Idling to Rule the Gods Game Cover

Idling to Rule the Gods is a free to play Idle-Game with a lot of content and some Minigames. Depending on your play-style, you can play it fast or slow. Either way it can be fun for hundreds of hours!

  • Mac OS
  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

86%
Audience ScoreBased on 1,440 reviews
story64 positive mentions
monetization10 negative mentions
  • Deep and complex mechanics that keep players engaged for years.
  • Active developer with regular updates and a helpful community.
  • Unique story elements that unfold as players progress through the game.
  • Steep learning curve with a confusing UI that can overwhelm new players.
  • Progress can feel slow, especially in the early game, leading to potential frustration.
  • Some players report issues with the save system and bugs affecting gameplay.
  • story144 mentions

    The game's story is widely praised for its richness and engaging narrative, which unfolds as players defeat various gods, unlocking new chapters along the way. Many players express a desire for the story to be completed, as it currently feels unfinished, but they appreciate the humor and creativity in the writing. Overall, the story is a significant draw for players, enhancing the gameplay experience and keeping them invested in the game.

    • “The story is actually pretty good and interesting; I even cheated a bit to read it to the end.”
    • “Progressing in the game unlocks more story chapters, and the game works in the mechanics and enemies into the story, very fun and entertaining!”
    • “I do really like this game, and the story that comes with it is pretty good.”
    • “Maybe if there was some kind of backstory, or explanation as to what does what, I would've spent more time with it.”
    • “The story is okay though it's not completed yet.”
    • “Currently the story stops after one of the mid-range gods with nothing remaining for the rest of them, so this might be something that comes in the future hopefully.”
  • gameplay131 mentions

    The gameplay of "Idling to Rule the Gods" is characterized by its deep and varied mechanics, offering a balance between active and idle play that can engage players for extended periods. While many players appreciate the complexity and the gradual introduction of new systems, some find the lack of a tutorial and the reliance on waiting to be less engaging. Overall, the game provides a rich metagame experience with numerous challenges and progression paths, though it may require significant time investment to fully explore its mechanics.

    • “In the realm of idle games, 'Idling to Rule the Gods' shines with its deep mechanics and engaging progression.”
    • “It allows for a great balance of active and idle gameplay, and there are so many different goals to work towards.”
    • “This game manages to escape the bland 'cookie clicker' formula by using different mechanics and giving you multiple permanent ways to become stronger.”
    • “The gameplay isn't exactly intriguing.”
    • “Unclear mechanics, unengaging, and frankly boring.”
    • “Seriously unclear about what a lot of the mechanics are and how to utilize things; very unengaging gameplay.”
  • graphics75 mentions

    The graphics of the game are widely criticized for being minimalistic, unattractive, and reminiscent of early 2000s designs, with many reviewers describing them as "ugly" or "derivative." While some players appreciate the simplicity and find it suitable for an idle game, others feel that the lack of visual appeal detracts from the overall experience. Overall, the consensus is that while the graphics are not a strong point, they do not significantly hinder the enjoyment of the game's mechanics.

    • “Love the art style lots!!!!”
    • “The visuals are very simple, but the minimalism makes the game light and responsive, while still offering some customization and flavor that helps it to not seem utterly generic.”
    • “Don't let the graphics fool you, this is one of the most advanced, well-executed idle games around.”
    • “There's obviously a lot of content here, but the graphics are ugly, derivative weeb assets, and the interface is a monochrome unintuitive mess.”
    • “If you like janky, obtuse and labyrinthine UIs, don't mind downright atrocious visuals, have the patience of a saint and a penchant for masochism, then this is for you.”
    • “The graphics are pretty crap!”
  • monetization31 mentions

    The monetization in the game features in-app purchases that are generally not forced upon players, allowing for a fair free-to-play experience. While some users appreciate the lack of aggressive ads and the option to progress without spending money, others criticize the high prices and perceived pay-to-win elements that can hinder competitive play. Overall, the game offers a mix of useful microtransactions and optional ads, but opinions vary on their value and impact on gameplay.

    • “For a free-to-play game, it's not heavily monetized. Sure, there are in-game purchases, but the game doesn't force them onto you.”
    • “You can make in-game purchases, but they're not shoved in your face and not necessary to progress in the game.”
    • “While it does have in-app purchases, it's not pay-to-win.”
    • “The game is a pay-to-win cash grab hidden behind an indie game, that starts to reveal itself once you get into 100 hours of time investment and realize you've hit a progression wall.”
    • “Comically predatory and overpriced microtransactions with regular pressure to buy, minimal work put towards any user friendliness or quality of life, and terrible balance decisions.”
    • “In-game purchases are way too expensive and not really worth it.”
  • grinding29 mentions

    The grinding aspect of the game is described as extensive and often tedious, requiring significant time investment to progress, especially in pet campaigns and resource farming. While some players appreciate the idle mechanics that allow for multitasking, many find the grind overwhelming, with a need for long-term commitment to achieve meaningful advancements. Overall, the game caters to fans of grind-heavy experiences, but the microtransactions and time requirements may deter those seeking a more casual gameplay style.

