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"Reka" is a single-player exploration game with building and crafting elements, where you play as an apprentice to Baba Jaga, learning witchcraft and customizing your own chicken-legged cottage. The game features a compelling story, atmospheric graphics, and an engaging soundtrack, but suffers from optimization issues, grinding, and bugs. In this enchanting journey, you'll discover a diverse world, solve quests, forage for ingredients, and uncover secrets to harness the power of nature and spirits.

Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
Reka screenshot
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89%
Audience ScoreBased on 2,418 reviews
story334 positive mentions
optimization50 negative mentions

  • The game has a charming atmosphere with beautiful graphics and a unique art style that captures the essence of Slavic folklore.
  • Building and decorating the chicken hut is a fun and engaging mechanic, allowing for a high degree of customization.
  • The quests and interactions with villagers are enjoyable, providing a sense of purpose and immersion in the game world.
  • The game currently has limited content, with only a few hours of story available before transitioning to sandbox mode.
  • There are numerous bugs and performance issues, including crashes and glitches that can disrupt gameplay.
  • The character customization options are somewhat limited, lacking diversity in body types and hairstyles.
  • story
    1,398 mentions Positive Neutral Negative

    The game's story is currently limited, consisting of only two main chapters that can be completed in a few hours, after which players transition to a sandbox mode filled with repetitive side quests. While the narrative is engaging and draws from rich Slavic folklore, many players express a desire for more depth and content, as the existing quests often feel basic and lack clear direction. Overall, the story shows promise but requires further development to enhance player investment and satisfaction.

    • “Love this game, enchanting world, captivating story and side quests.”
    • “I love the storytelling and the world building in the game.”
    • “The story and world are rich and the house building and customization is wonderful.”
    • “The story itself isn't compelling enough (it's more like a context, background - no main character motivation, no real mystery, just go through the motions and restore land's balance) to motivate someone to play, so I feel like the game will just start feeling repetitive or not have any point after building a house one likes.”
    • “The story of the game is really short, even for an early access game. The game is focused almost exclusively on building the house and secondary quests that are often repetitive. I find that there is little magic in the game, limited to some purification rituals or controlling crows to take objects. I hope that this will be improved in the future.”
    • “After the first story location and tutorial, there is nothing more to discover. The entire story ends on map 2, and to be honest, it didn't even feel like the tutorial had ended at that point.”
  • graphics
    486 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players praising the charming and unique art style that evokes a cozy, witchy atmosphere inspired by Slavic folklore. However, several users have noted performance issues, including poor optimization and graphical glitches, which can detract from the overall experience. While the visuals are generally considered beautiful and immersive, there is a consensus that further improvements and optimizations are needed to enhance gameplay.

    • “Beautiful and charming graphics that bring Slavic folklore to life in a magical way.”
    • “The art style is beautiful and the story relies on rich, Slavic mythology.”
    • “The graphics in combination with the soundtrack are breathtaking.”
    • “What is there is obviously still in an early access state, so expect bugs, not optimized frame rate, rough models and animation (I'm not talking about the art style, I should mention, it is purposefully artsy, more models that look like they are placeholders or not completely done or behave weirdly) and so on.”
    • “The game is so poorly optimized at the moment that my RTX 3060 Ti is maxing out at 97% on mid graphics and at 87% on low graphics.”
    • “The demands are far too high for the graphics on offer.”
  • gameplay
    380 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its cozy and relaxing mechanics, particularly in house building and customization, which many players find enjoyable despite some clunky controls and bugs. However, the gameplay can become repetitive after completing the main story quests, and there are calls for more content and improvements to the building mechanics. Overall, while the game shows promise with its unique art style and engaging atmosphere, it currently lacks sufficient gameplay depth and polish, especially in its early access state.

    • “Great game with interesting mechanics, nice & relaxing and you set your own pace.”
    • “The gameplay is fun and figuring out what to do or where to go is just challenging enough to keep things interesting and engaging.”
    • “Beautiful game dripping with style, fulfilling build system with oodles of decorative pieces to place, and fun gameplay loop of exploration and questing.”
    • “Gameplay gets repetitive after the story quests are finished.”
    • “Id wait for more content to be put in to the game in later updates, you'll reach into a repetitive gameplay loop within 12 hours.”
    • “I've gotten multiple crashes in just 6 hours of gameplay, with both high and low settings.”
  • music
    260 mentions Positive Neutral Negative

    The music in the game has been widely praised for its enchanting and atmospheric qualities, enhancing the overall experience with its calming melodies and immersive sound design. Many players appreciate how the soundtrack complements the game's visuals and themes of folklore, creating a magical ambiance that draws them into the world. However, some users noted occasional silence during gameplay, expressing a desire for more consistent musical moments to maintain the enchanting atmosphere.

