- May 8, 2015
- Kenney
Kenney Game Assets
80%Game Brain Score
music, graphics
94% User Score 36 reviews
Platforms
About
Kenney Game Assets is a package that includes well over 20,000 game assets. This pack includes images, audio files, fonts, 3D models and game sources (for use with Construct 2). All assets fit together and come in various categories. Included files are PNG, EPS/SVG/SWF, TTF, CAPX or 3DS/OBJ depending on their type. The files are compatible with most game engines on the market (Construct 2, Unreal…





Audience ScoreBased on 36 reviews
music3 negative mentions
- A vast library of game assets, including 2D sprites, 3D objects, and audio clips, making it a great resource for indie developers.
- Assets are royalty-free and can be used in both commercial and personal projects, providing flexibility for developers.
- The collection is well-organized and easy to implement, making it ideal for prototyping and as placeholders in game development.
- The quality of some assets is inconsistent, with a focus on quantity over quality, leading to a desire for fewer but better-designed assets.
- Many assets can be found for free online, which raises questions about the value of purchasing this collection.
- Limited support for Linux users, requiring workarounds like using Wine to access the assets.
music
8 mentions Positive Neutral NegativeThe music aspect of the game is characterized by a limited ability for users to create their own sound files without access to expensive software or instruments. However, there is a substantial collection of pre-made music and sound assets available, including loops and various audio elements, which can enhance the gaming experience.
“There are a good bunch of sounds and music loops to use in your games.”
“There are a good bunch of sounds and music loops to use in your games.”
“In general, you can't make your own sound files without using large and expensive music software or musical instruments.”
“There are a lot of game assets, from music, audio, 2D sprites, 3D objects, and isometric!”
“In general, you can't make your own sound files without using large and expensive music software or musical instruments.”