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Mafia

Mafia brings players into the world of 1930s gangsters with fantastic visuals, a well-thought-out storyline, and stellar game play. On the surface, Mafia is similar to Grand Theft Auto 3: You assume the role of an entry-level criminal. By completing a series of missions in a large cityscape, you asc
Mafia Game Cover
78%Game Brain Score
story, gameplay
stability, grinding
82% User Score Based on 4,368 reviews
Critic Score 65%Based on 2 reviews

Platforms

Playstation 2PCXboxWindowsPlayStation
Mafia Game Cover

About

Mafia is a single player open world shooter game. It was developed by Illusion Softworks and was released on August 28, 2002. It received mostly positive reviews from critics and positive reviews from players.

"Mafia" is a single-player, open-world game set in the 1930s, offering an intriguing story and pretty visuals. As cabdriver Tommy Angelo, you're drawn into the mafia world, with action-packed gameplay including mob hits, car chases, and shootouts. The game features an authentic atmosphere with era-inspired vehicles and weapons, creating a rich experience in the quintessential 1930s American city of New Heaven.

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82%
Audience ScoreBased on 4,368 reviews
story910 positive mentions
stability71 negative mentions

  • The game features a compelling and immersive story that captures the essence of the 1930s mafia culture.
  • The attention to detail in the game's environment, including realistic driving mechanics and atmospheric sound design, enhances the overall experience.
  • Despite its age, the game still holds nostalgic value and is considered a classic among fans of the genre.
  • The gameplay mechanics, particularly driving and shooting, feel clunky and outdated by modern standards, leading to frustration.
  • The game lacks quality-of-life features such as a proper map system and frequent checkpoints, making some missions tedious and difficult.
  • Many players find the police system overly punishing, with strict enforcement of traffic laws that disrupts the flow of gameplay.
  • story
    2,515 mentions Positive Neutral Negative

    The story of "Mafia" (2002) is widely praised for its mature, cinematic narrative that draws heavily from classic mafia films, particularly focusing on the rise and fall of protagonist Tommy Angelo within the Salieri crime family. Players appreciate the well-paced storytelling, memorable characters, and the emotional weight of the plot, which explores themes of loyalty, betrayal, and the consequences of a life of crime. However, the game's linear structure and frustrating gameplay mechanics, including difficult missions and outdated controls, often detract from the overall experience, leading some players to recommend watching the story instead of playing through the game.

    • “The story, inspired by Italian mafia films of the 1930s, is mature, well-paced, and full of memorable moments.”
    • “The atmosphere, music, and setting are incredible, and the rise-and-fall story of Tommy Angelo feels grounded and memorable even today.”
    • “With flawless writing and unforgettable characters, this game tells the story of an innocent cab driver drawn into the world of a crime family.”
    • “The story is mediocre and very generic mafia story.”
    • “The story, while clunky in its execution (particularly the dialogue), doesn't hide its influences from and reverence for mafioso flicks.”
    • “The pacing of the game's story is soooo slow.”
  • gameplay
    668 mentions Positive Neutral Negative

    The gameplay of Mafia (2002) is often described as clunky and outdated, with many players noting its frustrating mechanics, particularly in driving and shooting. While the game offers a rich narrative and immersive atmosphere reflective of the 1930s, the lack of modern gameplay conveniences and the punishing difficulty can detract from the experience, especially for new players. Despite these issues, some players appreciate the game's unique mechanics and the challenge it presents, suggesting that those willing to overlook its flaws may still find enjoyment in its story and world.

    • “The gameplay itself is a pleasure.”
    • “Mafia expertly blends narrative, atmosphere, and gameplay to create a memorable experience.”
    • “The driving mechanics are both realistic and enjoyable, and gunfights are intense and challenging.”
    • “The biggest issue I had is with the gameplay loop being basically try-die-restart.”
    • “The gameplay has aged horribly.”
    • “The gameplay is tedious and the control is clunky.”
  • music
    585 mentions Positive Neutral Negative

    The music aspect of the game has received mixed reviews, primarily due to the removal of the original licensed soundtrack in the Steam version, which many players feel detracts significantly from the overall experience. While some praise the remaining music for its atmospheric qualities, others lament the lack of variety and the need for mods to restore the original tracks, which are considered essential for capturing the game's 1930s setting. Overall, the consensus is that while the music can enhance the game's narrative and immersion, its absence in the current release is a major drawback.