    • “You'll need a second life for grinding.”
    • “The beginning of the game was very slow and tedious.”
    • “However, unlike other features, you will be spending at least 3 months grinding out pet campaigns to make your pets and their bonuses useful.”
    • “It's a little tedious earning the god power you need to advance at the end game levels of the game, and it's pretty expensive to buy.”
  • humor14 mentions

    The game's humor is characterized by its ironic and self-aware writing, which adds charm and depth to the otherwise repetitive gameplay. Players appreciate the funny storylines, quirky character descriptions, and clever easter eggs that enhance the overall experience, making it a recommended choice for those seeking a lighthearted idle game. While some aspects may feel padded or nonsensical, the humor remains a standout feature that keeps players engaged.

    • “It has charm, it has humor, it's not full of itself or pushy with microtransactions.”
    • “The setting and story combine good craftsmanship and humor.”
    • “It's the deepest idle game ever, and it comes with a lot of humor and easter eggs.”
  • stability10 mentions

    The game has been criticized for its numerous bugs and glitches, which can hinder gameplay and create confusion, particularly during events. However, it is noted for its low resource usage and stable performance, as it rarely crashes or freezes, making it suitable for background play. Overall, while the game runs well technically, its stability is marred by a buggy user interface and features.

    • “It is easy to play and runs great in the background, which is what you do most of the time.”
    • “The game maintains a smooth performance even during intense moments.”
    • “I rarely experience crashes or bugs, making for a stable gaming experience.”
    • “Buggy mess!”
    • “I wouldn't mind all the glitches and bugs, but this defeated the entire purpose of the Easter event.”
    • “It is a fair bit buggy and can be more streamlined.”
  • music5 mentions

    The music in the game receives mixed reviews; while some players appreciate the engaging soundtrack that enhances the storytelling, others criticize it as chaotic and poorly composed, likening it to an "8-bit composer's fever dream." Additionally, there are complaints about the lack of investment in quality music compared to the game's documentation.

    • “There is good music, especially if you are reading the storyline.”
    • “This dev will pay someone to make terrible music that no one listens to but won't pay anyone to write helpful documentation on how the game works.”
    • “Most confusing instructions for a game I've seen in years, and the soundtrack sounds like an 8-bit composer's fever dream.”
  • optimization4 mentions

    The game is praised for its smooth performance and impressive depth in optimization, appealing to players who enjoy intricate systems. However, its slow pace may deter some optimizers, despite the complexity available in the finer details. Overall, while not everyone may achieve an optimized experience, enjoyment remains high.

    • “It runs smoothly in the background no matter what else I'm doing.”
    • “The depth of the game systems is impressive within the idle genre, making it well-suited for those who enjoy optimization, although the slow pace might deter some optimizers more than the challenge of optimization attracts them.”
    • “The game is fairly straightforward on the surface but can get complicated when looking at the finer details and optimizations you can implement.”
    • “The depth of the game systems is impressive within the idle genre, making it well-suited for players who enjoy optimization. However, I think the slow pace of the game might actually turn off optimizers more than the challenge of optimization attracts them.”
    • “The game is fairly straightforward on the surface but can become complicated when examining the finer details and optimizations you can implement.”
  • replayability4 mentions

    The game offers high replayability, with a wealth of challenges and achievements that can keep players engaged for years, especially in the endgame where content is virtually limitless. Players find the base game enjoyable, but the ongoing addition of challenges enhances the replay value significantly.

    • “If you want to complete the loads of challenges that have been added (and continue to be added) to top the challenge points leaderboard, or complete achievements, there is enough content and replay value here to keep the most determined satisfied for years.”
    • “The 'base' game, defeating Baal, takes a decent amount of time and is really fun, but the 'end' game has basically unlimited replayability.”
    • “Idling to Rule the Gods is a very good idle game with lots of replayability.”
    • “The game lacks significant changes in gameplay on subsequent playthroughs, making it feel repetitive after the first run.”
    • “Once you've completed the main story, there isn't much incentive to replay the game, as the side quests feel uninspired and the choices don't significantly alter the outcome.”
    • “While there are some challenges to tackle, the overall experience doesn't offer enough variety to keep players coming back for more.”
  • emotional2 mentions

    Players often find the game evokes nostalgic emotions, reminiscent of their younger years, but this sentiment can fade quickly, leading to a sense of boredom after initial engagement.

    • “This game made me feel like I was 13 again.”
  • character development1 mentions

    Reviewers praise the new character design, highlighting it as a significant improvement that enhances the overall character development experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Idling to Rule the Gods

Play time

202hMedian play time
1107hAverage play time
10-1218hSpent by most gamers
*Based on 10 analyzed playthroughs

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