- April 21, 2023
- Blekoh
KIRO II: The Wizards Guild
Platforms
About
Enter the world of KIRO II: The Wizards Guild, an immersive multiplayer dungeon crawler that combines fantasy and adventure! Gather up to six players online and embark on an epic journey through semi-procedurally generated dungeons. Using a classic text command system, you'll battle ferocious monsters, collect rare loot, and take on mighty dungeon bosses to prove your might. Are you ready to join …






- Kiro II: The Wizards Guild offers a fun multiplayer experience, especially when played with friends, enhancing the enjoyment of the game.
- The game features a robust leveling system, a variety of loot to collect, and an intuitive spellcasting system, appealing to fans of classic RPGs.
- The procedurally generated levels ensure a unique experience each time, keeping gameplay fresh and engaging.
- The text-based interface and poor pixel art graphics detract from the overall experience, making it feel outdated and unappealing.
- Despite being free, the game struggled to attract players, peaking at only 6 concurrent users, indicating a lack of interest and engagement.
- The game is described as mediocre and fails to deliver a compelling experience, leading to disappointment among players.
graphics
4 mentions Positive Neutral NegativeThe graphics in the game have received mixed reviews, with some users criticizing the pixel art as "godawful" and indicative of a lack of skill or resources, while others appreciate the charming old-school aesthetics that enhance the gameplay experience. Overall, the visuals seem to be a divisive aspect, with some players finding them off-putting and others embracing their simplicity.
“When I first checked Kiro 2 out, I didn't know what to expect, but the simple command system combined with gorgeous old-school aesthetics won me over in just the first level.”
“This feature is really godawful, lazy pixel crap 'art' instead of real graphics.”
“It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
“Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”