Just Cause 4 Reloaded
- December 4, 2018
- Avalanche Studios
- 15h median play time
Just Cause 4 Reloaded offers an action-packed experience with exclusive content in this edition. This open-world game lets you explore and wreak havoc with Rico Rodriguez, using his suite of weapons and tools. The Reloaded edition includes the base game, along with the Skystriker Weaponized Wingsuit, Black Hand Stealth Micro Jet, and three packs of vehicles and gear . Prepare for endless chaos and excitement in the world of Just Cause 4 Reloaded.
Reviews
- story4,001 mentions
- 17 % positive mentions
- 67 % neutral mentions
- 16 % negative mentions
The story in Just Cause 4 has received mixed reviews, with many players finding it lackluster and repetitive compared to previous entries in the series. While some appreciate the attempt to create a more structured narrative, they criticize the mission design for being overly focused on escorting NPCs and completing mundane tasks, which detracts from the chaotic fun that the franchise is known for. Overall, the story serves as a backdrop for the gameplay rather than a compelling narrative, leading to a consensus that players should not expect a deep or engaging storyline.
“The story is good, it made me laugh and brought back memories of a younger Rico Rodriguez (when we were both young).”
“The story is actually interesting and possibly sets up what is going to happen in JC5 (God, I want that game so bad).”
“The story is very loose, unlike some of the other JC series games, therefore if you wanna focus on the story, might not be your cup of tea since you won't get many hours out of it.”
“I'm not sure, because as much as this game wants to put its story first, it failed to keep me invested in said story.”
“The story is boring and unrelatable, and the whole feel of the game just feels like a JC3 clone instead of a sequel.”
“The story is painfully uninspired, especially at the beginning.”
- graphics2,003 mentions
- 19 % positive mentions
- 60 % neutral mentions
- 21 % negative mentions
The graphics of Just Cause 4 have received overwhelmingly negative feedback from users, with many describing them as a significant downgrade from its predecessor, Just Cause 3. Critics point to poor texture quality, especially in cutscenes, and a lack of graphical options, leading to a visual experience that feels outdated and unpolished, often likening it to games from previous console generations. While some players appreciate the gameplay and chaotic fun, the graphical shortcomings remain a major point of contention, detracting from the overall experience.
“The graphics are beautiful, and I don't care what anyone else says.”
“The graphics are great, the physics are visually and technically impressive, and the guns feel a lot better to use.”
“The graphics are stunning, the same gameplay, and better immersion.”
“The graphics are terrible, the cutscenes look like they are straight out of an Xbox 360 game, and there are other issues in the game such as Rico's hair having this white hue to it.”
“The graphics look like something from the Xbox 360/PS2 era. They downgraded the graphics lol wtf ...”
“The graphics are so terrible it's honestly incredible.”
- gameplay1,542 mentions
- 27 % positive mentions
- 59 % neutral mentions
- 14 % negative mentions
The gameplay of Just Cause 4 has received mixed reviews, with many players noting a significant departure from the mechanics that made its predecessor, Just Cause 3, enjoyable. While some appreciate the new features like enhanced grappling mechanics and dynamic weather effects, others criticize the repetitive mission structure, the removal of the liberation system, and the overall lack of engaging gameplay elements. Many feel that the game fails to capture the chaotic fun of previous entries, leading to a less satisfying experience overall.
“The gameplay is rich.”
“It added a whole new layer to the gameplay and kept things exciting.”
“The grapple hook mechanic is still iconic.”
“The gameplay is just boring.”
“Gameplay is trash.”
“The gameplay generally feels worse than the previous games.”
- stability426 mentions
- 4 % positive mentions
- 0 % neutral mentions
- 96 % negative mentions
The stability of the game has been widely criticized, with numerous players reporting frequent crashes, freezes, and a plethora of glitches that disrupt gameplay. While some users have experienced fewer issues and found the game enjoyable despite its bugs, the overall consensus indicates that the game is still plagued by significant technical problems, making it frustrating for many players. Despite patches aimed at improving performance, the game remains a "buggy mess" for a substantial portion of the player base.
“Runs great on highest settings on a RTX 2060 Super, i7 6700K, and 16GB RAM.”
“It looks great, runs great, and feels great.”
“The graphics and everything looks fine to me, it runs great, no crashing, and the UI is pretty easy to go through.”
“The game is a buggy mess, it crashes every 5 to 10 minutes, the graphics are poor, and the storyline is trash.”
“It's a shame because the little amount I played was actually really fun, but it's hard to appreciate this game when constant graphical glitches and dodgy framerates are all over the place.”
“The game is buggy at best and crashes at its worst.”
