About Impermanence
Impermanence is a single player action game. It was developed by Simon Hutchinson and was released on January 13, 2019.
Impermanence is a "notgame" that demonstrates procedurally generated sonic worlds of ambient (new age?) music using Euclidean rhythms and Markov chains. Opportunities for expansion include a wider variety of styles and instruments, but these could all be tailored to individual projects (e.g. synthwave aesthetics or gothic choirs). Please contact me with questions and comments!



Frequently Asked Questions
Impermanence is a action game. Common tags for Impermanence include 3D, indie, relaxing and procedural generation.
Impermanence is available on Mac OS, Windows and Linux.
Impermanence was released on January 13, 2019.
Impermanence was developed by Simon Hutchinson.
Impermanence is a single player game.


