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Just Cause is a single player open world shooter game. It was developed by Avalanche Studios and was released on March 15, 2007. It received neutral reviews from critics and mostly positive reviews from players.

Just Cause is an action-adventure game set in an open world environment. Players assume the role of Rico Rodriguez, a spy and black ops operative, as he causes chaos and disruption within a tropical island nation. The game features a wide range of weapons, vehicles, and stunts, allowing for a high degree of player freedom and creativity in completing objectives.

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63%
Audience ScoreBased on 3,460 reviews
graphics144 positive mentions
story274 negative mentions

  • story
    2,068 mentions Positive Neutral Negative

    The story of *Just Cause* is often described as basic and cliché, revolving around the protagonist, Rico Rodriguez, on a mission to overthrow a corrupt dictator. While some players appreciate the over-the-top, action-movie style of the narrative, many find it lacking depth and coherence, with repetitive mission objectives that detract from the overall experience. The game features a mix of main missions and side quests, but the latter are frequently criticized for being monotonous and uninspired, leading to a general sentiment that the story serves primarily as a backdrop for chaotic gameplay rather than a compelling narrative.

    • “The story is ridiculous, feels like an 80s action movie replete with cringey one-liners which I adore and is part of the reason why I put up with the game to begin with.”
    • “The story it attempts to tell is pretty awesome.”
    • “I especially enjoyed each story mission.”
    • “The story is a mess, with structure being kept as a mere illusion, feels like the only reason there even was a story was so that they could say 'has single-player story mode'.”
    • “The story is extremely lame and barely existing at all, the music is repetitive and becomes annoying after 15 minutes.”
    • “The missions are repetitive and not fun to play after a couple of them.”
  • gameplay
    648 mentions Positive Neutral Negative

    The gameplay of Just Cause is characterized by a mix of chaotic fun and frustrating mechanics, with many players noting its dated controls and repetitive mission structure. While the grappling hook and parachute mechanics offer unique traversal options, the overall execution is often marred by clunky vehicle handling and numerous bugs. Despite its flaws, some players appreciate the nostalgic value and the foundational elements it introduced to the series, making it a decent experience for those willing to overlook its shortcomings.

    • “The game's grappling hook and parachute mechanics add a unique twist to the sandbox genre, allowing for exhilarating traversal and combat.”
    • “Just Cause delivers a thrilling open-world adventure with chaotic and action-packed gameplay.”
    • “Explosive action and chaotic gameplay: engage in high-octane action, wreak havoc with a wide range of weapons and vehicles.”
    • “The mechanics also feel pretty janky and the vehicles felt annoying to use.”
    • “Unfortunately this game comes with a lot of issues on modern systems (even with widescreen fix) and it's not worth to endure them for the quite average gameplay this game has to offer.”
    • “The game's mechanics are clunky and unrefined, making it difficult to execute even the simplest of tasks.”
  • graphics
    554 mentions Positive Neutral Negative

    The graphics of "Just Cause" are widely regarded as dated, with many reviewers noting that they reflect the game's 2006 release date. While some players appreciate the nostalgic charm and vibrant environments, others criticize the visuals as subpar, especially when compared to contemporary titles. Overall, the graphics are seen as acceptable for their time but may detract from the experience for those expecting modern standards.

    • “The graphics are impressive, making the islands and sky very beautiful throughout the day/night cycle.”
    • “For a 2006 game, it's pretty entertaining and the graphics are quite pretty.”
    • “In my 'honest' opinion, Just Cause is one of the best games of 2006 (mid 2000s), the game looks great, graphics are beautiful to look at, just look at the beautiful effects from the sky and sun.”
    • “The graphics look like a game from 1990, not 2006, which makes the whole game feel very flat and uninteresting.”
    • “The graphics are exceptionally bad even for a 2006 game.”
    • “The game hasn’t aged that well in terms of graphics and sometimes you will encounter gameplay bugs or visual glitches.”
  • stability
    210 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous players reporting it as a "buggy mess" filled with gameplay and visual glitches that can significantly hinder the experience. Many users noted issues such as crashes, awkward physics, and unresponsive controls, particularly in the PC version, leading to frustrations that sometimes render the game unplayable. While some players find humor in the glitches and enjoy the nostalgic charm, the overall consensus is that the game's technical shortcomings detract from its potential enjoyment.