    • “The atmosphere, music, and setting are incredible, and the rise-and-fall story of Tommy Angelo feels grounded and memorable even today.”
    • “The music perfectly complements the noir aesthetic, evoking the feeling of being in a smoky bar or a late-night car ride through the city.”
    • “The soundtrack and story are its saving graces.”
    • “If you're going to buy it here, you have to mod it for basic fixes like widescreen and restoring the music that was removed due to (I assume) licenses expiring.”
    • “Unfortunately, all of the radio music was cut out of the game later on, due to the copyrights expiring.”
    • “The music was removed from this version on Steam and needs to be modded back in; otherwise, your game will consist of silence and gunfire.”
  • graphics
    558 mentions Positive Neutral Negative

    The graphics of the game, originally released in 2002, are widely regarded as dated by modern standards, with many players noting that they show their age. However, several reviews highlight that the visuals were impressive for their time and still possess a certain charm, particularly in capturing the 1930s New York atmosphere. Players often recommend using community mods to enhance the graphics, which can significantly improve the visual experience while maintaining the game's nostalgic appeal.

    • “Aesthetically, the game manages to capture 1930s New York.”
    • “The graphics breathe life into the idle city and make it shine, which seems especially immersive as you're driving around in a heap of a car from the 30s that can barely manage 40 mph.”
    • “The noir-inspired visuals, with their dim streetlights and rain-soaked streets, instantly set the tone and pulled me into the world of organized crime.”
    • “Graphics look very dated, and dialogues are emotionless.”
    • “Absolutely terrible performance and graphics, I was squinting the whole time trying to figure out what I was even looking at.”
    • “The graphics are obviously very outdated, but the game itself is still very good.”
  • atmosphere
    198 mentions Positive Neutral Negative

    The atmosphere of Mafia is widely praised for its immersive and authentic portrayal of the 1930s, enhanced by a captivating soundtrack and detailed environmental design. Reviewers highlight the game's ability to evoke strong emotions and create a sense of place, making players feel as though they are truly living in the era of organized crime. Despite some criticisms regarding outdated graphics and gameplay mechanics, the overall atmosphere remains a standout feature that continues to resonate with players.

    • “Before Rockstar had us causing chaos in GTA III’s Liberty City, Illusion Softworks (now Hangar 13) dropped Mafia — a game so dripping with atmosphere and authenticity it didn’t just pull you into the 1930s underworld… it made you live there.”
    • “The atmosphere, music, and setting are incredible, and the rise-and-fall story of Tommy Angelo feels grounded and memorable even today.”
    • “The game immerses players in a richly detailed and atmospheric world that truly brings the mafia era to life.”
    • “The atmosphere is partly ruined due to the removal of a lot of the game's original music, so I would strongly recommend a patch in order to restore the old music files.”
    • “Now for the good things... the story and characters themselves are pretty neat and the atmosphere (when it actually registers) is pretty good... but the visuals and voice acting are another thing from 2002 and do not hold up very much at all.”
    • “Just expect some badly aged aspects (the difficulty, oh lord), and the fact that if neither the atmosphere, or the story can click for you, the game may fail to meet your expectations.”
  • stability
    75 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with numerous players reporting a wide range of bugs and glitches that can hinder gameplay, including mission-blocking issues and graphical anomalies. While some users find the experience enjoyable despite these problems, many describe the game as "buggy" and "janky," with significant issues that can make it frustrating or even unplayable at times. Overall, while there are patches available that address some of these concerns, the game's stability remains a notable drawback.

