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Hunger Dungeon

60%Game Brain Score
gameplay, graphics
story, grinding
60% User Score Based on 825 reviews

Platforms

Mac OSMac OSPCPCWindowsWindowsLinuxLinux

About

"Hunger Dungeon" is a free-to-play 2D multiplayer game with retro-style graphics. Players must survive in a continuously changing dungeon, battling monsters and other players in real-time combat to collect loot and upgrade their characters. The game features a variety of playable characters, each with unique abilities, as well as various game modes and customization options. Co-op and PvP play are both supported, with up to 8 players able to compete in a single match.

Hunger Dungeon screenshot
Hunger Dungeon screenshot
Hunger Dungeon screenshot
Hunger Dungeon screenshot
Hunger Dungeon screenshot
Hunger Dungeon screenshot
Hunger Dungeon screenshot

60%
Audience ScoreBased on 825 reviews
gameplay30 positive mentions
grinding8 negative mentions

  • The dragon mode is really fun and adds a unique twist to the gameplay.
  • Every character feels original and offers a distinct playstyle, enhancing the overall experience.
  • The game is demanding and rewarding, especially during boss fights, appealing to intense gamers.
  • The game suffers from a lack of players, making it difficult to find matches and enjoy multiplayer.
  • The tutorial is confusing and can be frustrating, leading to a poor initial experience.
  • There are significant balancing issues, with some characters being overpowered while others feel weak.
  • gameplay
    77 mentions Positive Neutral Negative

    The gameplay is characterized by a diverse roster of characters with unique abilities, though many are locked initially, which can detract from the experience. While the mechanics are generally fun and well-balanced, issues such as poor polish, confusing controls, and a lack of clear feedback can lead to frustration. Overall, the game offers engaging mechanics and fast-paced action, but it suffers from balancing problems and a need for better clarity in gameplay elements.

    • “The game offers a number of characters with different, unique abilities and specifications, varying up their gameplay styles, though many of them need to be unlocked first.”
    • “The gameplay is fast-paced and intense, characters seem balanced, and it's got a good general concept.”
    • “Dope new game, lots of combinations of characters and moves and items which makes for some very fun gameplay!”
    • “The gameplay might be confusing due to some issues with proper indications of what is what – everything somewhat melts together.”
    • “Poor polish, control labels are simply wrong sometimes, not very compelling gameplay.”
    • “The gameplay is slow and clunky, the hunger feature is out of place for this genre, and it's difficult to tell what's going on due to bad or lack of feedback mechanics.”
  • graphics
    48 mentions Positive Neutral Negative

    The graphics of Hunger Dungeon are characterized by a 2D pixel-art style that evokes nostalgia for 8-bit and 16-bit games, appealing to fans of retro aesthetics. While some players appreciate the charming and simplistic design, others find the inconsistency and low fidelity visually taxing during extended play. Overall, the graphics receive mixed reviews, with many praising their nostalgic value and suitability for low-end systems, while others suggest improvements to enhance character selection and overall visual appeal.

    • “Really pretty pixel art style.”
    • “Wow, it really does remind me of the SNES days, the graphics, the music, and mood... all reminisce my childhood console memories.”
    • “Amazingly made, simplistic graphics, very deep, strategic gameplay, and, despite being very new, looks absolutely amazing!”
    • “A unique idea, but the pixel graphics are limiting and hurt the eyes during prolonged play.”
    • “The pixel graphics are so inconsistent that it hurts your eyes.”
    • “This game's art style is unappealing at best.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its nostalgic quality and contribution to the overall experience, while others criticize it for being repetitive and unoriginal. Several users noted issues with the looping soundtrack, which can be distracting, and concerns about copyright implications. Overall, while the music enhances the game's atmosphere for some, it falls short for others due to its limitations and execution.

    • “The music and sound effects are pretty good, contributing to an overall satisfactory experience.”
    • “Wow, it really does remind me of the SNES days, the graphics, the music, and mood... all reminisce my childhood console memories.”
    • “Amazing music, graphics, battle system, and I just generally love this game already, one of the best free games.”
    • “Upon starting the game, right when I see the Unity logo, the music and sounds from the game's trailer start playing in a loop, and the only way to stop it is by muting the sound from the Windows mixer, because muting the sound from the game doesn't affect that music.”
    • “Though this game is very fun and all, I really think the developers should revise their choice of music before doing in-app purchases that can backfire in court.”
    • “As a contribution to the Steam store, its clunky, floating, awful controls, combined with its grating soundtrack and horrible round game mode concept make this game a steaming hot pile of convoluted crap.”
  • story
    20 mentions Positive Neutral Negative

    The game's story is largely criticized for its absence, with many players noting that it lacks a meaningful narrative or campaign, focusing instead on gameplay and multiplayer modes. While some players express a desire for a more structured story or adventure mode, a few mention a basic premise involving four orphaned youths and a crystal of light, which hints at potential depth that remains largely unexplored. Overall, the consensus is that the game would benefit significantly from a more developed story to enhance player engagement.

