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Idle Heist

Idle Heist Game Cover
30%Game Brain Score
humor
gameplay, graphics
30% User Score Based on 210 reviews

Platforms

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Idle Heist Game Cover

About

Idle Heist is a single player and multiplayer casual role playing game. It was developed by ChimpLabs and was released on June 8, 2018. It received negative reviews from players.

Idle Heist is an Idle/Clicker game where the objective is to get as much money from the bank vault before you get caught! Through the use of upgrades and skills, earn MILLIONS or even TRILLIONS of dollars. This is the perfect game to play whilst you work or do other tasks!

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30%
Audience ScoreBased on 210 reviews
humor2 positive mentions
gameplay4 negative mentions

  • Simple and easy-to-understand gameplay suitable for those who enjoy idle clicker games and a relaxing pace.
  • Daily rewards system provides a way to earn premium currency without spending money.
  • The game's bank heist theme and animated characters add a unique aesthetic compared to typical clickers.
  • The game is repetitive and lacks depth, making it boring after a short time.
  • Heavy reliance on microtransactions with premium currency required for most significant upgrades and achievements.
  • Poor optimization and technical issues such as bugs, broken features, lost progress, and performance problems.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay in Idle Heist is widely criticized for being repetitive, shallow, and lacking meaningful mechanics or objectives, resulting in a dull and uninspired experience. Progression boils down to simple resource collecting and upgrading without strategy or challenge, and microtransactions further diminish engagement. Overall, it fails to offer the depth or variety needed to stand out in the idle genre.

    • “There's a list A which increases cash inflow, list B for prestige upgrades, and a prestige mechanic to restart and get faster.”
    • “Sprinkled throughout the gameplay is social commentary on controversial issues such as wage gap between men and women and other topics.”
    • “All in all, if there was some kind of mechanic where you could buy new locations or something, it would add depth.”
    • “Idle Heist has a fun concept, but shallow mechanics and repetitive gameplay quickly make it feel like an uninspired cash grab.”
    • “A primitive clicker/idler with an exceedingly dull and repetitive gameplay loop that becomes evident within the first 30 minutes of gameplay.”
    • “Gameplay loop is bland in the sense that you are collecting resources for the sake of buying more means to collect more resources; there isn't really an end-goal.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with many criticizing the use of basic, low-quality Unity assets and poor visual execution leading to a lack of enjoyment. However, some note the original art style and decent performance with stable frame rates on various machines. Overall, the visuals are considered subpar and in need of significant improvement.

    • “Original art style and concept for the idle genre!”
    • “Bank robber aesthetic with changeable locations.”
    • “Using the well known Unity engine, the wide range of graphical settings guarantees a stable 60 fps on any machine.”
    • “Extremely bad graphics, and to get the majority of the achievements you have to pay to win or cheat. It's bad.”
    • “The graphics are terrible, the gameplay was slow even for an idle game, and it was just a waste of time overall.”
    • “The graphics always lag out for the few moments that they're on screen and there's literally no enjoyment in this.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization in the game is widely criticized as aggressive and exploitative, heavily relying on microtransactions to progress, which many players view as a cash grab with little effort put into meaningful gameplay or support.

    • “There's nothing good about this bank robbing idle game; it does nothing special, nothing new, and worse, it's heavily reliant on microtransactions to make any progress.”
    • “Then they tacked on cancerous microtransactions, several hundred dollars worth, to try to get paid for their effort ripping off the work of others.”
    • “There is no content nor gameplay but you have the possibility to speed up your progression with microtransactions.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect is widely criticized for being either nonexistent or extremely weak, with some users sarcastically noting that even minimal plot-driven games have more narrative depth. Overall, the game’s story is considered a major shortcoming.

    • “Did Chimplabs expect a success story?”
    • “I hope you know if Cookie Clicker has more plot than this game, this game deserves a -1.”
    • “Story?”
  • optimization
    2 mentions Positive Neutral Negative

    Users consistently report that the game lacks optimization, resulting in poor performance and inefficiency.

    • “Well, there's just no optimization in the game.”
    • “This game isn't even optimized.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from stability issues, particularly with buggy menu buttons and an improperly programmed final area, detracting from the overall experience despite attempts at delivering a quality product.

    • “Menu buttons can be pretty buggy.”
  • grinding
    2 mentions Positive Neutral Negative

    The game is considered overly grindy by users, often requiring excessive repetitive effort to progress. Many feel that additional time or resources are needed to effectively tackle the grinding aspect.

    • “The game is too grindy.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is largely ineffective, with only a brief initial moment that is somewhat amusing. Overall, players find it falls flat and fails to deliver genuine laughs.

  • replayability
    1 mentions Positive Neutral Negative

    The game has extremely low replayability, with users rating its replay value at 0/10, indicating little to no incentive to play it more than once.

  • music
    1 mentions Positive Neutral Negative

    The music features a repetitive background loop that some may find mediocre, but it can be easily muted if desired.

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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Idle Heist is a casual role playing game.

Idle Heist is available on PC, Mac OS, Windows and Linux.

On average players spend around 1 hours playing Idle Heist.

Idle Heist was released on June 8, 2018.

Idle Heist was developed by ChimpLabs.

Idle Heist has received negative reviews from players. Most players liked Idle Heist for its humor but disliked it for its gameplay.

Idle Heist is a single player game with multiplayer support.

Similar games include Guild Quest, Clicker Guild, Idle Dungeons, Idle Pins, Incremental Cubes and others.