- April 3, 2015
- Indomitus Games
In Verbis Virtus
Platforms
About
In Verbis Virtus is a unique fantasy adventure where you cast spells using your own voice, facilitated by the Unreal Engine. As a wizard, explore a lost temple, solve puzzles, battle monsters, and uncover its mysterious past using the ancient language of the gods, Maha'ki. Experience a captivating world filled with beauty and terror in this immersive game.
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- The concept of using your own voice to cast spells is amazing and adds a unique layer of immersion to the gameplay.
- The game features beautifully designed environments that create a mystical atmosphere, enhancing the overall experience.
- The puzzles are challenging and require creative thinking, making the gameplay engaging and rewarding.
- The game suffers from significant performance issues, with frame rate drops and bugs that can hinder progress.
- Movement can feel clunky, which is frustrating in a game focused on puzzles and platforming.
- Voice recognition can be inconsistent, leading to miscast spells and frustrating moments, especially during combat.
gameplay
242 mentions Positive Neutral NegativeThe gameplay of this game is centered around a unique voice-activated spellcasting mechanic that adds a level of immersion and novelty, making it a standout experience. While the puzzles are generally well-designed and engaging, the combat mechanics are often criticized for being clunky and detracting from the overall experience. Despite some bugs and a need for optimization, the game offers a captivating blend of exploration and puzzle-solving that appeals to both casual and dedicated players.
“A very unique gameplay experience.”
“The biggest draw of this game for me, as for most people, was the speech-into-spells mechanic.”
“The voice-activated spellcasting mechanic (which on paper seems gimmicky) incorporates fantastically into the gameplay.”
“The gameplay's absolutely terrible: consistently no idea which direction you're headed or what your objective is, combat feels clunky and enemy animations feel basic, and a lot of stuff isn't explained all that well.”
“While the vocal spellcasting is a very interesting concept in theory, in practice it means you have to spend time memorizing a bunch of gibberish, or frequently interrupt gameplay to crack into your journal to play the game effectively.”
“When the mechanic works, it can make you feel as if you were a wizard, but when this voice recognition doesn't work, it can make you feel really frustrated, which has a resemblance to a game where control won't respond according to your command.”