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Into the Void

Into the Void Game Cover
56%Game Brain Score
story, gameplay
grinding, optimization
56% User Score Based on 82 reviews

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Into the Void Game Cover

About

Into the Void is a single player tactical role playing game. It was developed by Mozg Labs and was released on December 4, 2015. It received neutral reviews from players.

Into the Void is a strategy RPG and exploration sci-fi game with an epic story and intense battles. Travel through space and discover the origin of a cosmic threat which destroyed Earth centuries ago. Fight or cooperate with the different factions; be a leader !

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56%
Audience ScoreBased on 82 reviews
story6 positive mentions
grinding3 negative mentions

  • Deep ship customization and tactical turn-based combat that rewards thoughtful preparation and strategy.
  • Atmospheric space exploration with procedurally generated star systems and emergent storytelling shaped by player decisions.
  • Good audiovisual presentation with appealing graphics and relaxing, fitting soundtrack, especially impressive for an indie title.
  • Poor user interface and lack of in-depth tutorial make the learning curve steep and confusing for new players.
  • Repetitive and slow-paced combat with lengthy, unskippable animations; limited player control and no retreat option in battles.
  • Multiple bugs and stability issues including crashes and save system problems; game feels like an unfinished mobile port lacking PC refinement.
  • story
    34 mentions Positive Neutral Negative

    The game's story is a mix of procedurally generated exploration and faction interactions, with some players appreciating its emergent, choice-driven elements and quirky side quests, while others find the main narrative simplistic, repetitive, and poorly developed. Though the story adds liveliness compared to other 4X titles, it often lacks depth, meaningful impact, and a compelling progression, leading to divided opinions on its overall engagement.

    • “Rather than presenting a tightly scripted narrative, the game emphasizes emergent storytelling shaped by player decisions, procedurally generated star systems, and the evolving relationships between factions encountered throughout the galaxy.”
    • “+ Rich story and diversified missions with freedom of choice.”
    • “If you like turn based combat, cool spaceships, and a good story with well written narrative with sidequests and whatnot, then you'll like this game.”
    • “Story 1/10, scrapes a point for the idea of grand space factions, but is poorly presented and unoriginal.”
    • “It's almost as if these plot points were forgotten during development and being only 45 minutes into the game, I simply forgot all about the story in my boredom.”
    • “There is no real story that I have been able to find and the 'tutorial' is simply some popup text bubbles pointing out what the symbols on the hub mean and then you are thrown into the game with a metaphorical 'good luck a-hole'; your ships slowly drift from planet to planet encountering enemies along the way to gain resources to build more ships and upgrade the ones you have.”
  • gameplay
    25 mentions Positive Neutral Negative

    Gameplay centers on fleet management and turn-based combat with complex systems that can feel overwhelming and lack proper tutorials, leading to trial-and-error gameplay. While it offers intriguing ideas and customization, many find the execution clunky, grindy, and poorly optimized—especially as a PC experience—resulting in limited variation and immersion-breaking mechanics. Frequent developer updates show promise, but overall gameplay is viewed as mediocre and frustrating for those seeking polished, guided play.

    • “Fleet management and turn-based combat form the mechanical backbone of the experience.”
    • “Players who appreciate complex systems, emergent narratives, and the challenge of mastering layered mechanics will find a rewarding journey hidden beneath its rougher edges, while those seeking a more guided or polished experience may find it demanding.”
    • “Developer updates it very often, bringing lots of features and greatly improving gameplay.”
    • “A mobile port of a game with very limited options, abysmal interface, irrelevant gameplay, and the grindiness of a mobile game.”
    • “Gameplay is ok if not spectacular version of the FF style turn-based system; however, it is let down heavily by the inability to see what you are attacking before you launch an attack. Are your fleets outgunned 50:1 or do you outgun them 50:1? The only way to tell is to attack, and if you are launching the attack you can't retreat either. This means the only way to play is to save, attack, and if outgunned reload, which destroys any immersion in the game.”
    • “The best description of the gameplay is a very bad copy of the combat system in Endless Space, but you can never retreat after a battle starts.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics are generally praised for their clean, crisp, and visually appealing style, particularly the cel-shaded art and sci-fi theme, which stand out for an indie or mobile game. However, some users note inconsistencies in texture quality, limited graphical options, and less polish compared to bigger-budget titles, with a few mentioning repetitive visuals and lack of optimization features. Overall, the visuals effectively support the game’s atmosphere but leave room for improvement in customization and detail.

    • “The cel-shaded graphics engine is a welcome change from most strategic space sims and the soundtrack didn’t disappoint either.”
    • “This game looks really good, it's crisp, clean with stunning visuals.”
    • “The first thing that caught me was the graphics, they are clean and elegant and fit the theme of the game very well.”
    • “While the visuals and sound design effectively support the game’s atmosphere, they lack the polish and clarity found in larger-budget strategy titles.”
    • “Visuals 4/10, offensive UI, inconsistent texture quality.”
    • “No windowed mode or graphical options.”
  • music
    11 mentions Positive Neutral Negative

    The game's music is widely praised for being relaxing, subtle, and fitting well with the sci-fi atmosphere. Many users find it addictive and enjoyable without becoming annoying, enhancing the overall immersive experience.

    • “The game has great background music, reminiscent of the haunting sci-fi music from Ascendancy.”
    • “The cel-shaded graphics engine is a welcome change from most strategic space sims, and the soundtrack didn’t disappoint either.”
    • “The music is a plus, since it is subtle and relaxing, and fits well with the rest of the game.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find the grinding in the game tedious and repetitive, feeling like a shallow port from mobile with cumbersome controls. Resource collection and upgrades become monotonous over time, reducing engagement.

    • “This is so obviously an iPad game converted to PC, the virtual buttons are tediously 'touchable' in the same way console games end up tediously real-button-heavy when ported to PC.”
    • “After playing the game for another hour or so it quickly became tedious.”
  • optimization
    3 mentions Positive Neutral Negative

    The game requires improved graphics optimization to enhance performance. Players must strategically balance ship performance, mass, and equipment to build effective fleets, emphasizing resource management and optimization in gameplay.

    • “Needs better graphics optimization.”
    • “You basically just try to grab as much as you can and survive by beating up weaker fleets with stronger or optimized ships.”
    • “You build your fleet the way you want to, having to balance performance with mass and equipment.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is well-supported by its visuals and sound design, creating an engaging mood, though it lacks the polish and clarity seen in higher-budget strategy games. The music contributes positively to the overall ambiance.

    • “While the visuals and sound design effectively support the game’s atmosphere, they lack the polish and clarity found in larger-budget strategy titles.”
  • replayability
    2 mentions Positive Neutral Negative

    Users find the game offers decent replay value relative to its scope and price, with controls that do not detract from the experience. While not universally compelling, it provides enough engagement for some players to revisit.

  • stability
    2 mentions Positive Neutral Negative

    The game exhibits several bugs and glitches, with the interface causing significant stability issues, particularly rendering it unplayable on Linux systems.

    • “Buggy interface makes game unplayable on Linux.”
    • “A few bugs and glitches.”
  • humor
    1 mentions Positive Neutral Negative

    The humor aspect lacks detail and clarity in the provided text, making it difficult to assess. No specific information or opinions about the game's humor are given.

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Frequently Asked Questions

Into the Void is a tactical role playing game.

Into the Void is available on PC, Mac OS, Windows and Linux.

Into the Void was released on December 4, 2015.

Into the Void was developed by Mozg Labs.

Into the Void has received neutral reviews from players. Most players liked Into the Void for its story but disliked it for its grinding.

Into the Void is a single player game.

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