Conflict: Denied Ops Game Cover
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"Conflict: Denied Ops" is a tactical shooter game where players control two soldiers with unique abilities, fighting against global threats. The game features a destructible environment, ferocious firefights, and a wide range of weapons. Players can work together in a cooperative campaign or compete in various multiplayer modes.

  • PC
  • Windows
  • Play​Station
  • Play​station 3
  • Xbox
  • Xbox 360

Reviews

44%
Audience ScoreBased on 195 reviews
humor4 positive mentions
story7 negative mentions
  • Some destructible environments and explosions add a fun element to gameplay.
  • The ability to switch between two characters with different weapon types offers some tactical variety.
  • The game can provide a humorous experience, especially for those who enjoy B-movie style action.
  • The game suffers from clunky controls, poor AI, and outdated graphics that detract from the overall experience.
  • The story is generic and poorly executed, with cringe-worthy dialogue and a lack of engaging plot.
  • Limited weapon variety and frustrating gameplay mechanics make it feel repetitive and unenjoyable.
  • story61 mentions

    The story in the game is widely criticized for being generic, poorly executed, and lacking coherence, with many players finding it unengaging and tedious. Despite some interesting mission structures, the overall narrative fails to captivate, often feeling like a cliché military shooter without depth or character development. Many reviewers noted that the story's execution detracts significantly from the gameplay experience, making it a weak point of the game.

    • “Overall an interesting idea, combining sim elements you'd find in a shooter like Arma, order squad around with leaning elements for tactical gameplay with action elements like destruction make for some fun and immersion; however, it falls short of anything unique in the story and voice acting department, limiting any potential that could have set it apart from the rest.”
    • “Story and settings are fairly interesting.”
    • “Many sections early on are lacking interest and the story plot just seems boring and not worth going through the torture.”
    • “The plot is basically non-existent.”
    • “The story is obviously the weakest point of the game, with the US invading Venezuela (due to some political power crisis), some African compounds, and even polar Russia (killing bad Russians making nukes and optionally helping some good Russians).”
  • graphics40 mentions

    The graphics of the game are widely criticized for being outdated and poorly executed, with many reviewers noting that they resemble visuals from earlier console generations rather than those expected from a 2008 release. While some players acknowledge a few decent textures and diverse environments, the overall consensus is that the graphics are subpar, lacking modern effects and clarity, which detracts from the gaming experience. Despite the nostalgic charm for some, the general impression is that the graphics fail to meet contemporary standards.

    • “Overall nice graphics given the age and a real flair to it.”
    • “While the gameplay and storyline may seem familiar, the controls and overall feel are streamlined and the graphics are the best they've ever been, especially with the 'puncture tech' technology, which maintains background damage while you play each level.”
    • “- quality graphics and fairly detailed world (reminds me of Serious Sam 3 and Far Cry in this respect)”
    • “Controls are severely outdated, even for 2008, and the graphics follow suit.”
    • “Many of the graphics have not aged well at all.”
    • “Completely generic, clunky controls, abysmal buddy AI, and graphics that look 4 or 5 years too old for the release date.”
  • gameplay38 mentions

    The gameplay has received overwhelmingly negative feedback, with many users citing poor mechanics, unbalanced difficulty, and clunky controls as major issues. While some players appreciated the interesting premise of character switching and vehicle operation, the execution fell flat, leading to a frustrating experience marred by broken audio and AI. Overall, the game is described as a mediocre shooter with outdated mechanics and a lack of engaging content.

    • “Overall, an interesting idea, combining sim elements you'd find in shooters like Arma, ordering squads around with leaning elements for tactical gameplay, along with action elements like destruction, makes for some fun and immersion.”
    • “Worth a try if on sale, not terrible by any means, but certainly not the best either; a just-above-average military shooter with some interesting mechanics to boot.”
    • “But the gameplay differs somewhat from most other shooters; it has a bit of a Delta Force feel to it at times, even though the player characters sometimes seem like the clumsiest around.”
    • “The sniping mechanics are some of the worst I've ever felt.”
    • “Completing missions is supposed to make the characters stronger, but the few upgrades you get throughout the game are trivial, contributing almost nothing to the gameplay.”
    • “The bad controls and the horrible gameplay are worse than an actual generic FPS.”
  • music6 mentions

    The music in the game receives mixed reviews, with some players noting that the soundtrack can be repetitive and overly action-oriented, often looping in the background. However, others appreciate the quality of the music, highlighting that certain levels feature atmospheric and engaging compositions that enhance the experience. Overall, while the soundtrack has its strengths, its repetitiveness detracts from the overall enjoyment for some players.

