- September 29, 2023
- Schmidt Workshops
- 9h median play time
Islands of the Caliph
Platforms
About
"Islands of the Caliph" is a strategy and management simulation game where players govern a group of islands in a medieval Islamic civilization. Oversee resource allocation, trade, and diplomacy to ensure prosperity and growth. Meet the diverse needs of your citizens and expand your influence through scholarly, economic, and military pursuits.











- Islands of the Caliph offers a unique and engaging experience with its retro-style graphics and keyboard-only controls, reminiscent of classic dungeon crawlers.
- The game successfully integrates Islamic themes and cultural elements into its gameplay, providing a fresh perspective in the RPG genre.
- Exploration is rewarding, with a variety of islands, towns, and secrets to discover, making the gameplay feel immersive and enjoyable.
- The quest structure can be repetitive, often involving tedious fetch quests that detract from the overall experience.
- The autosave system can lead to frustrating situations where players lose significant progress or items due to poor design choices.
- Some players may find the combat simplistic and lacking depth, with limited enemy variety and basic mechanics.
story
130 mentions Positive Neutral NegativeThe game's story is a mixed bag, featuring a unique Middle-Eastern fantasy setting that incorporates Islamic traditions, which some players found enriching while others felt it veered into proselytizing territory. Many quests are repetitive and can feel tedious, particularly fetch quests, but there are enjoyable moments of exploration and discovery, with some quests offering interesting narrative payoffs. Overall, while the story has its strengths in world-building and thematic depth, it suffers from a lack of engaging characters and a cumbersome quest log that requires players to take notes to keep track of objectives.
“I was very unfamiliar with Islam before completing this game, and I feel that worked to my advantage, as discovering the pillars of faith that underpin the main quest line felt truly new to me, and helped to deepen my understanding of the world.”
“The world-building and quests are refreshingly different, having a Middle-Eastern fantasy setting, with aspects of Islamic traditions and practices built into both the story and a full mechanical system on their own.”
“The highlight for me, personally, is the story.”
“The story was actually quite average - it tried to mix in things related to the Quran but I found it to lack any depth and the characters and narrative to be almost entirely uninteresting.”
“While the narrative implications of the last quest are of seismic importance in-universe, from a player perspective you're just kinda walking in circles, followed by a sudden splash screen.”
“With some exceptions, the game is fun, the look of the game is quite nice, and the game feel is excellent, however I cannot in good conscience recommend a game that preaches at you, between this and the demo I've sunk over eight hours into this game, but around the fourth island (around four hours into my playthrough) is where the preaching gets really bad.”