- March 29, 2007
- Crystal Dynamics
- 7h median play time
Project: Snowblind
Platforms
About
"Project: Snowblind" is a fast-paced, futuristic shooter game set in a dystopian Hong Kong. As a supersoldier with advanced technology, players engage in intense combat, utilizing a variety of weapons and abilities to defeat enemies and complete missions. With a deep and engaging storyline, players will uncover conspiracy and fight to protect the city from destruction.











- Project: Snowblind offers a fun and fast-paced FPS experience with a variety of weapons and augmentations, allowing for different playstyles.
- The game features enjoyable combat mechanics, including unique secondary fire modes for weapons and the ability to hack turrets and mechs.
- Despite its age, the game provides a nostalgic experience for fans of early 2000s shooters, reminiscent of titles like Deus Ex.
- The game frequently crashes on modern systems, particularly when alt-tabbing or during specific cutscenes, leading to frustration.
- The save system is cumbersome, requiring players to find designated save rooms, which can result in losing significant progress after a crash.
- The graphics and overall presentation feel dated, with washed-out colors and a lack of widescreen support, detracting from the visual experience.
story
304 mentions Positive Neutral NegativeThe story in the game is generally perceived as generic and predictable, often revolving around a straightforward "good guys vs. bad guys" narrative without significant plot twists or character development. While some players appreciate the fast-paced progression and cinematic cutscenes, many criticize the lack of depth and coherence, describing it as a throwaway plot that serves primarily as a backdrop for the gameplay. Overall, the story is seen as a weak point, with some enjoyment derived from its nostalgic ties to the Deus Ex series, but ultimately failing to deliver a compelling narrative experience.
“Everything happens very fast and the story progression has no pauses, no long monologues, the cutscenes are straight to the point and I loved it.”
“The story is good old 'good guys save the world', but I liked it, to be honest.”
“Story is decent, there are actually some post-de vibes; gameplay is simple but satisfying; augmentations are useful and I used all of them with different combinations through the story; levels have very neat architecture with a lot of ways of approaching to the enemies; cinematics are great, boss fight is awesome.”
“The story is boring, predictable, and cliché.”
“The story is the same too, you are just thrown into it, nothing really makes sense, there are too many in-game cutscenes, and it feels the game tries to rush you creating a false sense of intensity that never actually is there, just so you won't notice how rushed the game feels.”
“The overall plot is completely forgettable, basically serving as an excuse for you to shoot your way through each level.”