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Ironclads: High Seas

Ironclads: High Seas Game Cover
32%Game Brain Score
graphics
gameplay, music
47% User Score Based on 19 reviews

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Ironclads: High Seas Game Cover

About

Ironclads: High Seas is a single player tactical real-time strategy game with warfare and historical themes. It was developed by Totem Games and was released on April 28, 2010. It received neutral reviews from players.

For over a year the forces of the United States of America (Northern States) and the Confederates States of America (Southern States) have fought a bitter war. In 1862 the governments of Great Britain, France and Spain recognize the Southern States to secure raw materials. The Souths economy becomes dependent on trade with Europe. The Northern Government imposes a complete blockade of shipping to …

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47%
Audience ScoreBased on 19 reviews
graphics3 positive mentions
gameplay3 negative mentions

  • The game is simple and easy to understand, making it accessible for players.
  • It has potential for being good, especially for fans of historical naval battles.
  • The graphics and ship modeling are well done, providing a visually appealing experience.
  • Gameplay is painfully slow and lacks depth, with very limited commands and objectives.
  • There are significant issues with collision physics and AI behavior, leading to frustrating experiences.
  • The game feels unpolished and repetitive, with little variety or engagement after the initial battles.
  • graphics
    6 mentions Positive Neutral Negative

    Overall, the graphics of the game have received mixed reviews; while some players find them adequate and appreciate the detailed ship modeling, others criticize them for being subpar for their release year and not aging well. The interface is noted as clean and simple, but there are concerns about specific elements like collision physics and water graphics. Despite these issues, the game is still recommended for its ease of play and engaging content.

    • “The wargamer is pleased to present totem games with an award for excellence due to exquisite modeling of ship graphics, clean, and simple interface, and study of a neglected topic.”
    • “Passed inspection: great graphics, challenging AI, realistic physics, nice interface, neglected topic, useful editor.”
    • “I will recommend the game because it is easy to play with and I think the graphics are nice enough, but with the above caveats about its shoddy collision physics and limited player controls.”
    • “Graphics are barely adequate; music and sound effects are okay.”
    • “Could be better - no multiplayer, no custom missions, and water graphics are too placid.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay has been criticized for significant issues, including guns that deal no damage or fail to fire, leading to a lack of engaging mechanics. Players primarily find themselves limited to steering ships and issuing basic commands, resulting in a shallow overall experience.

    • “I have encountered several gameplay issues where guns do 0 damage or won't fire at all.”
    • “The gameplay is barely there; all you can do is steer your columns of ships and tell them when to start firing.”
    • “And that's pretty much the total gameplay.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally considered acceptable, but players express frustration over the inability to turn it off, with some describing it as dire. Overall, while the sound effects are noted as okay, the lack of options for audio customization detracts from the experience.

    • “No tutorial, no options, can't even turn the dire music off.”
    • “My only complaint is that I can't turn the music off!”
    • “Graphics are barely adequate; music and sound effects are okay.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has been criticized for its lack of realistic collision physics, particularly during close-quarters ship combat. Players report that ships merely bounce off each other without any significant damage or destruction, undermining the historical context and immersion of naval battles. This results in a frustrating experience, as the expected consequences of ramming are not reflected in gameplay.

    • “Perhaps the biggest gripe I would have is the non-existent collision physics. For a historical game like this, where close-quarters ship firefights happen a lot, the AI will come right in to fight. There are frequent collisions, but the ships just bounce off each other stutteringly until one bounces enough to move away. This is ridiculous when the pointy end of an ironclad Civil War gunship rams into the side of a wooden sailing vessel. There is no destruction occurring at all, except for the slight percentage damage added to the ships' damage stat, but this sometimes doesn't occur at all. Ramming a ship like this would certainly sink at least one of them outright.”
    • “The optimization is severely lacking, leading to frequent frame drops and stuttering during intense battles. It feels like the game can't handle the action on screen, which is frustrating when you're trying to enjoy the gameplay.”
    • “I was disappointed by the poor optimization. The game often freezes or lags, especially when there are multiple ships on screen. This makes it hard to strategize and enjoy the naval combat.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers good replayability, providing value for the price with decent AI and smooth performance on moderate hardware, including laptops.

    • “Great value for the price, with decent AI and smooth performance on moderate hardware. The replayability factor is a big plus!”
    • “The game offers a lot of replayability, making it worth every penny.”
    • “I love how replayable this game is; it keeps me coming back for more!”
    • “The game lacks significant changes in gameplay on subsequent playthroughs, making it feel repetitive.”
    • “Once you complete the main story, there isn't much incentive to replay, as the side quests feel uninspired.”
    • “While the initial experience is enjoyable, the lack of varied outcomes or choices diminishes its replayability.”
  • story
    1 mentions Positive Neutral Negative

    The story aspect of the game has received mixed feedback, with some users feeling it could be improved, particularly due to the absence of multiplayer options and custom missions. Additionally, there are criticisms regarding the water graphics, which some find too placid.

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Frequently Asked Questions

Ironclads: High Seas is a tactical real-time strategy game with warfare and historical themes.

Ironclads: High Seas is available on PC, Windows and Linux.

Ironclads: High Seas was released on April 28, 2010.

Ironclads: High Seas was developed by Totem Games.

Ironclads: High Seas has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Ironclads: High Seas is a single player game.

Similar games include Victory At Sea, Ultimate Admiral: Dreadnoughts, Ultimate Admiral: Age of Sail, Ironclads 2: American Civil War, Atlantic Fleet and others.