- September 12, 2024
- Emberstorm Entertainment
- 5h median play time
Reka
Platforms
About
"Reka" is a single-player exploration game with building and crafting elements, where you play as an apprentice to Baba Jaga, learning witchcraft and customizing your own chicken-legged cottage. The game features a compelling story, atmospheric graphics, and an engaging soundtrack, but suffers from optimization issues, grinding, and bugs. In this enchanting journey, you'll discover a diverse world, solve quests, forage for ingredients, and uncover secrets to harness the power of nature and spirits.











- The game has a charming atmosphere with beautiful graphics and a unique art style that captures the essence of Slavic folklore.
- Building and decorating the chicken hut is a fun and engaging mechanic, allowing for a high degree of customization.
- The quests and interactions with villagers are enjoyable, providing a sense of purpose and immersion in the game world.
- The game currently has limited content, with only a few hours of story available before transitioning to sandbox mode.
- There are numerous bugs and performance issues, including crashes and glitches that can disrupt gameplay.
- The character customization options are somewhat limited, lacking diversity in body types and hairstyles.
- story1,398 mentions Positive Neutral Negative
The game's story is currently limited, consisting of only two main chapters that can be completed in a few hours, after which players transition to a sandbox mode filled with repetitive side quests. While the narrative is engaging and draws from rich Slavic folklore, many players express a desire for more depth and content, as the existing quests often feel basic and lack clear direction. Overall, the story shows promise but requires further development to enhance player investment and satisfaction.
“Love this game, enchanting world, captivating story and side quests.”
“I love the storytelling and the world building in the game.”
“The story and world are rich and the house building and customization is wonderful.”
“The story itself isn't compelling enough (it's more like a context, background - no main character motivation, no real mystery, just go through the motions and restore land's balance) to motivate someone to play, so I feel like the game will just start feeling repetitive or not have any point after building a house one likes.”
“The story of the game is really short, even for an early access game. The game is focused almost exclusively on building the house and secondary quests that are often repetitive. I find that there is little magic in the game, limited to some purification rituals or controlling crows to take objects. I hope that this will be improved in the future.”
“After the first story location and tutorial, there is nothing more to discover. The entire story ends on map 2, and to be honest, it didn't even feel like the tutorial had ended at that point.”