- November 12, 2024
- Clock Out Games
- 7h median play time
In Sink: A Co-op Escape Adventure
Platforms
About
"In Sink: A Co-op Escape Adventure" is a cooperative puzzle-based game where players, shipwrecked and trapped in a series of otherworldly locations, must work together to solve challenges and escape. The game features language-less puzzles, color-blind friendly design, and unique settings like a pirate ship and an art museum. Communication and teamwork are key as players act as each other's eyes and ears to progress.











- Engaging and clever puzzles that require good communication and teamwork.
- Variety in puzzle design and themes keeps the gameplay fresh and interesting.
- Fun co-op experience that tests relationships and problem-solving skills.
- Many puzzles feel repetitive, relying heavily on the same mechanics throughout the game.
- Some puzzles can be frustratingly difficult, with unclear instructions or solutions.
- The hint system is not always helpful, sometimes reiterating information already known.
gameplay
26 mentions Positive Neutral NegativeThe gameplay features clever perspective and memory puzzles, alongside a charming co-op experience, though it suffers from repetitive mechanics and frustrating jump controls. While the game is polished and offers a refreshing character-switching mechanic, many puzzles become predictable and lack depth, leading to a sense of staleness. Overall, it provides enjoyable co-op action but may not satisfy players seeking more challenging or varied gameplay.
“A fun puzzle game with some neat mechanics and generally no leaps of logic for puzzle solving.”
“I just love the kind of co-op gameplay this game provides.”
“The variety in puzzles, mechanics, locations, scale, mood, and themes were impressive and immersive.”
“This is very detrimental to the gameplay as players start noticing the pattern; most puzzles basically spell out the solution the moment you encounter them and devolve into a chore, and it became stale really quickly.”
“The game also leans heavily on repetitive mechanics: about 50% of the puzzles involve simply communicating the same colors, patterns, and numbers over and over again.”
“Despite one of the earlier puzzles playing around with this mechanic, it doesn’t get used again.”