Johnny Rocket
- November 11, 2018
- skywoker
A comic adventure introducing Johnny Rocket in an action platformer game stylized as a free-hand black and white cartoon.
Reviews
- The game features a great minimalist animation style and humorous enemy designs.
- The core gameplay is fun, with a variety of enemy types and unique boss fights.
- The game includes options for color palette swaps and CRT effects, adding to its visual appeal.
- The game is very short, with completion times ranging from 15 to 75 minutes, making it feel overpriced.
- Gameplay mechanics are frustrating, with immediate enemy projectiles and glitches that disrupt the experience.
- There is a lack of content, with only three levels and no option for button remapping.
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay is characterized by a mix of fun, minimalist animation and humor, but is hindered by frustrating mechanics and a short playtime, with some players able to complete it in about half an hour. While the core mechanics include a double-jump, dash, and shooting, they lack the fluidity promised in promotional materials, leading to a less satisfying experience overall. Despite some enjoyable moments, the gameplay ultimately leaves players wanting more depth and polish.
“The core gameplay is fun; it is a hand-drawn run 'n' gun, with one stage that plays like a side-scrolling shmup in a plane.”
“The actual gameplay consists of a double-jump, a dash, and a shoot.”
“If you are somehow able to get the game mechanics down and progress more rapidly, you could probably beat this game in a half an hour.”
“I was drawn to this game due to its great minimalist animation and humor, but the game's brief playtime and somewhat aggravating mechanics hold it back from being an experience I would recommend to others.”
“While I still enjoyed moments of this game and found myself laughing at some of its enemy designs, the difficulty level and overall gameplay left me wanting much more out of the title.”
“The game's length is padded out due to several annoying mechanics in the game's design.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in Johnny Rocket is noted for its quirky enemy designs and amusing animations, such as the comedic death sequences of various foes, including a nazi seal and kamikaze penguins. However, while players appreciate the game's funny moments, they feel that the overall experience is hindered by frustrating mechanics and a short playtime, making it less recommendable despite its humorous elements.
“Johnny Rocket is a funny, frustrating, short, and simplistic experience.”
“Aside from that main complaint, the game itself is pretty funny and includes a few bosses to vanquish and a good variety of enemy designs, each with their own unique death animation (such as flamethrower enemies' backpacks exploding, kamikaze penguins, and UFOs).”
“While I still enjoyed moments of this game and found myself laughing at some of its enemy designs (especially the Nazi seal enemy), the difficulty level and overall gameplay left me wanting much more out of the title.”
- graphics4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The game's graphics are praised for their unique and brave art style, complemented by appealing visuals that enhance the overall experience. However, some players find certain visual effects disorienting, which can detract from gameplay focus. Additionally, while the music aligns well with the game's aesthetic, repetitive guitar riffs may become noticeable during extended play.
“The game's music fits the art style and edginess of some of the zany violence well, but the guitar riffs can be a bit brief so you will hear the same loop repeated quite a bit.”
“+ great/brave art style”
“+ very good visuals”
“Some of these are more appealing than others, whereas some include somewhat jarring and disorienting visual effects that warp the screen or cause a pulsing effect to the graphics, making it hard to concentrate.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous bugs and glitches that detract from the overall experience. Players have reported crashes after completing the first stage and a lack of options for control customization, indicating a need for further polish and refinement.
“It's buggy and unpolished.”
“There are some glitches.”
“It's a good game, but there are so many glitches, and there's no way to change controls. After you beat the first stage, the game crashes.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's music complements its edgy art style and chaotic violence, featuring fitting guitar riffs; however, players note that the loops can be repetitive, particularly due to frequent deaths from enemies. Overall, the music is described as okay but could benefit from more variety.
“The game's music fits the art style and edginess of some of the zany violence well, but the guitar riffs can be a bit brief, so you will hear the same loop repeated quite a bit (especially as a result of dying from the aforementioned zippy enemy bullets).”
“+ okay music”