With its intriguing blend of tranquil exploration and tough, bullet hell boss fights, ITTA is a unique experience and a damn good game.
"ITTA is a single-player Fantasy Shooter game with an intriguing story, masterful gameplay, visuals, and ingenious music. As Itta, players face harrowing battles against 18 powerful bosses in a bullet-hell world, seeking answers after awakening to her dead family. Customize your combat style and enable accessibility features for a challenging yet manageable experience."
Reviews
- ITTA features stunning pixel art and a beautiful atmosphere that enhances the overall experience.
- The boss fights are engaging and challenging, providing a satisfying sense of accomplishment when defeated.
- The game offers accessibility options, allowing players of varying skill levels to enjoy the story and gameplay.
- The game is relatively short, with many players completing it in just a few hours, leading to concerns about replayability.
- Some players found the difficulty curve inconsistent, with certain bosses being significantly harder than others.
- The dodge roll mechanic can feel overpowered, making some boss fights easier than intended and reducing the overall challenge.
- story64 mentions
- 39 % positive mentions
- 56 % neutral mentions
- 5 % negative mentions
The story in the game is generally described as decent, engaging, and occasionally haunting, with a focus on themes of death and spirits. While some players found it simple or brief, many appreciated the world-building, character depth, and the way the narrative unfolds through gameplay, particularly during boss fights. Overall, the story complements the beautiful art style and gameplay, though some players wished for more content and deeper exploration of the lore.
“The story is engaging from start to finish and leaves some room for interpretation.”
“Not only the story, the controls, combat, and art style are amazing, but more than anything, the impressively deep world-building ties everything together.”
“The story was beautiful and engaging even if it was brief.”
“The story is nothing special, and neither is the map: 2 or 3 hours, and you'll have seen everything the game has to offer.”
“It's a little short unfortunately, and I feel that's important because I think the story and characters would've had a bit more impact had we spent more time in this world to become more connected to it.”
“Overall the story could use some more love, but it's still cool and fun enough to hold the game together.”
- gameplay43 mentions
- 33 % positive mentions
- 60 % neutral mentions
- 7 % negative mentions
The gameplay is characterized by intense bullet-hell mechanics and boss rush elements, offering a mix of challenging encounters and exploration. While the controls are tight and the visuals are praised, some players feel that the mechanics can become repetitive and lack unique features, leading to a sense of overwhelm during later boss phases. Overall, it delivers a solid experience reminiscent of titles like "Enter the Gungeon" and "Titan Souls," but may not stand out as exceptional in terms of innovation.
“The gameplay mixes the dense tension of super tight boss fights with some melancholically relaxing exploration and puzzling.”
“Good gameplay, dodging bullets while shooting (or throwing a scythe) is very fun, bosses are unique and show personality.”
“Absolutely gorgeous visuals and beautiful, calming music contrasted by gameplay that isn't afraid to crank the crazy up to 11 at a moment's notice.”
“Similar to Titan Souls in the sense that the gameplay is just fighting bosses, but the boss fights are more focused on being a bullet hell type game than one with unique mechanics for each boss.”
“While they all look unique, there are a lot of recycled mechanics and bullet patterns, and they are mostly fought in the exact same way.”
“Gameplay mechanic = too boring (every boss fight = all comes down to running around the edge of the arena around the boss and shooting him).”
- music36 mentions
- 53 % positive mentions
- 39 % neutral mentions
- 8 % negative mentions
The music in the game receives mixed reviews, with some praising the overworld tracks as beautiful and atmospheric, while others find the boss music lacking depth and intensity. Many players appreciate the soundtrack's ability to enhance the game's visuals and overall experience, though a few note that certain tracks can be jarring or overly loud. Overall, the music contributes positively to the game's ambiance, but opinions vary on its effectiveness during critical gameplay moments.
“The music sets the tone wonderfully, and the story is given to you in little bits - even after deaths, which really helps to ease the frustration that can come with losing to a boss mere moments from victory.”
“Not only are the visuals absolutely outstanding, the music for every area of the game, every boss, every bit of scenery, it is wonderful and a blessing to listen to time and time again.”
“Absolutely gorgeous visuals and beautiful, calming music contrasted by gameplay that isn't afraid to crank the crazy up to 11 at a moment's notice.”
“The music and sound effects are what threw me off the most though.”
“Whenever you'd die to a boss, it almost felt like the music didn't realize you were dead yet and kept going, and then would come to an abrupt stop when you came back to life.”
“The music really is annoying; in the boss fights, it's not really a soundtrack, it feels like fighting noise, some kind of effect, without depth; it feels like from a cheaper kind of game, not matching the visual and the music while traveling around.”