    • “These points are generally well placed and were bug free.”
    • “Otherwise, the game runs great!”
    • “The game runs great on my modern rig (while not the best out there).”
    • “Hundreds of mission-blocking bugs and glitches force you to do constant save game reloads and make the game a frustrating, borderline unplayable mess.”
    • “The missions are often buggy, triggers fail to....trigger, so sometimes you can't advance in the mission, other times it just makes the mission really easy.”
    • “Get used to the game randomly crashing to the desktop, falling through the world, weird gameplay glitches, a lot of general gameplay bugs/problems with the game world loading.”
  • grinding
    49 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for its tedious and frustrating driving mechanics, which often feel clunky and overly realistic, detracting from the overall enjoyment. Many players find the repetitive nature of missions and the lack of engaging gameplay elements to be a significant drawback, leading to a sense of monotony and irritation. While some appreciate the story, the overwhelming consensus is that the grindy elements make the experience feel more like a chore than a fun adventure.

    • “You'll need a second life for grinding.”
    • “A definite recommendation for old school gamers like me... when games used to have a story and weren't too grindy or visually very appealing.”
    • “The game dissuades you from driving fast, which I get is a realism thing, but makes the game tedious and infuriating when one stupid cop messes up an entire mission.”
    • “It feels like an unpolished early access game, cutscenes just don't continue because some NPC is walking against a barrel, retry doesn't work, having to clobber the same 8 guys with a baseball bat dozens of times because there's a guy with a handgun way into the mission that single-shots you, poor feedback when you're getting hit... this is just a tedious, broken game these days.”
    • “A great game is buried under this tedious mess.”
  • humor
    42 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding charm in its quirky mechanics, glitches, and character interactions, while others note that the overall tone is more serious, with humor appearing sporadically. Many appreciate the nostalgic and sometimes absurd elements, such as janky AI and amusing mission scenarios, which contribute to a lighthearted experience despite the game's mature themes. Overall, while humor is not the central focus, it adds a unique flavor to the gameplay that some players find enjoyable.

    • “They sure tried a lot of things back then until we settled for the modern default - but there are also funny ways to cheese missions.”
    • “It's kinda hilarious to experience honestly, because it's a type of game design you just don't see anymore these days.”
    • “When you punch the don and everyone in the family attacks you, it is really funny.”
    • “The English voice acting was terrible... not just unfunny, but genuinely awful.”
    • “The humor fell flat and often felt forced, making it hard to enjoy the game.”
    • “I expected some laughs, but the jokes were stale and lacked creativity.”
  • optimization
    29 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many players reporting poor performance, significant bugs, and graphical issues, particularly on modern systems. While some users found success using mods like the "community modpack v2.1" to enhance graphics and performance, others experienced frustrating stuttering and low frame rates. Overall, the game is seen as clunky and poorly optimized, especially compared to contemporary titles, despite its nostalgic appeal and detailed vehicle mechanics.

    • “There are also many types of vehicles that improve in performance and steerability as the game progresses.”
    • “The 'freeride extreme' mode offers absurd challenges and unlocks fantasy style cars, some of which have enhanced performance.”
    • “On a purely technical level, the game feels a bit more than competent next to other titles that were released around the same time, and even injects a few well-executed nuances that even modern games can't quite pin down well over a decade later, such as police that are capable of taking initially nonviolent action, and vehicle damage that, besides popped tires or outright destruction, actually influences the performance of the vehicles.”
    • “Absolutely terrible performance and graphics; I was squinting the whole time trying to figure out what I was even looking at.”
    • “This game is so poorly optimized I think I'd rather shoot myself than play this game.”
    • “Overall this game offers a lot of bugs and bad performance; additionally, it offers more bugs and even worse performance.”
  • emotional
    23 mentions Positive Neutral Negative

    The emotional aspect of the game is highly praised, with many players noting its profound storytelling and character relationships, particularly between Tommy and his mentor, Don Salieri. Reviewers frequently mention experiencing strong feelings, including tears, during pivotal moments, especially in the game's conclusion, which resonates deeply and evokes a sense of nostalgia. Overall, the game is celebrated for its emotional depth and the ability to engage players on a personal level, making it a standout example of narrative excellence in gaming.

