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Innocence Island

Innocence Island Game Cover
35%Game Brain Score
gameplay, story
67% User Score Based on 3 reviews

Platforms

Nintendo SwitchPCPlaystation 5WindowsPlayStation
Innocence Island Game Cover

About

Legend has it that the three rays of light in the sky are emitted by a prism that grants happiness to the one who obtains it. You never believed in that, but it is your last resort...

Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
Innocence Island screenshot
+2

67%
Audience ScoreBased on 3 reviews
gameplay3 negative mentions

  • The game features a unique mechanic where players can only perform actions after observing others do them, adding an intriguing layer to gameplay.
  • Despite its jankiness, the game is filled with charm and a sense of wonder, making exploration feel rewarding.
  • The developer is responsive to player feedback, as seen with the quick implementation of options to alleviate motion sickness.
  • The game suffers from clunky animations and visual problems, making the overall execution feel rough.
  • The world can feel empty and the lack of clear direction can make navigation tedious at times.
  • The base mechanics are underdeveloped, leading to a feeling that the game is more like an alpha version than a polished product.
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is centered around a unique mechanic where players can only perform actions after observing others do them, adding an intriguing layer of discovery. However, many users find the execution lacking due to janky controls, visual issues, and a vast but empty world, which detracts from the overall experience.

    • “The primary game mechanic, while perhaps underutilized, is a unique one: you cannot do anything that you haven't first observed someone else do.”
    • “Too janky, too many visual problems, poor base mechanics, and the world is too big for how empty it is.”
    • “The primary game mechanic, while perhaps underutilized, is a unique one - you cannot do anything that you haven't first observed someone else do.”
    • “This game features a very unique game mechanic; you are completely clueless on how to do anything until you see it be done by someone else.”
  • story
    1 mentions Positive Neutral Negative

    The story is likened to an intriguing yet neglected heirloom, evoking curiosity about its past and the experiences it holds, despite some opinions suggesting it should be discarded.

    • “It's more like an old, rusted heirloom you find on the side of the road, and while some might ask you to throw it away, you can't help but wonder what its story is and who it belonged to.”

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