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Clash: Artifacts of Chaos

Clash: Artifacts of Chaos Game Cover
87%Game Brain Score
story, gameplay
grinding, stability
92% User Score Based on 933 reviews
Critic Score 60%Based on 1 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Clash: Artifacts of Chaos Game Cover

About

Clash: Artifacts of Chaos is a single player role playing game with a fantasy theme. It was developed by ACE Team and was released on March 9, 2023. It received neutral reviews from critics and very positive reviews from players.

"Clash: Artifacts of Chaos" is an action-adventure game set in the surreal and punk-influenced world of Zenozoik. As the master of martial arts Pseudo, protect the Boy and his mysterious powers from the Mistress of the Artifacts while exploring the land and battling opponents using fists and speed. Customize your combat style and learn various techniques to defeat formidable foes.

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92%
Audience ScoreBased on 933 reviews
story178 positive mentions
grinding23 negative mentions

  • Unique art style and world design that creates a visually stunning experience.
  • Engaging combat system with various fighting styles and special moves that allow for customization.
  • Heartfelt story and character development, particularly the relationship between Pseudo and the Boy.
  • Navigation can be confusing, with a lack of clear direction and no fast travel system.
  • Combat can feel clunky at times, with issues related to hitboxes and enemy AI.
  • Some gameplay mechanics, like the dice ritual, may feel unnecessary or underutilized.
  • story
    441 mentions Positive Neutral Negative

    The story in "Clash: Artifacts of Chaos" is a blend of heartfelt themes and familiar tropes, primarily focusing on the relationship between the stoic protagonist, Pseudo, and a young companion known as "the boy." While the narrative is engaging and features unique world-building, it often leaves lore cryptic and underexplored, which may frustrate some players. Overall, the storytelling is praised for its emotional depth and character development, despite some critiques regarding pacing and clarity.

    • “Ace Team allows the story to breathe without drowning it in exposition, relying on tone, atmosphere, and character expression rather than lengthy dialogue.”
    • “The story is a 'stoic strongman protects chosen child' kind of deal, and while it follows well-established tropes, it manages to inject plenty of its own flavor with colorful characters, well-written dialogue, and moments of tenderness between unlikely companions.”
    • “The story and characters are made with as much soul, care, and dedication as the amazing art style and world itself.”
    • “And while the story is heartfelt, it deliberately keeps much of its lore cryptic, which may leave some narrative threads feeling underexplored.”
    • “The story was ... there, and despite immaculate voice acting and an abundance of cutscenes, I couldn't recite it save for the basics and the general gist of it.”
    • “However, the story for this game is not strong enough to overcome its many, many annoyances and flaws.”
  • gameplay
    355 mentions Positive Neutral Negative

    The gameplay of "Clash: Artifacts of Chaos" is a mixed bag, featuring a blend of souls-like mechanics and martial arts combat that some players find engaging while others deem it clunky and repetitive. The introduction of unique elements like the ritual mechanic adds depth but can also slow down pacing and feel cumbersome. Overall, while the game offers visually striking environments and a variety of combat styles, its execution can be inconsistent, leading to a divisive experience among players.

    • “The gameplay is satisfying and intuitive with just the right amount of depth; I felt like I had learned everything I needed to know right as I was getting to the final boss with 100% completion.”
    • “The combat mechanics are really fun and they have a flow to them that is unlike most other games out there, but in a way that is very rewarding once you get it down.”
    • “The gameplay evolves the Zeno Clash format into a kind of open world brawler, with some neat new elements like campfire potion mixing, a pre-fight dice game that adds modifiers to each fight and a haunted nighttime alternate vision of the world.”
    • “Good art, good idea, boring broken gameplay.”
    • “The gameplay attempts to branch out into something more expansive and ambitious, but it ends up feeling messy, repetitive, and disjointed.”
    • “The core gameplay loop of exploring the world and fighting repetitive enemies is all you're going to experience in Clash.”
  • graphics
    242 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their unique and vibrant art style, which blends elements of hand-drawn aesthetics, cross-hatching, and surreal character designs. Many players find the visuals to be the standout feature, creating an immersive and visually striking world that enhances the overall experience. However, some critiques mention performance issues and a cluttered presentation that can detract from gameplay clarity.

