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Karma

Karma Game Cover
15%Game Brain Score
humor
graphics, gameplay
20% User Score Based on 25 reviews

Platforms

LinuxPCWindows
Karma Game Cover

About

Karma is a single player strategy game. It was developed by WnMStudio and was released on July 14, 2015. It received negative reviews from players.

A life-sim game with a story which is difficult to understand. Live and find the truth.

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20%
Audience ScoreBased on 25 reviews
humor1 positive mentions
graphics3 negative mentions

  • The graphics are simple but visually appealing for the genre.
  • The concept of managing stress through various activities is interesting.
  • Some players found the game mildly amusing and enjoyed the ending.
  • The gameplay is repetitive and feels like a waiting game with very little interaction.
  • There are numerous bugs and design flaws, including a lack of instructions and poor grammar.
  • Many players found the game boring and lacking substance, leading to quick disinterest.
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are presented in a black-and-white style that effectively underscores the monotony of the game's theme, though they are described as drab and occasionally suffer from distracting 'bobbing' effects. Overall, while the visuals align with the game's concept, they are criticized for being unappealing and lacking polish.

    • “The graphics are black and white, which, although drab, help emphasize the monotony of working in a cubicle, day in and day out.”
    • “When you reach the end, you will be treated to a likewise brief, predictable ending which contains most of the artwork in the game.”
    • “The graphics are black and white, which, although drab, help emphasize the monotony of working in a cubicle, day in, day out.”
    • “However, the graphics constantly 'bob' for no apparent reason.”
    • “It is like those life to success games, but in hard mode and poor graphics.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay has been criticized for being overly simplistic and repetitive, relying heavily on a "click and wait" mechanic that detracts from the overall experience. While the concept is appreciated, players find it lacking in diversity and depth, leading to a frustrating and predictable gameplay experience.

    • “I was hoping for a roguelike, seeing someone lose the game in the gameplay trailer...”
    • “To be interesting to play, a game should be more detailed and diverse in gameplay.”
    • “TL;DR: I like the concept and idea, but the gameplay is too rough and relies heavily on click-and-wait mechanics.”
    • “Depressing gameplay focused on clock-watching, leading to a cliched ending.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious due to the lack of a fast forward option, making the process of training new skills and working feel like a prolonged waiting game.

    • “The game has no fast forward option, making training new skills and working a tedious waiting game.”
    • “Grinding feels like an endless chore, with little reward for the time invested.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
  • story
    3 mentions Positive Neutral Negative

    The story is criticized for its disjointed and unclear narrative, with players feeling more confused about the plot after playing. Key plot points are often vague and lack meaningful connections, while progress is slow and only revealed through brief text snippets. Overall, the storytelling fails to engage or provide a coherent experience.

    • “The plot simply has lines like 'trying to disconnect the array' that don't mean anything and have no relation to the other lines the plot throws at you.”
    • “I know less about the plot after playing the game than I did before starting!”
    • “Pursuing one branch of study, with long research times even with every available speed bonus, will progress the main story by giving you brief pieces of text.”
  • stability
    3 mentions Positive Neutral Negative

    Users report significant issues with the stability of the achievement system, noting that achievements may not unlock properly and can even revert after being earned. This suggests a lack of reliability in tracking player progress.

    • “Clearly, there's something buggy going on with the achievements, and I wouldn't count on them unlocking correctly, or even staying unlocked for that matter.”
    • “The game crashes frequently, making it nearly impossible to progress without losing progress.”
    • “I've encountered numerous glitches that disrupt gameplay, leading to a frustrating experience overall.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is criticized for being poorly executed, with a loosely-defined plot that fails to deliver any comedic value. Overall, players find the attempts at humor to be ineffective and lacking substance.

  • music
    1 mentions Positive Neutral Negative

    Players note that to enjoy their own music while gaming, they must disable the game's audio, indicating a lack of integration for custom soundtracks within the game.

    • “In order to play your own music, you need to turn off the audio for the game itself.”
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Frequently Asked Questions

Karma is a strategy game.

Karma is available on PC, Windows and Linux.

Karma was released on July 14, 2015.

Karma was developed by WnMStudio.

Karma has received negative reviews from players. Most players liked this game for its humor but disliked it for its graphics.

Karma is a single player game.

Similar games include From Zero to Hero: Idle Life, Mind Scanners, Punch Club, Gallery: Color by number game, Horace and others.