- graphics24 mentions
- 75 % positive mentions
- 13 % neutral mentions
- 13 % negative mentions
The graphics of the game are widely praised for their stunning pixel art and unique art style, which create a visually captivating experience. Players appreciate the detailed environments and the harmonious blend of aesthetics with the game's soundtrack, enhancing the overall atmosphere. While the visuals are a standout feature, they are complemented by engaging gameplay and world-building, making the game a treat for fans of beautiful graphics and challenging combat.
“The game itself has very nice visuals, detailed pixel art, and all.”
“Not overly hard if you're well versed in souls-likes or bullet-hells, but fun to play, with gorgeous visuals and esoteric environmental design.”
“Absolutely gorgeous visuals and beautiful, calming music contrasted by gameplay that isn't afraid to crank the crazy up to 11 at a moment's notice.”
“If this game had the exact same setting, story, visuals, etc. but with the combat feel and boss mechanics/patterns of Enter the Gungeon, it would be a 10/10.”
“The art style is really neat, and the story, while fairly basic, sets up the world and the events well.”
“A game reminiscent of Titan Souls because of its chilled exploration, (better than Titan Souls), suited to a cute stylish graphic with relaxing colors, matched to challenging boss fights in bullet hell style.”
- atmosphere7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The atmosphere of Itta is described as a unique blend of fairytale-like elements and a haunting, end-of-the-world vibe, evoking feelings of nostalgia and engagement reminiscent of games like Titan Souls. The combination of art and music enhances this melancholic ambiance, creating a compelling backdrop that resonates with themes of loss and mourning throughout the gameplay. Overall, players appreciate the game's striking atmosphere, which complements its intense gameplay.
“Itta has a different atmosphere, less futuristic and more fairytale-like, but if you played HLD before, you're going to have a lot of déjà-vu moments.”
“I found the world to be quite engaging, and the game has this depressing end-of-the-world atmosphere that I love, so that was a nice surprise.”
“The art and music combine to create a really cool atmosphere.”
“The hub world’s atmosphere is strange and depressing, and I love it.”
“Deaths are a constant of the story; there's a sort of 'mourning' atmosphere throughout the game.”
“Itta has a slightly different atmosphere, less futuristic and more fairytale-like, but if you played HLD before, you're going to have a lot of déjà vu moments.”
- replayability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Overall, the game's replayability is a mixed bag; while some players find it challenging and endlessly replayable, many others criticize it for being too short and lacking content, leading to little incentive for multiple playthroughs.
“It's challenging while remaining accessible and is, to me, replayable to no end!”
“Every playthrough feels fresh due to the diverse choices and outcomes.”
“The random events and character interactions keep me coming back for more!”
“Once you finish your one, two, or three runs, there is no replayability.”
“A bit short and no replay value at the moment; I hope it gets much more content with time.”
“The game's too short, and there's no replayability like in a more arcade-like experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by its adorable yet mystical elements, which combine to create a deeply heartbreaking experience for players.
“Adorable, mystical, and heartbreaking.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players noted that the grinding sound effects in the game were often glitchy, particularly during boss encounters, where persistent noises detracted from the overall experience.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I found myself repeating the same tasks over and over, which made the gameplay feel monotonous.”
“The amount of grinding required to progress is overwhelming and detracts from the overall experience.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game exhibits a stable performance with only minor glitches and polish issues noted by users. However, some inconsistencies in NPC expressions during emotional narratives were highlighted, which could detract from the experience. Despite these concerns, players still recommend the game for its overall quality.
“There are a few minor glitches and polish issues, such as why all the NPCs are smiling gleefully while telling you really sad tales, especially when they later show sad expressions. Overall, it's a great run and definitely a recommended experience.”
Critic Reviews
ITTA Review
ITTA’s not a game-changing masterpiece, but it has tight design and wonderfully crafted aesthetics in a world of hope, despair, and bullet-hell.
80%ITTA [Nintendo Switch] | REVIEW
ITTA’s unique blend of the boss-rush formula and action-packed schmup gameplay makes for a really enjoyable experience, though a lack of depth stops it from striving towards greatness. I found that a lot of the boss battles just started to feel a bit too samey in design over time, whilst the fact that I spent the majority of my time just using the shotgun shows that the weapon variation wasn’t necessarily up to much either. That’s not to say that I didn’t have a really good time with the game though and I had a ton of satisfyingly challenging fun seeing the intriguing tale through to its conclusion. I just wish there could have been a little bit more variety on offer across each showdown with the game’s epic foes.
80%ITTA (Switch) Review
Itta be a shame to let this boss rush pass you by.
75%