- September 8, 2021
- Rolling Crown
Jester / King
Platforms
About
"Jester/King" is a visual novel with a dark setting and a story of over 90,000 words, featuring a jester named Madion who is torn between seeking the truth, helping survivors, and escaping a cursed kingdom. The game includes voiced-over lines, the option to build relationships with three characters, and the ability to collect keys to progress the story. The kingdom is stuck in a time loop, allowing players to change their choices using a flowchart.
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- The story is engaging and well-written, with a complex narrative that keeps players intrigued throughout.
- Character development improves as the game progresses, particularly with the love interests, making them more interesting over time.
- The time-loop mechanic adds a unique twist to the gameplay, allowing for multiple endings and a sense of mystery.
- The game starts slowly, with a lack of choices and a linear progression that may frustrate some players.
- Voice acting and production quality are inconsistent, with some characters' performances feeling amateurish or annoying.
- There are limited romance options, with the male love interest being more developed than the female ones, which may disappoint players seeking diverse romantic paths.
story
86 mentions Positive Neutral NegativeThe story has received mixed reviews, with many praising its complexity, intriguing plot twists, and immersive narrative, particularly in the context of a time-loop mechanic. However, some players criticized its linearity, lack of meaningful choices, and excessive exposition, which can detract from character development and pacing. Overall, while the story captivates with its twists and engaging elements, it may feel slow and overly detailed for some players.
“The story itself is very good, and the way the story is created is absolutely genius!”
“Thrilling story, great supporting cast, and an amazingly complex protagonist.”
“I loved this visual novel very much; the music, plot, and the twists and turns were artfully created in this medieval-fantasy time-loop thriller/mystery.”
“The story is simple and linear, even corny at times.”
“The gameplay is standard for a visual novel except that it may as well be considered a kinetic visual novel because all choices eventually lead to the good or bad ending and the story is completely linear as a result.”
“The game is also quite long compared to other visual novels that I've read and the sheer amount of text, exposition, and backstory that you have to wade through feels like uninteresting filler for the most part, becomes a tedious chore after a while, and makes the pacing very inconsistent as you switch back and forth between flashbacks, the present time, inner monologues, and banter.”