    • “Released in 2002 by Illusion Softworks, this game remains one of the finest examples of storytelling in video games, an emotional rollercoaster that still holds up decades later.”
    • “The relationships between Tommy and his fellow gangsters, particularly his mentor Don Salieri, added emotional depth to the plot and kept me invested in their fates.”
    • “The last chapter really got me, and Tommy's words in the epilogue cutscene were incredibly emotional.”
    • “The storyline felt incredibly boring and failed to evoke any emotional response.”
    • “I found the emotional depth lacking; it just didn't resonate with me.”
    • “The characters were one-dimensional, making it hard to connect on an emotional level.”
  • replayability
    15 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players praise its engaging story and numerous unlockables that encourage multiple playthroughs, others note its linear structure limits replay value. Despite these limitations, many fans still find themselves returning to the game repeatedly, highlighting its strong narrative and gameplay as key factors in their enjoyment.

    • “Incredible story, gameplay, and replayability through the roof.”
    • “On top of the great story and graphics, the replayability is second to none.”
    • “Replay value: 10/10”
    • “The storyline was clearly far better than Mafia II, but Mafia II was much more playable and I prefer Mafia II.”
    • “Replayability is somewhat limited because of the linear story... which hasn't stopped me, however, from finishing 8 playthroughs over the years and starting my 9th now, as it is finally back on Steam.”
    • “It has a story that sucks you in and even though it can't compare by visuals with modern games, story and replayability are its main strengths.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn criticism for its reliance on ads and in-app purchases, likening it to a "free mobile milking machine" that detracts from the overall gaming experience. Many players lament the shift from quality-oriented games to those focused on profit through microtransactions and downloadable content, reflecting a desire for a return to the more straightforward gaming experiences of the past.

    • “There's no ads, and all guns have their own recoil patterns that you need to learn to control to master said weapons.”
    • “Ads can be shown in games, as if it were a free mobile milking machine.”
    • “These days, mainstream games are slowly declining to being proper games that players from back then enjoyed, back when in-app purchases weren't really much of a thing. It's a time when games were more quality-oriented rather than money milking for developers.”
    • “This isn't just a video game; it is a part of my life that I will never forget experiencing. Nowadays, it's very hard to find such games because of DLCs, microtransactions, and similar issues.”
  • character development
    7 mentions Positive Neutral Negative

    Overall, character development in the game is highly praised, with many reviewers highlighting its depth and effectiveness in enhancing the story. Players appreciate the strong character arcs and design, often considering it a standout feature that compensates for other gameplay flaws. The narrative and character growth are frequently described as exceptional, contributing significantly to the game's overall impact.

    • “I sadly likely won't be playing this title, though I have seen and heard nothing but great things about the story, character development, and music.”
    • “Despite that, I loved the story and Tommy’s character development.”
    • “It has good story beats, excellent character development, and some of the best twists for the time of its release.”
    • “The character development is strong, but the gameplay leaves much to be desired.”
    • “I find the character design and development in the original much better than the remake.”
    • “While the story and character development are impressive, the gameplay does not match their quality.”
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5h Median play time
7h Average play time
16h Main story
21h Completionist
3-12h Spent by most gamers
*Based on 12 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Mafia is a open world shooter game.

Mafia is available on PC, Windows, PlayStation 2, Xbox and others.

The main story can be completed in around 16 hours, while the entire game is estimated to take about 21 hours to finish. On average players spend around 7 hours playing Mafia.

Mafia was released on August 28, 2002.

Mafia was developed by Illusion Softworks.

Mafia has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Mafia is a single player game.

Similar games include Mafia II, Grand Theft Auto III, Driver® Parallel Lines, Return to Castle Wolfenstein, Max Payne and others.