- May 16, 2023
- Frymore
Kargast
Platforms
About
“You just woke up but... oh, wait! This is not right! Everything seems weird and.. where did everyone go?” Kargast is a dark narrative exploration game with light RPG elements and branching endings. It tells a surreal and semi-satirical story of an unwell child on the brink of death, and his adventures through his surreal, cryptic surroundings.. You must guide him through a place of tormen…
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- The game features a unique and intriguing premise with a well-executed horror atmosphere that creates a sense of uneasiness without relying on cheap jumpscares.
- The soundtrack is highly praised, with many finding it engaging and fitting for the game's tone, enhancing the overall experience.
- The developers are responsive to feedback and have shown a commitment to improving the game, which adds to the positive community engagement.
- Combat is repetitive and lacks depth, leading to a tedious gameplay experience with limited strategy and variety in enemy encounters.
- Dungeons are overly large and can feel like a slog to navigate, compounded by the slow walking speed of the main character.
- The story and characters are often described as generic and uninteresting, failing to create a strong emotional connection with players.
music
18 mentions Positive Neutral NegativeThe music in the game has received high praise for its quality and ambiance, with many players expressing a desire for a dedicated soundtrack release. While some appreciate the soundtrack's ability to enhance the gaming experience, others feel it cannot compensate for the game's slower pacing and tedious elements. Overall, the music stands out as a highlight, contributing positively to the game's atmosphere.
“The premise of the game intrigued me, but the music in the trailer is what really sold me.”
“I'll start off by saying that the soundtrack is good.”
“The music is such a banger that it deserves a separate soundtrack page on Steam.”
“The music doesn't make up for the tedium.”
“I really like the music and the ambiance, but I despise how slow this game feels (slow walk speed in overlarge dungeons), and I loathe the combat.”
“Soundtracks make me feel like playing a retro shooter game, but this one is different.”