- optimization354 mentions
- 16 % positive mentions
- 49 % neutral mentions
- 36 % negative mentions
The optimization of the game has received overwhelmingly negative feedback, with many players reporting severe stuttering, frame drops, and crashes even on high-end systems. Despite some improvements noted in patches, the game is still considered poorly optimized, particularly for PC, leading to a frustrating experience that detracts from gameplay enjoyment. Overall, players recommend caution, especially for those with mid-range or lower hardware, as performance issues persist across various setups.
“The performance has been improved since Just Cause 3, and the control improvements are great.”
“This game runs smoothly and has far better combat than previous games.”
“The game's optimization is much better than JC3, and while some of the display options are a bit poor, it is overall a fine game to look at.”
“The game was constantly stuttering and I wasn't able to get past the first five enemies because my game kept freezing and crashing, not only in-game but also while in the main menu.”
“I can play RDR2 with max quality settings at 120 fps, Death Stranding at max quality settings at 144 fps, but this game is so poorly optimized that on the lowest settings, my computer has a stroke when I enter any sort of combat zone.”
“I'm constantly getting stuttering in areas with lots of enemies. I went from playing on the highest settings to playing on the lowest settings and it didn't make a difference; this is the worst optimized game I have ever played since the first day that Cyberpunk 2077 came out.”
- humor192 mentions
- 98 % positive mentions
- 0 % neutral mentions
- 2 % negative mentions
The humor in the game is a mixed bag, with many players finding it entertaining due to its chaotic physics, funny glitches, and over-the-top destruction mechanics. While some appreciate the comedic elements and character interactions, others feel that the humor is less impactful compared to previous installments, with a more serious tone overshadowing the fun. Overall, the game offers plenty of opportunities for hilarious moments, especially through its sandbox gameplay, but it may not resonate with everyone due to its uneven execution of humor.
“There’s nothing quite like being flung high above the islands while laughing maniacally as you rain destruction down upon everything below.”
“The side mission chains are not only fun but actually well-written, racing an F1 car down a snowy mountain over jumps and helicopters while a film director narrates her stylized fictionalization of your life is hilarious.”
“What makes this game great is its hilarious physics combined with the grapple tools, all of which you can customize with mods.”
“The game takes itself way too seriously, and most characters are completely forgettable and unfunny.”
“Cringey voice acting; the campy part is funny, but the cringey part is just too much.”
“I simply do not care, as my Just Cause world is now circa 2005, and I'm so out of here it's not funny.”
- grinding156 mentions
- 2 % positive mentions
- 8 % neutral mentions
- 90 % negative mentions
The grinding aspect of the game has received overwhelmingly negative feedback, with many players finding the missions and side quests to be tedious, repetitive, and lacking in meaningful progression. While some appreciate the chaotic destruction elements, they feel overshadowed by the grindy nature of unlocking upgrades and completing missions, often requiring excessive time investment for minimal rewards. Overall, players express frustration with the game's reliance on grinding, suggesting it detracts from the fun and excitement typically associated with the franchise.
“It's not that grindy; everything can be done pretty quickly.”
“A bit grindy... sometimes.”
“One long, tedious grind.”
“The main missions are tedious and boring, and the destruction between missions almost meaningless, and everything respawns anyway.”
“Instead of blowing up a bunch of stuff until you take over the base, you do tedious and repetitive missions to advance front lines into regions.”
“The campaign feels tedious and the missions for taking over territory are literally all the same just different based on the layout of the base you are taking over.”
- music115 mentions
- 38 % positive mentions
- 55 % neutral mentions
- 7 % negative mentions
The music in the game has received mixed reviews, with some players praising the dynamic soundtrack that complements the high-energy gameplay, particularly during intense moments like wingsuiting and combat. However, many find the overall music to be forgettable and repetitive, lacking the memorable melodies of previous installments. The addition of radio stations in vehicles has been appreciated, offering a variety of tracks, including some enjoyable Spanish music, but the ambient music and overall sound design have been criticized for not being as engaging as in earlier games.
“You can grapple and zip and fly for hours while a beautiful soundtrack plays in the background.”
“The soundtrack complements the game's high-energy action with a mix of dynamic tunes.”
“The music is an underrated gem - the score when raiding enemy bases is fun and heavily lifted from an 80's action film.”
“The only redeeming quality of this game is the radio stations which barely have any music on them!”
“The music is... well... forgettable and average, though I did like some of the radio channels (only available with certain civilian vehicles).”
“Half the cutscenes don't have music, making it so stilted and awkward.”
- monetization49 mentions
- 6 % positive mentions
- 10 % neutral mentions
- 84 % negative mentions
The monetization aspect of the game has been widely criticized, with many players labeling it a "soulless cash grab" that fails to deliver on its promises and offers minimal gameplay improvements. While some appreciate the absence of microtransactions, the overall sentiment reflects disappointment in the game's execution and a feeling that it prioritizes profit over player experience. The confusing controls and lack of meaningful content further exacerbate the perception of it being a rushed and poorly designed product.
“But at least this game doesn't have microtransactions or a forced online login thing.”