    • “It runs great, has smooth graphics and plays well.”
    • “There were no glitches or bugs for me while playing the game.”
    • “I think this game is really fun and it runs great on my computer, so it gets 6/5 stars from me.”
    • “This game, however, is a buggy mess that pushes into unplayable at times with horrific vehicle control, awkward physics, and so many strange bugs it's impossible to list them all.”
    • “The game is bland, boring, and at times very buggy.”
    • “Bugs and glitches swarm about the game making it almost unplayable.”
  • music
    138 mentions Positive Neutral Negative

    The music in the game is widely praised for its vibrant and engaging soundtrack, particularly its Latin American influences, which enhance the overall atmosphere and gameplay experience. However, many players note that the limited number of tracks leads to repetitiveness, with some finding the music annoying after extended play. Overall, while the soundtrack is considered a highlight, its lack of variety detracts from its long-term enjoyment.

    • “Its well-designed locations and music contribute to the overall atmosphere.”
    • “The background music is superb; it makes things so much more fun, whether our ride blew up and we are forced to hike 2 km or we are chasing down a bad guy, the sound will be there to build the atmosphere and improve your experience.”
    • “The music is good and adds to the atmosphere of the setting, but with not enough tracks to prevent becoming repetitive.”
    • “The story is extremely lame and barely existing at all, the music is repetitive and becomes annoying after 15 minutes.”
    • “The audio is basic; basic sound effects, and there are only about 3 songs that play depending on whether you're on a mission or different vehicles.”
    • “There is no GTA-style fake radio and you cannot apparently insert your own music into this game, making for a very boring soundscape throughout.”
  • humor
    96 mentions Positive Neutral Negative

    The humor in the game is a mix of intentional and unintentional comedy, often stemming from its glitchy mechanics and absurd scenarios, leading to moments that are both hilarious and frustrating. Players appreciate the tongue-in-cheek plot, silly character designs, and the game's self-awareness in poking fun at action movie clichés, though the humor can wear thin over time. Overall, while the game offers plenty of laughs, especially from its bugs and chaotic gameplay, it also suffers from repetitiveness and technical issues that can detract from the fun.

    • “It's both hilarious and incredibly annoying when you are actually trying to do something productive instead of creating a physical anomaly.”
    • “I've encountered a few hilarious bugs that make the game so much more fun, like how sometimes when you're riding a bike, Rico will backpedal his foot like he's reversing, or when you bail off your bike onto a wall, sometimes you go flying.”
    • “Well, I'll start with the fact that this game made me laugh till I cried.”
    • “This is such a glitchy game, not funny, more like annoying.”
  • grinding
    60 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and repetitive, with players noting that traversing the large map and completing missions often feels like a chore. Many side missions are described as grindy and not worth the effort, leading to frustration and a lack of engagement. Despite these issues, some players still find enjoyment in the game, suggesting that the core mechanics can be fun if one can overlook the grind.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “While the open-world environment offers ample opportunities for exploration, the repetitive mission structure quickly becomes tedious.”
    • “The major downside to Just Cause comes with the side missions that can feel tedious as they are repetitive and get stale after a while.”
    • “Aside from that, the side quests are tedious and not worth doing, the travel time from key mission to key mission is mind-numbing, and the countless glitches.”
  • optimization
    30 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, with players reporting poor performance, frequent stuttering, and various bugs that hinder gameplay, such as vehicles not spawning and erratic tank behavior. Many users noted that the game feels unoptimized for keyboard and mouse controls, especially given the lack of controller support. While a few players did not experience major issues, the overall consensus highlights a frustrating and clunky experience that detracts from the enjoyment of the game.

    • “However, I cannot rate a game solely on its performance, so I'm going to recommend it anyway.”
    • “[h1] technical (limited resolution but runs smoothly) [/h1]”
    • “I actually decided not to do the last mission because it all of a sudden decided to take a performance dip during it. It looked and sounded like the game would crash every 5 seconds, on top of vehicles not spawning on my second attempt, causing me to walk across a whole island, getting shot at non-stop.”
    • “This game is also poorly optimized for PC. Notably, auto aim is locked when on a boat, plane, and parachute, but the poor optimization doesn't stop there. This game has a host of bugs as well, notably one that kept happening where the tanks would fly around the map, making it borderline impossible to complete certain missions.”
    • “>tfw when this game is 13 years old but still stutters and is unoptimized.”
  • emotional
    22 mentions Positive Neutral Negative

    Overall, players struggle to form an emotional connection with the game's plot, leading to a lack of motivation to continue. While some moments evoke frustration and humor, the general consensus is that the game fails to deliver a compelling emotional experience, with many reviewers expressing regret over their time spent on it. The potential for deeper emotional engagement is noted, but it is largely realized in the sequels rather than in this installment.

