- December 4, 2015
- Mozg Labs
Into the Void
Platforms
About
Into the Void is a strategy RPG set in space with exploration and intense battles. As a faction leader, you must build and arm a fleet, make choices for your people, and manage resources and crew morale. With various factions, techs, and combat styles, each playthrough offers unique challenges and opportunities.






- The game features good graphics and enjoyable background music, creating an immersive atmosphere.
- Ship building and customization offer depth, allowing players to manage their fleets strategically.
- Despite its flaws, the game is considered fun and addictive, especially for those who enjoy sci-fi battles.
- The game suffers from a lack of clear tutorials and explanations, making it difficult for players to understand mechanics and strategies.
- Many players report bugs and crashes, leading to frustrating gameplay experiences and loss of progress.
- Combat can feel repetitive and lacks meaningful choices, with battles often being tedious and unengaging.
story
24 mentions Positive Neutral NegativeThe game's story is characterized by quirky, engaging campaigns and quests that stand out compared to other 4X titles, though some players find the narrative weak and repetitive. While the main story includes text-based interactions with factions, choices are limited, and the procedurally generated universe leads to a lack of variety in missions. Overall, the story adds liveliness but may not be compelling enough to sustain long-term interest for all players.
“If you like turn-based combat, cool spaceships, and a good story with a well-written narrative with side quests and whatnot, then you'll like this game.”
“The story-driven campaigns and quests are good.”
“For those that like to experiment, this isn't a deal breaker, and none of the odd choices of phrasing make a significant impact on the gameplay or story overall.”
“There's a bunch left to explore, but there's nothing in the story or gameplay that makes me want to keep on playing.”
“Except for the main story, where you sometimes interact with other factions in a text-quest style, but you don't really have any choices there.”
“It doesn't seem finished because the story is very weak and the game itself is incredibly repetitive.”