Kill.Switch
- October 28, 2003
- Namco
A great action RPG that feels like God of War for Chinese mythology
Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshair…
Critic Reviews
80% average critic score
Nintendo Switch's debut on The Tonight Show reveals a charging port, dock details, and more
A great action RPG that feels like God of War for Chinese mythology
0%Nintendo Switch's debut on The Tonight Show reveals a charging port, dock details, and more
A great action RPG that feels like God of War for Chinese mythology
0%PS2 Review - 'kill.switch'
90%