    • “The music is beyond perfection, and the entire game is steeped in folklore and ancient magic.”
    • “The atmosphere, music, art style, the quests, and story so far are just so immersive.”
    • “The music is beautiful, the art design is gorgeous and the atmosphere is perfect.”
    • “I didn't expect it to have voices yet or variations in the characters outside of Baba, so that's fine, but barely any music occurred, barely any sound effects occurred, wild glitches happened numerous times, and the game stops after you have been to two places.”
    • “It felt like there was a lot of 'dead air' in that there's a lot of the game that just doesn't have music and is really very quiet, for a game that takes place outside in nature.”
    • “Only other real complaint is-- I wish there was more music, or music that played more regularly.”
  • atmosphere
    250 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its enchanting blend of cozy, witchy, and slightly spooky elements, creating a magical ambiance that captivates players. Reviewers highlight the beautiful graphics, immersive sound design, and attention to detail that enhance the overall experience, making it a perfect choice for those who enjoy atmospheric and exploratory gameplay. Despite some technical issues, the game's rich world and engaging atmosphere leave a lasting impression, inviting players to lose themselves in its charming environment.

    • “The atmosphere and aesthetics are right up my alley, though -- very witchy, cottagey, a bit gothic, and just in general pretty.”
    • “Beautiful areas to explore, appealing audio, and the game atmosphere really captures a magical ambiance throughout the world.”
    • “The witchy elements of the game, combined with a narrative that draws on the contrast between light and darkness, create a magical atmosphere that is both relaxing and thought-provoking.”
    • “Even if it does contribute to the vibe of the game, sadly the way it's done, with the foggy atmosphere, makes things blurry or completely obscured if not in the light.”
    • “At times, reka creates an atmosphere that feels bleak, cold, and sometimes a little spooky.”
    • “The atmosphere is there, but the actual substance of the game is not.”
  • optimization
    170 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many players reporting significant performance issues, including low frame rates, stuttering, and high system temperatures even on high-end hardware. While some acknowledge the game's potential and the developers' commitment to addressing these issues, the consensus is that it requires substantial optimization before it can be fully enjoyed. Players are advised to wait for updates focused on performance improvements before purchasing.

    • “I would recommend this game now in early access; it will be incredible once it is finished and optimized.”
    • “Optimization is a concern, but the developers are aware and working on improving it.”
    • “Definitely some optimization to be done, but they've acknowledged that and are working on it.”
    • “The game is so poorly optimized at the moment that my RTX 3060 Ti is maxing out at 97% on mid graphics and at 87% on low graphics.”
    • “Unfortunately, optimization is not the strong point of this game and on my TUF Gaming F15 Intel i9 laptop with NVIDIA GeForce RTX 3060, the temperature rises to 86 degrees, although in other games the temperature does not exceed 75.”
    • “It's so poorly optimized even on the lowest possible settings I often run around with only 10 fps.”
  • stability
    145 mentions Positive Neutral Negative

    The game is currently experiencing significant stability issues, with numerous bugs and glitches reported by players, particularly in its early access state. While some users find the game enjoyable despite these problems, many express frustration over game-breaking glitches and the overall unfinished feel. Overall, while the potential is recognized, the game's stability remains a major concern, leading to mixed recommendations for potential players.

    • “It is early access right now, I found it to be quite buggy after the most recent update in particular (some things which made it so I cannot advance such as inability to interact with quest characters and items/characters floating in the air, confusing landscapes and items being generated in obviously wrong places but I am sure they will fix that).”
    • “This is a buggy mess that is unplayable past a certain point, and I wish I could get a refund.”
    • “Unfortunately, this game is very buggy with me getting into broken menus or glitches that require the game to be closed and reopened to fix.”
  • grinding
    61 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be a mixed experience. While some appreciate the lack of tedious grinding in quests and resource gathering, others note that building mechanics can feel clunky and repetitive. The game is generally seen as cozy and enjoyable, with a unique charm that keeps players engaged despite some frustrations with the building process.

