- April 13, 2017
- EPICBEYOND Studios
- 20h median play time
Kingdom of Loot
Platforms
About
"Kingdom of Loot" is a 2D massively multiplayer role-playing game, inspired by classic 16-bit ARPGs such as Secret of Mana and The Legend of Zelda. The game features pretty visuals, PvP and co-op gameplay, and lots of grinding for loot in its persistent world. It is set to become free-to-play, but will soon be withdrawn from Steam sales.
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- The game has a charming pixel art style that evokes nostalgia for classic RPGs.
- The developers are responsive to player feedback and are actively working on updates and improvements.
- The game has potential for fun gameplay, especially when played with friends in a party.
- The game feels unfinished and lacks essential features, such as a proper tutorial and intuitive controls.
- Many players report bugs and issues, including problems with combat mechanics and inventory management.
- The game has been criticized for being overly grindy with limited content, making progression feel tedious.
graphics
20 mentions Positive Neutral NegativeThe graphics of the game are generally praised for their beautiful artwork and charming pixel art style, which many players find nostalgic and appealing. However, some users note that the pixel graphics can appear worse than expected in certain modes, and while the art style is appreciated, it may not meet modern graphic standards. Overall, the visuals are considered a highlight of the game, contributing to its enjoyable atmosphere.
“The artwork is beautiful.”
“The art style is amazing, the maps are fantastic and the community is wonderful.”
“A game with lovely graphics, a chill community, and multiple servers so no one has to deal with bad pings.”
“The pixel graphics look way worse than in videos or screenshots (unless playing in windowed mode).”
“I'm not a big fan of the new pixel art style; I love the Cyanmou style, but it's a shame Seyken was down, so I tried this one to see if it could overcome the past.”
“While the game is not up to modern graphic standards, it is intended to be that way - and I love it.”