- November 11, 2018
- skywoker
Johnny Rocket
32%Game Brain Score
humor, graphics
gameplay, stability
45% User Score 22 reviews
Platforms
About
A comic adventure introducing Johnny Rocket in an action platformer game stylized as a free-hand black and white cartoon.
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Audience ScoreBased on 22 reviews
humor10 positive mentions
stability6 negative mentions
- The game features a great minimalist animation style and humorous enemy designs.
- The core gameplay is fun, with a variety of enemy types and unique death animations.
- There are options for color palette swaps and CRT effects, adding a nice visual touch.
- The game is very short, with completion times ranging from 15 to 75 minutes, making it feel overpriced.
- It suffers from numerous glitches and frustrating mechanics, particularly with enemy projectiles.
- The gameplay is simplistic, lacking depth and variety in mechanics compared to what was advertised.
gameplay
20 mentions Positive Neutral NegativeThe gameplay is characterized by its minimalist animation and humor, but is hindered by frustrating mechanics and a short playtime, with some players able to complete it in about half an hour. While the core mechanics, including double-jump, dash, and shooting, can be enjoyable, they lack the fluidity promised in promotional materials, leading to a mixed overall experience. Despite some fun moments and creative enemy designs, many players feel the gameplay falls short of expectations.
“The core gameplay is fun; it is a hand-drawn run 'n' gun, with one stage that plays like a side-scrolling shmup in a plane.”
“The actual gameplay consists of a double-jump, a dash, and a shoot.”
“If you are really curious about the game, look up actual gameplay, as that fluidly animated combat sequence is more of a cutscene than anything.”
“I was drawn to this game due to its great minimalist animation and humor, but the game's brief playtime and somewhat aggravating mechanics hold it back from being an experience I would recommend to others.”
“While I still enjoyed moments of this game and found myself laughing at some of its enemy designs (especially the Nazi seal enemy), the difficulty level and overall gameplay left me wanting much more out of the title.”
“The game's length is padded out due to several annoying mechanics in the game's design.”