    • “Its blend of distinctive visuals, thoughtful combat, unusual mechanics, and a surprisingly tender narrative makes it a memorable experience — one that lingers long after the journey through Zenozoik ends.”
    • “The visuals are simply outstanding, from character design to art direction, the game is simply beautiful to look at, filled with creatures so strange that you've never seen anything like it.”
    • “The art style is unique and I liked how I could control rendering style and make it more comicy and it's sure has its own taste, the monsters and the characters are weirdly unique and they had good design and each one has its own flavor in the world.”
    • “The art style is fine, but it is done zero favors by the cluttered, ugly environments that look like pieces of different game worlds patched together awkwardly.”
    • “Despite its 'cartoony' art style, the graphics were pretty demanding on 4K with max settings even on high-end hardware, with some dips in FPS and plenty of microstutters when running through areas.”
    • “Graphics make it hard to see items in the world and makes pathfinding harder.”
  • music
    235 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its exceptional quality and ability to enhance the overall experience. The soundtrack is described as diverse, ranging from hauntingly beautiful melodies to upbeat action themes, effectively complementing the game's visuals and narrative. Overall, it is considered one of the standout features, with some even comparing it to iconic soundtracks from other renowned games.

    • “Firstly, the art and music are by far my favorite parts about this game; the art is stunning, and the music is really well done as well.”
    • “The soundtrack works beautifully to elevate both calm and exciting moments.”
    • “The music is truly beautiful, and the scenery is captivating.”
    • “I found the soundtrack okay-ish, but to my taste it was spread too thin; though still, some tunes skillfully strike certain notes (especially the Keiichi Okabe-inspired temple theme - I loved that one).”
    • “Sometimes the game would have scary and exciting music in a completely random and barren part of the map, whilst other times you would barely hear any at all while fighting a boss.”
    • “Also, some parts the music didn't quite match the action (or lack thereof), and it felt a bit like it was doing the heavy lifting.”
  • emotional
    54 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the deep and heartfelt relationship between the main characters, Pseudo and the boy, which serves as the emotional backbone of the narrative. Players find the story to be both touching and tragic, with moments that evoke genuine feelings, despite the game's quirky and bizarre aesthetics. Overall, the game successfully blends humor, character development, and emotional depth, creating a unique experience that resonates with players on a profound level.

    • “The connection between Pseudo and the boy becomes the emotional backbone of the journey.”
    • “Not a game that I expected to make me tear up by the end, but the story is tragic, heartfelt, and most importantly takes itself seriously despite the cartoonish world around it.”
    • “The story and its ending had me heavily emotionally invested in Pseudo and the boy; the world is weird, fascinating, and thoroughly enjoyable; the characters in it are strange and ugly and yet they fit in perfectly with the world that does not seem out of place.”
  • character development
    43 mentions Positive Neutral Negative

    Character development in the game is highlighted by its unique and often bizarre character designs, which contribute significantly to the overall world-building and artistic integrity. Players appreciate the depth and personality infused into the characters, particularly the main duo, while the art direction is praised for its creativity and distinctiveness. The combination of engaging combat mechanics and well-crafted visuals enhances the experience, making character interactions and designs a standout feature of the game.

    • “The character development of the two main characters was a highlight, watching and discovering more about them throughout my time playing the game.”
    • “The visuals are fantastic; every character design is interesting and unique, and even the most bizarre can still move and fight.”
    • “Beautiful art style, great story with some really fun dialogue between the two main characters, incredible world and areas, and some of the best enemy and character design I've seen in a game.”
    • “The character development of the two main characters, Pseudo and the boy (if I recall correctly?), was a highlight, watching and finding out about them throughout my time playing the game.”
    • “The character design seems to have shifted a bit compared to the other games, less interesting and more bizarre freaks.”
    • “To say that the character design is ugly is an understatement, because they are ugly as sin, which made it gain my respect as they value artistic integrity over anything.”
  • optimization
    26 mentions Positive Neutral Negative

    The optimization of the game received mixed reviews, with some players praising its smooth performance and great graphics, particularly on platforms like the Steam Deck. However, many users reported issues such as stuttering, awkward hitboxes, and problems with level geometry, indicating that while the game has potential, it suffers from significant optimization flaws that detract from the overall experience. Overall, the performance can vary widely depending on settings and hardware, with some players experiencing a seamless experience while others encounter frustrating performance issues.

    • “Great optimization, fluid (one on one) combat, detected my PS5 controller off the bat.”
    • “Performance was consistently great, no stutter or frame dips.”
    • “Reasonable price, smooth performance and good length are just a cherry on top of this amazing package.”
    • “Another issue was constant stuttering, even though my FPS was good.”
    • “The game is very janky; the combat and hitboxes can feel awkward at times, some enemies glitch out, often the level geometry fights against you, and game performance isn't great.”
    • “The entire game is one big map you unlock, and you can have it seamless, but it's off by default, and has serious performance issues if you don't split it up into chunks that each need a loading screen, which is not an optimization issue we should be having in a game that has relatively low graphics.”
  • grinding
    24 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and frustrating, often citing the lack of fast travel and convoluted level design as major contributors to the experience. While some appreciate the exploration and aesthetic elements, many feel that the repetitive tasks, such as item collection and backtracking, detract from the overall enjoyment. The combat and mini-games, although initially engaging, also become monotonous over time, leading to a sense of dissatisfaction with the grinding mechanics.

