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Hunger Dungeon

Hunger Dungeon Game Cover
61%Game Brain Score
gameplay, graphics
story, grinding
61% User Score Based on 819 reviews

Platforms

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Hunger Dungeon Game Cover

About

Hunger Dungeon is a single player and multiplayer role playing game with a fantasy theme. It was developed by No Stuck Game Studio and was released on December 6, 2016. It received mostly positive reviews from players.

"Hunger Dungeon" is a free-to-play 2D multiplayer game with retro-style graphics. Players must survive in a continuously changing dungeon, battling monsters and other players in real-time combat to collect loot and upgrade their characters. The game features a variety of playable characters, each with unique abilities, as well as various game modes and customization options. Co-op and PvP play are both supported, with up to 8 players able to compete in a single match.

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61%
Audience ScoreBased on 819 reviews
gameplay30 positive mentions
grinding8 negative mentions

  • Engaging gameplay with a unique hunger mechanic that adds strategy to survival.
  • Simple yet charming pixel art style that enhances the overall experience.
  • High replayability due to randomly generated dungeons and diverse character abilities.
  • Limited player base makes it difficult to find multiplayer matches, often resulting in playing against bots.
  • Some characters and features are locked behind a paywall, which can be frustrating for free-to-play users.
  • Initial learning curve can be steep, with mechanics that may confuse new players.
  • gameplay
    77 mentions Positive Neutral Negative

    The gameplay is characterized by a diverse roster of characters with unique abilities, though many are locked initially, which can detract from the experience. While the mechanics are generally fun and well-balanced, issues such as poor polish, confusing controls, and a lack of clear feedback can lead to frustration. Overall, the game offers engaging mechanics and fast-paced action, but it suffers from balancing problems and a need for better clarity in gameplay elements.

    • “The game offers a number of characters with different, unique abilities and specifications, varying up their gameplay styles, though many of them need to be unlocked first.”
    • “The gameplay is fast-paced and intense, characters seem balanced, and it's got a good general concept.”
    • “Amazingly made, simplistic graphics, very deep, strategic gameplay, and, despite being very new, looks absolutely amazing!”
    • “The gameplay might be confusing due to some issues with proper indications of what is what – everything somewhat melts together.”
    • “The gameplay is slow and clunky, the hunger feature is out of place for this genre, and it's difficult to tell what's going on due to bad or lack of feedback mechanics.”
    • “Overall, looking at this game's actual gameplay mechanics and balance, it's a self-congratulatory piece of utter garbage.”
  • graphics
    48 mentions Positive Neutral Negative

    The graphics of Hunger Dungeon are characterized by a 2D pixel-art style that evokes nostalgia for 8-bit and 16-bit games, appealing to fans of retro aesthetics. While some players appreciate the charming and simplistic design, others find the graphics inconsistent and visually straining during extended play. Overall, the game's visuals are seen as a mixed bag, with a strong emphasis on nostalgia but varying opinions on their execution and impact on gameplay.

    • “Really pretty pixel art style.”
    • “Wow, it really does remind me of the SNES days, the graphics, the music, and mood... all reminisce my childhood console memories.”
    • “Amazingly made, simplistic graphics, very deep, strategic gameplay, and, despite being very new, looks absolutely amazing!”
    • “A unique idea, but the pixel graphics are limiting and hard on the eyes during prolonged play.”
    • “The pixel graphics are so inconsistent that it hurts your eyes.”
    • “This game's art style is unappealing at best.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its nostalgic quality and contribution to the overall experience, while others criticize it for being repetitive and unoriginal. Several users noted issues with the looping soundtrack, which can be distracting, and concerns about copyright implications. Overall, while the music enhances the game's atmosphere for some, it falls short for others due to its limited variety and execution.

    • “The music and sound effects are pretty good, contributing to an overall satisfactory experience.”
    • “Wow, it really does remind me of the SNES days, the graphics, the music, and mood... all reminisce my childhood console memories.”
    • “Amazing music, graphics, battle system, and I just generally love this game already, one of the best free games.”
    • “Upon starting the game, right when I see the Unity logo, the music and sounds from the game's trailer start playing in a loop, and the only way to stop it is by muting the sound from the Windows mixer, because muting the sound from the game doesn't affect that music.”
    • “Though this game is very fun and all, I really think the developers should revise their choice of music before doing in-app purchases that can backfire in court.”
    • “As a contribution to the Steam store, its clunky, floating, awful controls, combined with its grating soundtrack and horrible round game mode concept make this game a steaming hot pile of convoluted crap.”
  • story
    20 mentions Positive Neutral Negative

    The game's story is largely criticized for its absence, with many players noting that it lacks a campaign or narrative depth, focusing instead on gameplay and PvP modes. While some players express a desire for a more structured story or adventure mode, a few mention a basic narrative involving four orphaned youths and a crystal of light, which hints at potential but remains underdeveloped. Overall, the consensus is that the game would benefit significantly from a more engaging story and single-player content.