    • “I'm usually not a huge fan of games where you get to build your base and whatnot because I'm not very creative, but this was a lot of fun building a house and it's not grindy at all, which is nice.”
    • “Not tedious, and it doesn't corner you into a path as far as I've seen.”
    • “You'll need a second life for grinding.”
    • “The building options are endless, but the actual building functions are frustrating and tedious.”
    • “The roof building mechanics are very simple but clunky because trying to angle the camera and rotate the tile so you can get the tall, pointed roof is more tedious than it sounds.”
  • emotional
    18 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting its appreciation for culture and ancestry, which evokes feelings of nostalgia and joy. The blend of cozy, wholesome elements with eerie undertones creates a unique atmosphere that resonates with players, making them feel both heartwarming and enchanted. Overall, the game's heartfelt storytelling and aesthetic evoke strong personal memories, enhancing the emotional experience.

    • “There aren't that many things out there appreciative of my culture and my ancestry, so this game has made me feel like a happy little girl :')”
    • “On a more personal level, it felt heartwarming to find some decorations very reminiscent of what I saw in my great-grandparents' house while growing up.”
    • “The game beautifully weaves together crafting, exploration, and a heartfelt story.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is described as a delightful blend of lightheartedness and the occult, with players enjoying both the witty dialogue and amusing glitches that add to the charm. Characters like Reka, the witch, serve as funny companions, while quirky situations, such as encountering floating animals and bizarre character designs, contribute to a whimsical atmosphere. Overall, the humor resonates well with players, enhancing their experience through a mix of comfort and comedic moments.

    • “Reka is a witch in a blend of seriousness and lighthearted humor with a touch of the occult and horror thrown in.”
    • “It's still quite glitchy, but 90% of the glitches I've encountered have either been funny or mildly annoying, like having a deer I befriended earlier suddenly pop up in my hut floating in my wall, my cat floating through objects, and glitches trying to place objects in my hut.”
    • “I had an admittedly humorous experience as well where I went to meet a woman in the woods at the close of a quest and there were two of her, her (their?) combined appendages making her look as if she may have had a harrowing encounter with Baba Yaga on the way to the rendezvous.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in the game is highlighted by strong character design, particularly for figures like Baba Yaga, who is praised for her sassy dialogue and unique aesthetic. While the overall character customization options are appreciated, some players feel limited by the current choices and suggest improvements, such as adding more tattoos and weight options. Despite minor bugs and awkward building mechanics, the atmospheric elements, including graphics and writing, contribute positively to the character experience.

    • “The art direction and character design is great and I'll be really happy when you can change costumes in game.”
    • “It is not perfect, there are bugs, and building can be a little awkward... however, Reka is incredibly atmospheric; with beautiful graphics, music, character design, world design, writing, lighting, physics.”
    • “Character customization 7/10 - love the character design, but for the reasons I mentioned above, it got knocked down a couple points.”
    • “I understand that the graphics are meant to resemble a fairy tale, but certain aspects, like the character design, just feel off.”
    • “At the character design, it would be nice to be able to attach more than one tattoo.”
    • “The character design, though limited for now, could benefit from more diversity, such as weight options for different body types.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game is criticized as a cash grab, requiring significant patience to unlock the more appealing designs advertised. While simple designs can be created without much frustration, players are advised to be wary of the game's financial demands.

    • “Avoid the cash grab.”
    • “Needless to say, this game is a cash grab.”
    • “If you plan on making simple designs, it's not that frustrating, but to get to the designs advertised in the ads, for now, you must be armed with a lot of patience.”
  • replayability
    3 mentions Positive Neutral Negative

    Players express a desire for increased replayability, indicating that their enjoyment and opinions may evolve as the game becomes more polished and playable. This suggests that the current state of the game may limit its replay value, but improvements could enhance the overall experience.

    • “Excited to see how my opinion changes when the game is in a bit more playable state.”
    • “Would add for some replayability into the game too.”

Buy Reka

5h Median play time
10h Average play time
3-12h Spent by most gamers
*Based on 40 analyzed playthroughs

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