IT Startup: Tech Fodder Game Cover

PLEASE PLAY IN FULL SCREEN MODE. This is a prototype. Please share your feedback! IT Startup: Tech Fodder ia a programming themed card game. Play Developer cards to build your project. Raise your DEV’s efficiency with Knowledge Cards and watch out for burnout. Sabotage your opponents with Action Cards and steal their Developers with HR! If you like the concept wishlit the game on Steam. Prototype…

  • PC
  • Web Browser
  • Windows

Reviews

59%
Audience ScoreBased on 10 reviews
gameplay4 positive mentions
graphics2 negative mentions
  • The game offers a hilarious and relatable take on the IT industry, filled with inside jokes and humor that resonate with players working in tech.
  • Gameplay is engaging with a unique mechanic of competing against two opponents simultaneously, adding a layer of strategy and tension.
  • The deck-building and progression system is well-designed, allowing for various strategies and synergies, enhancing replayability.
  • The audio and user interface are considered mediocre, which detracts from the overall experience.
  • Visuals are uneven, with some menus appearing basic while others are more polished, leading to a lack of consistency.
  • The game features a pay-to-win option that can create an unfair advantage, which may frustrate some players.
  • gameplay12 mentions

    The gameplay is praised for its seamless integration of art, mechanics, and a user-friendly interface, offering a rich and detailed experience with a solid core loop typical of roguelike deckbuilders. Players appreciate the thematic elements, such as tech quizzes and a unique burnout mechanic, which add depth and novelty to the gameplay. Overall, the game is considered complete and engaging, with room for creative builds and combos, earning a score of 8.5/10.

    • “Art, mechanics, novelty—everything flows superbly; the quality of its user interface is a shining example!”
    • “The core gameplay loop has enough content to be complete; its 1.0 release is definitely a complete game with no disruptive bugs.”
    • “Regarding the core gameplay loop, it is possible to say that it consists of similar elements to most roguelike deckbuilders, but they are all themed around the IT industry.”
    • “There are various thematic gameplay elements like tech quizzes and random meetings, and the game is built around a burnout mechanic, which is fun to play around.”
    • “The IT-themed mechanics, specifically, really enhance the experience.”
  • humor7 mentions

    The humor in the game is a standout feature, particularly appealing to those in the tech industry, with a mix of relatable IT jokes and dark comedy elements. Players appreciate the funny card designs and the rich, humorous gameplay, though some may find the humor hits too close to home, evoking both laughter and a sense of existential dread. Overall, it offers a unique blend of fun and relatable tech humor that resonates well with its target audience.

    • “An absolutely hilarious and relatable take for people working in the IT industry.”
    • “All topped off with hilarious IT inside jokes and even funnier card designs.”
    • “Game also works as a dark comedy, especially if you are into developing or programming, so you could end up laughing about how the game works and some of the descriptions.”
  • graphics2 mentions

    The graphics are generally considered serviceable, but many users feel they are the weakest aspect of the game, with visuals described as uneven and lacking polish.

    • “Visuals are the weakest part of the game - they are very uneven.”
    • “Serviceable graphics.”
  • replayability1 mentions

    Users highlight that the game's replayability value is significant, offering ample opportunities for players to revisit and enjoy the experience multiple times.

    • “The replayability value is vast, offering countless ways to experience the game.”
    • “Each playthrough feels fresh and engaging, making me want to dive back in again and again.”
    • “With multiple endings and diverse character choices, the game encourages exploration and experimentation.”
    • “The replayability value is minimal, making it hard to justify multiple playthroughs.”
    • “Once you've completed the game, there's little incentive to return, as the experience feels repetitive.”
    • “The lack of meaningful choices and consequences severely limits the game's replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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