    • “You'll need a second life for grinding.”
    • “Scouring for items is pretty tedious and pointless, and the loot/leveling mechanics, as in most titles, don't justify themselves very well.”
    • “Very good just becomes tedious because of the interconnected world that you have to roam around using a slow sprint for the size of the world, which is also very complicated like a maze, where you can't get around without getting lost.”
    • “Played it for a few hours and it feels like a conjoined mess of half-baked ideas, an overly simplistic martial arts combat system, an annoying dice-based buff/debuff ritual minigame, a tedious health potion cooking system, and worst of all a total and utter lack of environmental or artificial guidance which leaves you completely clueless on where to go next.”
  • humor
    24 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its clever narrative, vibrant characters, and exceptional voice acting, which together create a uniquely engaging and funny experience. Players appreciate the blend of absurdity and heartfelt moments, with comedic elements woven into both the story and gameplay, including humorous battles and quirky interactions. Overall, the game's humor enhances its imaginative world, making it a standout feature that resonates with players.

    • “The narrative is cleverly set all along the adventure, supported by funny characters (special note to the insanely funny voice acting).”
    • “You can't create another world like this, especially where the humor and the weirdness make it so catchy.”
    • “A great story set in a ridiculously imaginative world full of secrets to find and hilariously ugly faces to bash in?”
    • “Walking into a fight, challenging someone to a dice game, winning, and then making them deal with a random swarm of bees is never not funny.”
    • “The humor feels forced and often falls flat, making it hard to enjoy the game.”
    • “I expected more clever jokes, but most of the humor is just juvenile and predictable.”
  • stability
    18 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while many players report minor bugs and glitches that occasionally disrupt gameplay, these issues are generally not game-breaking and do not significantly detract from the overall experience. Some users noted a problematic checkpoint system and instances of getting stuck, but others found the game to run smoothly, especially on platforms like the Steam Deck. Despite the presence of glitches, many players still recommend the game, appreciating its solid coding and enjoyable gameplay.

    • “Runs great on Steam Deck - with some minor adjustments.”
    • “The game runs great, has an option to stream an open world with no loading zones or switch to zone loading for HDD.”
    • “It's not buggy or anything like that; just not as smooth and seamless as the premier offerings of the genre, but it honestly gets the job done and never hinders the art design with janky animations.”
    • “I really didn't want to leave a negative review, but this game is insanely buggy.”
    • “However, it's pretty buggy and the nonsensical checkpoint system makes the bugs even worse.”
    • “Furthermore, there exist several locations within the game where players may become permanently trapped, and the ritual artifacts frequently suffer from glitches arising from technical or logical oversights.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere in "Clash: Artifacts of Chaos" is widely praised for its unique and bizarre world-building, with each zone offering distinct tones and landmarks that enhance the overall experience. Players appreciate the game's ability to convey emotion and narrative through atmosphere and character expression rather than excessive dialogue, creating a captivating and immersive environment. However, some critiques highlight that while the atmosphere is compelling, it is undermined by technical flaws and repetitive gameplay elements.

    • “They have a way of creating a unique, weird atmosphere that I love.”
    • “The game world is an ingenious web of connections, with each zone having a different atmosphere and landmarks.”
    • “That atmosphere kept me surprised from the start to the very end.”
    • “Ace Team allows the story to breathe without drowning it in exposition, relying on tone, atmosphere, and character expression rather than lengthy dialogue.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is viewed as moderate, with some players appreciating its fascinating story and visual style, while others feel it lacks significant replay value. Overall, it seems to offer enough to entice some players to revisit, but many do not see it as particularly high in replayability.

    • “Fascinating story with an interesting visual style and good replayability.”
    • “Not much replayability though.”
    • “Scope/replayability: 6.4”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is highlighted by the presence of ads that enhance exploration, though there is criticism directed at Nacon for insufficient marketing efforts, especially given the game's significance as the first Zenozoik title in a decade.

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60%Critics’ scoreBased on 1 critic reviews
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12h Median play time
11h Average play time
12-18h Spent by most gamers
*Based on 4 analyzed playthroughs
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Clash: Artifacts of Chaos is a role playing game with fantasy theme.

Clash: Artifacts of Chaos is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 11 hours playing Clash: Artifacts of Chaos.

Clash: Artifacts of Chaos was released on March 9, 2023.

Clash: Artifacts of Chaos was developed by ACE Team.

Clash: Artifacts of Chaos has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Clash: Artifacts of Chaos is a single player game.

Similar games include Ghost Song, Sands of Aura, Lucah: Born of a Dream, Zeno Clash 2, Darksiders 3 and others.