    • “The story revolves around four orphaned youths drawn to a crystal of light.”
    • “Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world.”
    • “I loved the game; I wish it had a story mode so much!”
    • “There is no story in the game aside from the basic concept itself, and while there are opportunities for emergent storytelling, it doesn’t get anywhere.”
    • “But the game lacks a story or campaign, and there are most of the time zero players online to play with.”
    • “It just needs some story and a bunch of maps to explore.”
  • grinding
    11 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, with many players finding it unbalanced and frustrating. While some enjoy the grind, particularly in a PvP context, the overall sentiment suggests that the experience can feel unfair and unrewarding, especially during challenging boss fights.

    • “It can be a bit grindy at times, but it's part of the experience.”
    • “Grinding can feel like a long, tedious process, but it has its rewards.”
    • “You'll need a second life for grinding if you want to fully experience everything.”
    • “One long, tedious grind.”
    • “This game is so tedious when it comes to kills; it needs to be most damage on a character = kills.”
    • “However, the whole process feels tedious and unrewarding.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs smoothly on low-end systems and features impressive graphics, many players report issues such as stuttering and lag, particularly with character balance and damage output. Quality of life improvements, like better matchmaking and testing features for new players, are also suggested to enhance the experience. Despite these concerns, the game's potential is recognized, with hopes for future optimization updates.

    • “Great game, awesome graphics design, great variety in classes, very optimized for even low-end computers/laptops.”
    • “The game is fun; however, the characters need to be optimized. For example, the beast hero deals only 50 points of base damage, while the nimble assassin deals 6 base damage. His backstab ability gives him 5 times his base damage, equaling 30, while most other characters do about 20 points of damage on average.”
    • “Great game, met the recommended requirements, still lagging, but I will wait for its optimization updates like graphic settings!”
    • “With some quality of life optimizations, the game would be way more popular in my opinion. Features like in-game chats (to see there's actually a player base), easier matchmaking (given the already low player count), and the ability to check what heroes do or test scrolls without a gold limit would help new players a lot.”
    • “While the game itself seems enjoyable, I cannot enjoy it due to the amount of stuttering.”
    • “I'm sure optimization is on their to-do list, but I cannot recommend the game simply because of how poorly it runs. It's such a shame too, as it seems fun.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization model in the game has received mixed reviews, with many players expressing frustration over the reliance on microtransactions for character access, which they feel limits gameplay enjoyment. While some appreciate the challenge of using only available characters, others criticize the system as pay-to-win, suggesting that it detracts from the overall experience. Overall, players are calling for a more balanced approach to in-game purchases, such as the introduction of in-game currency for unlocking characters or items.

    • “Very cool game, I love microtransactions!”
    • “I never cared for the in-app purchases, as leaving it unpaid forces you to get better with the characters presented to you instead of favoring one single meta.”
    • “Though this game is very fun and all, I really think the developers should revise their choice of music before doing in-app purchases that can backfire in court.”
    • “I know I'm going to be roasted for complaining about in-game purchases, but honestly, I really wish I wouldn't have to pay to play a character I want to at least try out. If I liked it, maybe I would buy them, but even then, it's not fun only getting to play three characters that I'm not fond of.”
    • “No campaign, only bot single player, empty lobby, and microtransactions at every corner.”
    • “The only downside to this game so far is that you are limited to a few items, making it more of a pay-to-win game. At least until something like in-game currency allows you to rent or even permanently keep that character or item/scroll, along with microtransactions for premium stuff like skins.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, particularly in multiplayer settings, where players find the interactions and mechanics, like teleporting, to be amusing and entertaining. Overall, the game is described as funny and enjoyable, making it a great choice for playing with friends.

    • “It's really funny to play with friends; it's fast and overall just enjoyable.”
    • “Pretty funny game you got there!”
    • “- Teleporting is rude (just kidding, it's funny).”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, noting that all characters are playable and offer unique experiences, enhancing the overall enjoyment and encouraging multiple playthroughs.

    • “All characters are playable and offer unique experiences, making each playthrough feel fresh and exciting.”
    • “The variety of characters ensures that no two runs are the same, enhancing the game's replayability.”
    • “With each character providing a different perspective and abilities, I find myself coming back for more.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report that the game evokes strong emotional responses, with some expressing that it was so impactful it led them to tears.

    • “This game made me cry myself to sleep.”
    • “The emotional depth of the story left a lasting impact on me.”
    • “I felt a profound connection to the characters and their struggles.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is criticized for being plagued with glitches, particularly in the multiplayer mode, which, while functional, suffers from significant bugs that detract from the overall experience.

    • “Would be a good game if it was actually played by people and wasn't riddled with glitches.”
    • “The multiplayer does function but is buggy.”
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Frequently Asked Questions

Hunger Dungeon is a role playing game with fantasy theme.

Hunger Dungeon is available on PC, Mac OS, Windows and Linux.

Hunger Dungeon was released on December 6, 2016.

Hunger Dungeon was developed by No Stuck Game Studio.

Hunger Dungeon has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Hunger Dungeon is a single player game with multiplayer support.

Similar games include Time of Dragons, ArcheBlade, Dungeon Defenders II, KurtzPel, Awesomenauts - the 2D moba and others.