    • “I will say the soundtrack is way too good for what the game is (I guess like Shadow Ops).”
    • “Soundtrack quality is varying depending on the level (e.g. for levels in Russia it is terrifically atmospheric ambient, I liked it much).”
    • “Decent soundtrack.”
    • “The music gets really repetitive.”
    • “The soundtrack is very repetitive and 'action-based epic genre', just seems to loop in the background even when there is no action.”
    • “The soundtrack quality varies depending on the level; for levels in Russia, it is terrifically atmospheric ambient, but overall it lacks consistency.”
  • humor4 mentions

    The humor in the game is characterized by a mix of funny and hilarious bad dialogue, with some lines standing out as particularly amusing. Overall, the dialogue contributes to both comedic moments and character development, enhancing the game's entertainment value.

    • “It's funny and has hilarious bad dialogue.”
    • “There are some genuinely funny moments in the dialogue.”
    • “The dialogue can be both funny and characterizing.”
  • stability3 mentions

    The game suffers from significant stability issues, including frequent crashes, glitches, and poor controls, leading to a frustrating and clunky experience for players.

    • “A clunky, buggy experience with horrible controls and atrocious gunplay.”
    • “The game has had several audio glitches, and I've experienced a crash to desktop or two.”
    • “With frequent game crashes and numerous glitches.”
  • optimization3 mentions

    The game's optimization is praised for its scalability, allowing it to run smoothly even on low-end hardware by adjusting effects, while still maintaining a visually appealing experience. Overall, users report good performance across various systems.

    • “The performance was good.”
    • “The engine is very much scalable, so you can get it to run smoothly on low-end devices by turning off effects, and it will still look good.”
  • atmosphere3 mentions

    The atmosphere of the game receives mixed reviews, with some levels praised for their atmospheric design and effective soundtracks, particularly in Russian settings, while others fall short, leading to an overall rating of 1 out of 5 for plot and atmosphere. The level design is noted as varied, contributing to the overall experience.

    • “The level design is fine, somewhat atmospheric, and the layouts vary from level to level.”
    • “The soundtrack quality varies depending on the level; for example, the levels set in Russia feature terrifically atmospheric ambient music that I really enjoyed.”
    • “The atmosphere feels lifeless and uninspired, making it hard to immerse myself in the game.”
    • “Despite the potential, the atmosphere is flat and fails to evoke any real emotion.”
    • “The game's world lacks depth, resulting in an atmosphere that feels empty and unengaging.”
  • emotional1 mentions

    The emotional aspect of the game is criticized for its lack of engagement, with users finding the story mode to be boring and unimpactful.

    • “The story mode was incredibly boring and failed to evoke any emotional response.”
    • “I found the emotional depth lacking; it just didn't resonate with me.”
    • “The characters felt flat, making it hard to connect with their emotional journeys.”
  • monetization1 mentions

    Users have noted that the monetization strategy involves frequent advertisements, which can disrupt gameplay and lead to a less enjoyable experience.

    • “The monetization strategy feels overly aggressive, with constant ads interrupting gameplay.”
    • “I feel like I'm being pushed to spend money at every turn, which ruins the experience.”
    • “The in-game purchases are way too expensive for what they offer, making it hard to enjoy the game without spending a fortune.”
  • replayability1 mentions

    The game lacks replayability due to its absence of unique features and limited options for co-op play, making it suitable primarily for casual, one-time enjoyment rather than repeated playthroughs.

    • “The game offers nothing new or unique for its time and has no replay value in other departments, including co-op. It's a good game if you just want to pass the time.”
  • grinding1 mentions

    Players find the grinding aspect to be somewhat tedious and boring, though not excessively so, indicating a mixed reception overall.

    • “Not too badly, actually, but definitely a bit tedious and boring.”
    • “The grinding feels endless and lacks any real reward.”
    • “I find the repetitive tasks to be a major drag on the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

144hMedian play time
144hAverage play time
144-144hSpent by most gamers
*Based on 2 analyzed playthroughs

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