrapped in a rogue-lite package that keeps you coming back for more.”
    • “The gameplay is a mix of Risk of Rain and 'enter souls style game here'; more Remnant 1/2 than Dark Souls proper.”
    • “Again, this design decision seems to be built around retention and not gameplay, dangling more content beyond the steam refund window is a possible motive.”
    • “Everything but the actual gameplay looks like sh*t in this game.”
    • “Currently map wise there ain't that many and gameplay wise it is pretty simple, but during my playtime with the game, there have been no bugs or other issues with the game, it has been an absolute blast so it is a very very good release and it runs great.”
  • story
    24 mentions Positive Neutral Negative

    The game's story is minimal, focusing primarily on a series of straightforward missions where players complete objectives while battling waves of enemies. The atmosphere is engaging, and the randomized elements of each mission, along with a progression system for unlocking new abilities and loadouts, provide a sense of growth and replayability. Overall, while the narrative is not a central feature, the dynamic gameplay and mission structure create an enjoyable experience.

    • “The sheer moment-to-moment chaos you get from each mission captures the best elements of Risk of Rain 2 and Helldivers 2, creating something truly its own.”
    • “While you are gaining powers, so is the enemy; this dynamic system gives each mission its own feel.”
    • “The missions in the game are fairly basic, such as collecting and defending in a randomized map.”
    • “Go do some missions, fight angry ghosts that go from farmers and other peasant types till you're fighting wraith knights and assassins trying to stop you.”
    • “So far each mission has had me travel to 6 different beacons and complete a random objective while fending off enemies.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received high praise for its engaging and atmospheric qualities, with many players highlighting the soundtrack as a standout feature that enhances the overall experience. While some users noted occasional mismatches between gameplay and music, the majority found the compositions to be energizing and well-suited to the game's style. Overall, the music contributes significantly to the game's charm and playability, making it a key aspect of enjoyment for players.

    • “Soundtrack is to die for.”
    • “When your friend is down and you only have a sliver of health on the last boss but the piano song starts playing and you know everything will be alright.”
    • “The music is amazing, gets me going in the action and the control binds for controller are well rounded and simple to get around especially after the tutorial.”
    • “While I understand that this is a solo endeavor, my gripes with the game aren't with the obvious bought assets, the poor sound and music design, or the repetitive gameplay.”
    • “Sometimes, I'd be fighting the fallen to unfitting music.”
    • “Dynamic music & more music: sometimes I'd find myself fighting for an objective or boss in utter silence.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game have received high praise for their unique blend of medieval and sci-fi aesthetics, featuring gritty visuals and a striking art style that enhances the overall theme. Players appreciate the creative design of the knights and enemies, noting that the artwork is original and well-executed, contributing to an engaging and immersive experience. Overall, the game's visuals are considered a standout aspect, with a solid rating of 7/10.

    • “The art style is phenomenal, and the idea of sci-fi medieval knights wielding modern arms to fight phantoms called fallen just seems to scratch every itch in terms of genre.”
    • “The visuals are gritty and fit the theme perfectly.”
    • “Before someone else accuses the dev of using AI art... on Discord, he stated that he hired a graphic artist to produce the artwork, and one of his friends produced all the music.”
    • “Before someone else accuses the dev of using AI art... on Discord, he stated that he hired a graphic artist to produce the artwork, and one of his friends produced all the music.”
    • “I really dig the medieval tech aesthetic; didn't know I needed tech knights until I saw this game.”
  • optimization
    6 mentions Positive Neutral Negative

    Overall, the game is praised for its solid optimization, especially considering it is developed by a single developer. While there are calls for further performance improvements on the Steam Deck, many users report smooth gameplay on medium settings and commend the game's performance on newer hardware.

    • “The game is surprisingly well optimized for a one-developer project.”
    • “Game is really good and very well optimized for new hardware.”
    • “I have settings on all medium, and it runs smoothly and looks good.”
    • “Definitely would like to see more Steam Deck performance improvements.”
    • “Yeah, it's early access and might have bugs; it needs optimization, etc., but the solo dev appears quite active.”
  • grinding
    4 mentions Positive Neutral Negative

    Players generally appreciate the grinding aspect for its contribution to progression and replayability, particularly when it comes to earning cosmetics and enjoying the game with friends. However, some find certain objectives tedious, suggesting that while grinding can enhance playability, it may also lead to moments of frustration. Overall, the grind is seen as a significant, albeit polarizing, element of the game.

    • “I understand the need to at least have something to do between mob killing, but having 'objectives' where you need to stick around a point is more tedious than fun.”
    • “This offers a ton of replayability and since you have to pay to unlock the different things, there is a ton of grinding.”
    • “10/10 recommend and worth the money for a fact it’s very grindy so there’s a lot of playability behind it even if you’re just throwing some music on and killing waves after waves.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its quality, with users highlighting the immersive environment and effective use of music that enhances the overall gameplay experience.

    • “I find gameplay enjoyable with great atmosphere and music!”
    • “The atmosphere of the game is pretty great.”
    • “Inside the mission, the atmosphere is well done.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game demonstrates strong stability, with no hard crashes or game-breaking glitches reported. Players have praised the smooth controls and solid performance, indicating a focus on gameplay functionality over content in its early access phase.

    • “Controls are great, doesn't seem to have any issues, and it runs smoothly.”
    • “During my playtime with the game, there have been no bugs or other issues; it has been an absolute blast. It is a very good release and runs great.”
    • “No hard crashes or game-breaking glitches.”
    • “My favorite kind of early access focuses on making the gameplay work and minimizing glitches before adding content.”
  • humor
    2 mentions Positive Neutral Negative

    Reviewers find the humor in the game to be enjoyable, often highlighting the comedic nature of minor bugs rather than detracting from the experience. They suggest that adding more engaging NPC interactions and voiceovers could enhance the humor and overall immersion.

    • “There are a few bugs, but nothing that made me want to quit; they are funny, if anything.”
    • “More abilities and dynamic function of a combo system (for both melee and gun builds), a more extensive and engaging progression system, some NPC quest/interaction/humor, etc. (breathe some life into it even if you have to get your buddies or family to do some engaging or funny voiceovers for the NPCs).”
  • replayability
    2 mentions Positive Neutral Negative

    The game boasts a high replay value of 8.5/10, largely due to its extensive content and the need for grinding to unlock various features. This encourages players to revisit the game multiple times to fully experience all it has to offer.

    • “Replay value: 8.5/10”
    • “This game offers a ton of replayability, and since you have to pay to unlock different things, there is a lot of grinding involved.”
    • “This game lacks replayability, as once you've completed it, there's little incentive to return.”
    • “The limited choices and predictable outcomes make replaying the game feel tedious rather than enjoyable.”
    • “After finishing the main story, I found no compelling reason to dive back in; the replay value is almost nonexistent.”
  • emotional
    1 mentions Positive Neutral Negative

    Players have reported experiencing discomfort and motion sickness while playing, particularly when using ultrawide screens, which detracts from the emotional engagement with the game.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization model is praised for avoiding cash grabs, allowing players to enjoy the game without feeling pressured to spend money, resulting in a focus on unfiltered fun.

    • “No cash grabs, just unfiltered fun.”

Buy Knights Within

38h Median play time
27h Average play time
3-50h Spent by most gamers
*Based on 2 analyzed playthroughs

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