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inMomentum is a multiplayer racing game with a science fiction theme. It was developed by Digital Arrow and was released on October 30, 2011. It received mostly positive reviews from players.

InMomentum is a Science Fiction Platformer game that combines racing and puzzle elements, built using Unreal® Engine 3. Players can compete in single-player modes Free Run and Time Trial, or in multiplayer modes Powerup Race and Race. The game features 12 levels with 4 difficulty modes, level modifiers, and power-ups, with achievements and online highscore lists to challenge players. Its distinctive visual style, focusing on colors and shapes, creates a unique experience for players.

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71%
Audience ScoreBased on 129 reviews
music10 positive mentions
grinding3 negative mentions

  • Fast-paced gameplay that is highly enjoyable for speedrunning enthusiasts, offering a great sense of speed and agility.
  • Visually appealing with a unique art style and an excellent soundtrack that enhances the gaming experience.
  • Challenging levels that require skill and precision, making it rewarding for players who enjoy mastering difficult mechanics.
  • Controls are awkward and can be difficult to master, leading to frustration during gameplay.
  • Limited content with only a few levels and game modes, which can make the experience feel repetitive over time.
  • Multiplayer features are essentially non-functional, reducing the game's replayability and social aspect.
  • music
    21 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many reviewers praising its atmospheric quality and ability to enhance the overall experience. The soundtrack, created by the composer of "Ori and the Blind Forest," is described as "god tier" and perfectly complements the game's visuals and gameplay. While some users noted occasional uninspired sound effects, the majority found the music to be soothing and immersive, contributing significantly to the game's zen-like feel.

    • “God tier soundtrack, made by the same guy who did the soundtrack for Ori and the Blind Forest.”
    • “The soundtrack for this game completes the level of amazingness that this game visually offers.”
    • “The music is very nice, giving each level a wonderfully zen feeling.”
    • “You will hear the occasional beeps and bloops every once in a while, but that is all besides the continuous uninspired music.”
    • “Music is decent, variety in puzzles... my only complaint is the colors can get overwhelming at times.”
    • “Bunny hop simulator with chillout soundtrack.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players appreciating the clean and bright visuals and unique art style, while others find them basic and unremarkable. Although there are mentions of beautiful levels and a nice aesthetic, many critiques highlight poor controls and a lack of innovation in the graphical choices. Overall, the visuals are seen as a secondary aspect to gameplay, with some players enjoying them and others feeling they fall short.

    • “Levels are beautiful and graphics are very fine.”
    • “Great soundtrack and awesome graphics.”
    • “Amazing visuals and very good gameplay.”
    • “The minimalistic aesthetics are not nearly enough to salvage the tedious gameplay loop and clunky controls.”
    • “Poor controls, bad perspective, and graphics that are just so-so.”
    • “They've made some strange graphical choices.”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some praising the core mechanics and fast-paced action, particularly the momentum and wall-jumping elements, while others criticize the clunky controls and tedious gameplay loop. Although the game offers a satisfying experience for speedrunning and casual play, many feel that the simplistic level design and basic visuals detract from its potential. Overall, while the gameplay can be enjoyable, it lacks depth and polish, leaving some players wanting more.

    • “The game mechanics are built heavily around momentum and wall-jumping, which is most of what you do to chain throughout the levels in order to perfect your run times.”
    • “Overall really well made, with satisfying fast-paced gameplay, fun to kill a few hours with.”
    • “The core mechanics feel solid and are satisfying.”
    • “The minimalistic aesthetics are not nearly enough to salvage the tedious gameplay loop and clunky controls.”
    • “The single player content (just speedrunning the game trying to get to the top of the leaderboards or trying to farm the achievements) also doesn't seem too interesting to me, although I like both of those things in games where the core gameplay resonates with me more deeply.”
    • “In a game where the gameplay is uniquely about jumping and running around, if you built a physics engine that makes you feel as heavy and agile as an elephant, you did it wrong.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, with minimalistic aesthetics failing to compensate for the repetitive gameplay and clunky controls.

    • “The minimalistic aesthetics are not nearly enough to salvage the tedious gameplay loop and clunky controls.”
    • “Grinding feels like an endless chore rather than an engaging part of the game.”
    • “The repetitive tasks required for progression make the experience feel more like a job than a game.”
  • story
    2 mentions Positive Neutral Negative

    The story in Inmomentum is virtually non-existent, lacking any introduction or context for the player's actions, such as gliding and collecting orbs. This absence of narrative leaves players without a clear motivation for their gameplay.

    • “Inmomentum does not have any story or introduction as to why you are gliding and floating around on platforms collecting orbs and doing time trials.”
  • stability
    1 mentions Positive Neutral Negative

    The game's stability is somewhat compromised by buggy netcode, which affects the multiplayer experience, and players also note a limited selection of courses as a drawback. Despite these issues, the overall gameplay remains enjoyable.

    • “It's fun, and the multiplayer mode is interesting for racing with friends, though a lack of good courses is a hindrance, and the netcode is a little buggy.”
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Frequently Asked Questions

inMomentum is a racing game with science fiction theme.

inMomentum is available on PC and Windows.

inMomentum was released on October 30, 2011.

inMomentum was developed by Digital Arrow.

inMomentum has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its grinding.

inMomentum is a multiplayer game.

Similar games include Polyball, Inertia, DeadCore, Hover, Refunct and others.