    • “The beginning was an emotional roller coaster of me hating the unfairness of things the enemies can do but you can't, shooting from inside the car for example, and the love for the gameplay itself.”
    • “Well, I'll start with the fact that this game made me laugh till I cried.”
    • “Players may find it difficult to become emotionally invested in the game's plot, ultimately leading to a lack of motivation to progress.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game is noted for its high replayability, with many users highlighting its engaging main missions and faction-based minigames that provide additional value. However, some players caution that enjoyment may vary based on individual tolerance for repetitive gameplay elements. Despite some criticisms regarding physics and gameplay, the game retains a nostalgic charm that encourages repeated playthroughs.

    • “Has tons of replay value and still has that explosive charm that gave birth to its successors.”
    • “The main missions, I think, have good replay value.”
    • “- Faction-based minigames and side missions that offer some replayability (though it depends on how easily bored you can get considering the whole).”
    • “But it doesn't mean it's a bad game, and I don't say this because I'm blind with nostalgia. I know what the problems are with this game in terms of physics, gameplay, replayability, and the story.”
    • “Faction-based minigames and side missions offer some replayability, though it depends on how easily bored you can get considering the whole experience.”
    • “If you have a keyboard and mouse, then even Assassin's Creed is a more playable console port.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its well-designed locations and immersive background music, which effectively capture the essence of a Latin American setting. Players appreciate the lively environment, enhanced by dynamic civilian interactions and engaging soundscapes, although some note that the limited music tracks can lead to repetitiveness. Overall, the atmosphere significantly enriches the gameplay experience, making it a key element of the game.

    • “Its well-designed locations and music contribute to the overall atmosphere.”
    • “Getting back to some of the positives - the atmosphere of the islands and their scope is pretty immersive and impressive; I'm pretty sure that this game's story began as a tech demo.”
    • “This game has a powerful atmosphere of a Latin American country; the music is good.”
    • “The background music is superb; it makes things so much more fun, whether our ride blew up and we are forced to hike 2 km or we are chasing down a bad guy. The sound will be there to build the atmosphere and improve your experience.”
    • “Getting back to some of the positives - the atmosphere of the islands and their scope is pretty immersive and impressive. I'm pretty sure that this game's story began as a tech demo.”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game is largely criticized for its lack of depth and originality, with many reviewers noting that the narrative takes a backseat to gameplay, resulting in a shallow storyline. While the character designs are praised for their visual appeal and humor, the overall development of characters is deemed virtually nonexistent.

    • “Character development is virtually nonexistent, and the narrative lacks depth and originality.”
    • “Lack of depth in story and characters: the narrative and character development take a backseat to the gameplay, resulting in a shallow storyline.”
    • “Character design is on par here as well, whether it is the random NPCs that just fill the world or the quest givers, they are all beautifully crafted for our entertainment.”
  • monetization
    2 mentions Positive Neutral Negative

    The game is praised for its lack of monetization strategies, such as paid DLC or pay-to-win elements, offering a complete single-player experience reminiscent of classic game design. This approach is seen as refreshing and contributes to the overall enjoyment of the game.

    • “It's refreshing to see a complete game with no paid DLC, extra monetization, or pay-to-win mechanics. It's just a mission-focused single-player game like the kind developers used to make all the time.”
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8h Median play time
13h Average play time
8h Main story
31h Completionist
4-24h Spent by most gamers
*Based on 20 analyzed playthroughs
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Frequently Asked Questions

Just Cause is a open world shooter game.

Just Cause is available on PC, Windows, Xbox 360, PlayStation 2 and others.

The main story can be completed in around 8 hours, while the entire game is estimated to take about 31 hours to finish. On average players spend around 13 hours playing Just Cause.

Just Cause was released on March 15, 2007.

Just Cause was developed by Avalanche Studios.

Just Cause has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Just Cause is a single player game.

Similar games include Just Cause 2, Just Cause 3, Just Cause 4 Reloaded, Grand Theft Auto III, Lost Planet: Extreme Condition and others.