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Ironclads: American Civil War

Ironclads: American Civil War Game Cover
22%Game Brain Score
gameplay, story
26% User Score Based on 35 reviews

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Ironclads: American Civil War Game Cover

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Ironclads: American Civil War is a single player tactical turn-based strategy game with warfare and historical themes. It was developed by Totem Games and was released on April 28, 2010. It received negative reviews from players.

Ironclads: American Civil War is a turn-based strategy game set during the American Civil War. Players can choose to command the naval forces of the Union or Confederacy, with the goal of controlling key ports and rivers. The game features historical ships, accurate ballistics, and a range of tactical options for players to explore.

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26%
Audience ScoreBased on 35 reviews
music3 negative mentions

  • The game offers a nostalgic experience reminiscent of classic wargames like Ironclads from the 80s.
  • The turn-based combat allows for strategic planning and control over ship movements and attacks.
  • The game features detailed ship models and historical accuracy that may appeal to Civil War enthusiasts.
  • The graphics and audio are outdated and poorly executed, leading to a frustrating user experience.
  • Gameplay is slow and tedious, with long wait times for enemy turns and a lack of engaging content.
  • Frequent crashes and a confusing interface make the game difficult to play and enjoy.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay has received largely negative feedback, with users criticizing its clunky interface, frustrating mechanics, and overall lack of engagement. Many find it difficult to enjoy due to information overload and a turn-based system that feels unsuitable for the game's naval combat theme. While some comparisons to other games suggest potential, the execution has left players disappointed.

    • “It's not hard to beat once you understand the mechanics.”
    • “It very much reminds me of the Yaquinto board game Ironclads, with some similar elements of gameplay.”
    • “I go, you go type turn-based gameplay isn't suitable for naval combat.”
    • “Complete junk, terrible gameplay.”
    • “Information overloads you, user interface is clunky and rigid, gameplay is frustrating and slow.”
    • “Bad interface, bad graphics, bad gameplay.”
  • story
    6 mentions Positive Neutral Negative

    The game's story features two distinct campaigns with a series of missions for both northern and southern factions, each offering varied objectives. Players encounter a mix of historical and fantastical elements, including time travel and space invaders, which adds a unique twist to the narrative. However, some gameplay mechanics, such as the turn-based combat and mission design, can lead to frustration, particularly with navigation challenges.

    • “The real-time combat was replaced with turn-based mechanics, which, ironically, makes the game much faster, even though it's still slow. There are two proper campaigns with a series of missions for both the North and South, with seven missions for each side. Every mission is somewhat different.”
    • “The story gets deeper with the Americans defending their freedom from Hitler, who has a secret plan involving a time machine to destroy America. The narrative is engaging and adds a unique twist to the gameplay.”
    • “The missions are diverse and offer a variety of challenges, making the story feel dynamic and immersive.”
    • “There are missions where you need to destroy coastal batteries, but you have to come very close to the shore to get a shot - and if you go too close to the shore, you run aground - it's very frustrating.”
    • “The real-time combat was replaced with turn-based combat (which, ironically, makes the game way, way faster, even though it's still slow as heck). There are two 'proper' campaigns with a series of missions for both north and south (there are seven missions for each side, if I'm not mistaken). Every mission is somewhat different.”
    • “I get spawned into battle with submarines... wait, isn't it 1861? But apparently I was wrong; it's actually Hitler's secret plan of using a time machine to destroy America. The story gets deeper with the Americans defending freedom from the fat Hitler that has space troopers invading your Hawaiian island.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is largely criticized for being repetitive and generic, with only one track available on the title screen and minimal sound effects during gameplay. Players find the sound design annoying, particularly the constant ship noises, and express a desire for better audio options, including the ability to mute the soundtrack. Despite these issues, the game remains enjoyable overall.

    • “It looks bad; there is only music on the title screen (which is one track and repetitive) and none in the game. There are some basic sound effects in the levels, but it gets annoying hearing the sounds of the ships over and over.”
    • “Without the ability to adjust sound, resolution, and other normal options, this game is a pain as the music is way too loud.”
    • “This game is a lot of fun despite the bad soundtrack and waiting for all the other ships to move.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of the game are widely criticized as outdated and poorly executed, making it difficult for players to engage with the gameplay. Many reviewers note that the visuals are so lacking that they detract from the overall experience, contributing to a confusing and frustrating interface.

    • “Just a bad game with completely outdated graphics, no depth, no fun to play at all.”
    • “Beyond bad, graphics so bad it's hard to tell what is even going on, no tutorial, minimal instructions and the UI is nonsensical.”
    • “Bad interface, bad graphics, bad gameplay.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game's historical inaccuracies enhance its replayability by making it more engaging and accessible, while also effectively demonstrating the strategic line tactics used by ships of that era.

    • “The game offers a variety of choices and paths, making each playthrough feel unique and engaging.”
    • “With multiple endings and different character interactions, I find myself coming back to explore every possibility.”
    • “The dynamic events and random elements ensure that no two games are ever the same, keeping the experience fresh.”
    • “The game lacks meaningful choices, making replayability feel shallow and uninteresting.”
    • “Once you've completed the main storyline, there's little incentive to play through again.”
    • “The limited variety in missions and objectives means that replaying the game feels more like a chore than an enjoyable experience.”
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Frequently Asked Questions

Ironclads: American Civil War is a tactical turn-based strategy game with warfare and historical themes.

Ironclads: American Civil War is available on PC, Windows and Linux.

Ironclads: American Civil War was released on April 28, 2010.

Ironclads: American Civil War was developed by Totem Games.

Ironclads: American Civil War has received negative reviews from players. Most players disliked this game for its gameplay.

Ironclads: American Civil War is a single player game.

Similar games include Ultimate Admiral: Dreadnoughts, Atlantic Fleet, Carrier Command: Gaea Mission, War on the Sea, Sea Power : Naval Combat in the Missile Age and others.