- November 17, 2016
- Carlburton LLC
ISLANDS: Non-Places
Platforms
About
"Islands: Non-Places" is a first-person exploration game where players navigate through surreal and abstract environments. The game features a variety of unique islands, each with their own distinct atmosphere and puzzles to solve. Players will uncover hidden stories and secrets as they journey through these non-places, making for a thought-provoking and immersive experience.
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- A beautiful interactive art exhibition that captures the serene side of liminal spaces.
- Visually stunning with a unique atmosphere, making it a relaxing and thought-provoking experience.
- Offers a surreal exploration of everyday environments, transforming mundane settings into intriguing art pieces.
- Lacks traditional gameplay mechanics, feeling more like an interactive art installation than a game.
- Very short experience with minimal interactivity, leading to a sense of boredom for some players.
- The audio can be grating and distracting, detracting from the overall calming atmosphere.
graphics
82 mentions Positive Neutral NegativeThe graphics of the game are characterized by a stunning minimalist aesthetic that evokes a sense of calm and beauty, often likened to an art installation rather than a traditional game. While some players appreciate the intriguing imagery and the seamless integration of sound and visuals, others find the low contrast and limited interactivity detract from the overall experience. Ultimately, the visuals serve as a medium for artistic expression, inviting players to engage with the atmosphere and sensations rather than conventional gameplay challenges.
“Beautiful game, stunning graphics, wonderfully relaxing.”
“Mr. Burton combines simple visuals with evocative soundscapes to create a beautiful sense of place-without-place; ordinary objects and settings are made fantastic while somehow still maintaining a quiet mundanity.”
“Sounds and visuals merge beautifully into a mesmerizing experience.”
“It's more of a series of virtual art installations than an actual game, which I'd normally be all up for, but this one is simply boring and didn't bring anything of aesthetic or artistic value to the table.”
“Minimal graphics and simple gameplay.”
“First and foremost, you should not go into this expecting a game proper, but rather a showcase of minimalistic aesthetic in the game.”