“- Gotta give credit here: no microtransactions.”
“Was really glad to see the traditional true base + DLC model in an age where microtransactions are far too many, and the primary function of games has seemingly become to create a chance-based money sink in disguise, tempting players to dump much more than necessary into a game just to be able to enjoy it.”
“The game feels like a cash grab, with minimal changes to the gameplay and a lack of any meaningful improvements.”
“It's the most completely oblivious and downright disgusting behavior I've ever seen from a developer; to respond to a negative review with an advertisement for their new premium DLC.”
“This game has a lackluster story, was a clear direct port from consoles with terrible PC controls, runs terribly, looks terrible, and is simply not worth the 60 dollars (or 90 for the full game).”
- replayability45 mentions
- 29 % positive mentions
- 60 % neutral mentions
- 11 % negative mentions
The replayability of Just Cause 4 is a mixed bag among players, with many expressing disappointment over the lack of features that enhance replay value compared to earlier titles in the series. While some appreciate the sandbox nature and find the game enjoyable for casual play, others criticize the inability to replay conquered bases and the repetitive nature of side objectives, leading to a consensus that it falls short of the replayability seen in Just Cause 2 and 3. Overall, opinions range from "infinitely replayable" to "zero replayability," highlighting a significant divide in player experiences.
“The sandbox nature of Just Cause 4 offers ample replay value.”
“This goes to show how replayable and diverse this game is; it is an incredibly exciting and cool world with so many missions and dynamics.”
“Always something to do and high replay value!”
“Subpar game, lacks JC series' replayability.”
“There is little replayability as once a base is conquered and the frontline pushed back, there is no way to reactivate those areas like in previous games.”
“I don't think there really is any replayability in the game though, because if you want to replay a Just Cause game, I would rather go for one of the good ones.”
- emotional37 mentions
- 70 % positive mentions
- 0 % neutral mentions
- 30 % negative mentions
Overall, players express a significant lack of emotional engagement with the game, citing a boring storyline, awkward pacing in cutscenes, and a disconnect from character motivations. Many reviewers feel that the transition from previous titles has diminished their emotional investment, leading to a sense of detachment and frustration rather than catharsis. While some moments of chaos and fun are noted, they are overshadowed by the game's repetitive nature and technical issues, leaving players wanting a more compelling narrative experience.
“In the end, this game has less of a sense of freedom than Far Cry 5 managed, and much less catharsis, while managing to somehow turn an 'open world' game into an even tighter straightjacket with much less emotional motivation.”
“It's a bizarre change from older titles that I just don't get and it made me feel like I was making no impact on the game world.”
“For players of previous Just Cause games like me, it's nice to see a returning character (other than Rico, of course) and the conversation between the two I find to be rather touching.”
“Boring story, wonky flight mechanics.”
“Boring storyline.”
“A real waste of money, it's just JC3 with a few mods and a boring story.”
- atmosphere35 mentions
- 34 % positive mentions
- 46 % neutral mentions
- 20 % negative mentions
The atmosphere in the game receives mixed reviews, with some players praising its vibrant graphics and immersive environments, while others feel it lacks the engaging vibe found in previous titles like Just Cause 3. Many note that despite some appealing details, the overall experience can feel flat or chore-like, particularly when compared to its predecessor. Additionally, while some appreciate the unique atmosphere and sound design, others criticize the game's DLC for detracting from the overall ambiance.
“Great atmosphere!”
“The game itself looks gorgeous, the sound effects are atmospheric, the gameplay is fluid, it feels rewarding.”
“Combat is fun, movement is great, atmosphere and world design is awesome.”
“The graphics and atmosphere of the game are of very poor quality compared to 2018.”
“Even if on sale, this game does not have that vibe and atmosphere that Just Cause 3 has.”
“If you're a fan of the series, this will feel very cheap, the atmosphere is completely off, no need to explore or blow things up.”
- character development14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
Character development in the game is generally viewed as lacking, with minimal growth for both the main character, Rico, and the supporting cast, making it difficult for players to form genuine connections. While some players appreciate the attempt to focus more on story and character interactions, many feel that the overall narrative is bland and poorly executed, leaving them unsatisfied with the depth of character exploration. For those seeking a rich narrative experience, this game may not meet expectations, as it prioritizes action over meaningful character development.
“Good overall, although the main premise of Just Cause has been abandoned (i.e., overthrowing dictatorships), the idea to make this more story-focused with more cinematics and more character development for Rico was a good choice.”
“Character development adds depth to the plot.”
“Even though the game isn't set in Medici, it provides a lot more character development for the characters, mainly Sheldon and Rico.”
“Furthermore, character development is minimal, making it hard to form genuine connections with the supporting cast.”
“I endured the entire campaign of this game; there was no real character development, and it felt improvised.”
“I won't even bother with the poor and obviously rushed storyline and character development, and the supreme cringe.”