Kingdom of Atham: Crown of the Champions
- January 12, 2024
- Sofa Mauve Studio Inc.
- 27h median play time
"Kingdom of Atham: Crown of the Champions" is a turn-based strategy game set in a vibrant fantasy world. As a budding champion, you must recruit a team of heroes, build up your kingdom, and defeat rival factions in tactical battles. With a variety of character classes, skills, and equipment, every playthrough offers a unique experience.
Reviews
- The game has a lot of potential with a unique blend of crafting, survival, and RPG elements.
- The developers are very active and responsive to community feedback, showing commitment to improving the game.
- The game offers a nostalgic feel reminiscent of classic RPGs, with enjoyable mechanics for building and crafting.
- The game is currently plagued by bugs and performance issues, making it frustrating to play at times.
- Graphics and animations are dated, which detracts from the overall experience.
- Many players feel the game lacks direction and meaningful content, leading to a sense of emptiness in the world.
- graphics48 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The graphics of the game have received mixed reviews, with many players describing them as outdated and primitive, often likening them to titles from over a decade ago. While some appreciate the unique art style and find the graphics acceptable for gameplay, others criticize the lack of detail and clunky animations, suggesting that improvements are necessary. Overall, while the graphics may not be impressive, many players emphasize that the game's depth and fun factor outweigh visual shortcomings.
“The art style is very cool looking, and I hope this is less disappointing one day.”
“When you don't judge the game on its graphics, you get a really good and fun game.”
“Where do I start? Some may say its graphics are 'sub par' and need updating, but I say the graphics it has give it its own personality.”
“The graphics are far away from being on par with an actual game.”
“Graphics look at least 15 years old.”
“The game is ugly (even at max settings), and unbearable at minimum settings...the graphical settings don't allow for me to reduce view distance, or improve character textures, or remove the 16 patches of grass, in the snow, that don't even make sense in the first place.”
- story24 mentions
- 13 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The story aspect of the game has received mixed reviews, with many players finding it lacking in depth and clarity. While some appreciate the hints of world-building and potential for future quests, others criticize the absence of a coherent narrative and meaningful questlines, leading to a sense of aimlessness. Overall, players express hope for future updates to enhance the storytelling and quest systems, as the current state feels incomplete and unsatisfying.
“The system is paced super nicely so you don't feel like you're spending ages getting nowhere and there is some fun story progression too that really keeps things moving along.”
“Pros: magic, crafting system that functions well, harvesting that feels rewarding and useful, nice amount of armor, weapons, and tools, merchants, unique mobs, and story.”
“After experiencing some of the early updates, I changed my review of this in single-player mode to a no-go, but the devs have been working hard including adding features for the single-player mode. At this point, it is a viable fun game to play.”
“The world is bland, uninspiring, the characters are forgettable, and I could not find any story to talk about.”
“The quest seemed written by the marketing department, speaking about bustling cities and epic adventures, rather than the placeholder assets and empty 'city' I saw in-game.”
“Lots of quest dialogue, but no way to complete quests and the main quest lines are gone.”
- gameplay18 mentions
- 22 % positive mentions
- 61 % neutral mentions
- 17 % negative mentions
Gameplay reviews highlight a mix of strengths and weaknesses. While the building, crafting, and survival mechanics are generally praised for their depth and fun, many players find the overall execution janky and frustrating, particularly regarding user interface and combat mechanics. Despite these issues, the game shows potential with its expansive world and innovative ideas, though optimization remains a concern.
“The buildings and survival mechanics are extremely fun, the ability to craft and use multiple different types of spells is amazing, and the vast world feels open to exploration.”
“Even in its current phase of creation, the core elements and mechanics are already pretty solid!”
“The game itself has a fairly deep crafting system with mechanics similar to Ark.”
“Everything you do feels terrible; every element of gameplay, the user interface, game systems (e.g., weapon degradation, repairing, building, crafting), etc. feels badly designed and inconvenient.”
“It's gonna be a no right now if the first 15 minutes of gameplay is already frustrating.”
“I love the base building and collecting aspect of this game, but the combat and movement mechanics need work.”
- grinding11 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be a mixed experience; while some appreciate the old-school style of skill progression and the satisfaction of leveling up, others express frustration with the time-consuming nature of farming and the lack of clarity regarding item availability. The introduction of new tools has streamlined some farming processes, but the overall grindiness remains a significant element of gameplay.
“The devs don't even know what's in the game or not anymore. I spent hours farming for something a dev told me would drop, only to find out it's not even in the game.”
“This is a very grindy game so far - I'm not sure how I feel about that.”
“Can get a bit grindy depending on what you are trying to do.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is plagued by numerous bugs and glitches, including issues with key mapping, teleportation errors in dungeons, and freezing problems that require a restart. While some players acknowledge its potential and understand the nature of early access, the consensus is that the game is currently too unstable for a smooth experience, suggesting that prospective buyers should wait for significant improvements before purchasing.
“It's clearly got room for improvement, but so far has not shown me that the dodge key is needed since you could just use the stamina to hit the creature twice instead of wasting the time on a poorly animated and visibly buggy animation.”
“This is one terrible buggy mess!”
“Too damn buggy of a game - wait another 6 months to 1 year at least before you purchase this unless you are a masochist.”
- optimization6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's optimization has received significant criticism, with players reporting performance issues and slow UI despite having high-end hardware. While the development team is actively engaging with the community to address these concerns, many feel that the current state of optimization severely hampers the game's potential. Some users express hope for improvements in future updates.
“The dev team is hyperactive with players to make sure everything runs smoothly.”
“I have a beefy rig and am baffled by the performance swings I was seeing given the environment.”
“I will redownload in June to see if the optimization is any better.”
“The game is so poorly optimized, it's scary.”
“The UI is slow, the game runs slow; it's just really poorly optimized.”
“Aside from that, the mechanics seem to be there, and it could be a sound game, but gated by poor optimization, this won't see that market.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is largely seen as ineffective, with attempts at comedy failing to resonate with players, leading to a lack of immersion. While some elements, like the container cart, are noted as amusing, overall, the humor is described as a significant miss, overshadowed by poor graphics and character design.
“The container cart is funny and fun.”
“Talking to an ugly humanoid hot pepper next to a mirror to change your character's appearance will probably hit some players' funny bones, yes, especially since (I hope) it's just a placeholder.”
- music4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its pleasant and lovely quality, enhancing the overall experience despite the game's lower profile. Many players found it to be a delightful surprise that added depth to their enjoyment.
“Music is a nice touch that I wasn't expecting to pay much attention to, but I like it and it's pleasant to listen to.”
“And the music is great in this game.”
“+lovely music”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers express frustration with the game's monetization strategy, criticizing the developers for promoting and selling DLC while the game is still in early access, which they believe is inappropriate and potentially misleading.
“The developers are advertising all of their DLC in this game, even though it's in early access and they shouldn't be selling DLC at all.”
“The developers are advertising all of their DLC in this game, even though it's in early access and they shouldn't be selling DLC at all.”
“Do you have any advertising skills or legal know-how?”