    • “The story revolves around four orphaned youths drawn to a crystal of light.”
    • “Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world.”
    • “I loved the game; I wish it had a story mode so much!”
    • “There is no story in the game aside from the basic concept itself, and while there are opportunities for emergent storytelling, it doesn’t get anywhere.”
    • “But the game lacks a story or campaign, and there are most of the time 0 players online to play with.”
    • “It just needs some story and a bunch of maps to explore.”
  • grinding
    11 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, with many players finding it unbalanced and frustrating. While some enjoy the grind, particularly in a PvP context, the overall sentiment suggests that the experience can feel unfair and unrewarding, especially during challenging boss fights.

    • “It can be a bit grindy at times, but it adds to the overall experience.”
    • “Grinding can feel like a long, tedious process, yet it offers a sense of accomplishment.”
    • “You'll definitely need a second life for grinding if you want to fully enjoy the game.”
    • “One long, tedious grind.”
    • “This game is so tedious when it comes to kills; it needs to be most damage on a character = kills.”
    • “However, the whole process feels tedious and unrewarding.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs smoothly on low-end systems and features impressive graphics, many players report issues such as stuttering and lag, particularly with character balance and damage output. Quality of life improvements, like better matchmaking and testing features for new players, are also suggested to enhance the experience. Despite these concerns, the game's potential is recognized, with hopes for future optimization updates.

    • “Great game, awesome graphics design, great variety in classes, very optimized for even low-end computers/laptops.”
    • “The game is fun; however, the characters need to be optimized. For example, the beast hero deals only 50 points of base damage, while the nimble assassin deals 6 base damage. His backstab ability gives him 5 times his base damage, equaling 30, while most other characters do about 20 points of damage on average.”
    • “Great game, met the recommended requirements, still lagging, but I will wait for its optimization updates like graphic settings!”
    • “With some quality of life optimizations, the game would be way more popular, such as better chat features to show player activity, easier matchmaking due to the already low player base, and the ability to check what heroes do or test scrolls without a gold limit, which would greatly help new players.”
    • “While the game itself seems enjoyable, I cannot enjoy it due to the amount of stuttering.”
    • “I'm sure optimization is on their to-do list, but I cannot recommend the game simply because of how poorly it runs. It's a shame, as it seems fun.”
  • monetization
    8 mentions Positive Neutral Negative

    Players express frustration with the game's monetization model, particularly the reliance on microtransactions for character access, which limits gameplay variety and feels pay-to-win. While some appreciate the challenge of using only available characters, many feel that the in-game purchases detract from the overall experience and suggest a need for a more balanced approach to monetization.

    • “Very cool game, I love microtransactions!”
    • “I never cared for the in-app purchases, as leaving it unpaid forces you to get better with the characters presented to you instead of favoring one single meta.”
    • “Though this game is very fun and all, I really think the developers should revise their choice of music before doing in-app purchases that can backfire in court.”
    • “I know I'm going to be roasted for complaining about in-game purchases, but honestly, I really wish I wouldn't have to pay to play a character I want to at least try out. If I liked it, maybe I would buy them, but even then, it's not fun only getting to play three characters that I'm not fond of.”
    • “No campaign, only bot single player, empty lobby, and microtransactions at every corner.”
    • “The only downside to this game so far is that you are limited to a few items, making it more of a pay-to-win game, at least until something like in-game currency allows you to rent or even permanently keep that character or item/scroll, along with microtransactions for premium stuff like skins.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, particularly in multiplayer settings, where players find the interactions and mechanics, like teleporting, to be amusing and entertaining. Overall, the game is described as funny and enjoyable, making it a great choice for playing with friends.

    • “It's really funny to play with friends; it's fast and overall just enjoyable.”
    • “Pretty funny game you got there!”
    • “- Teleporting is rude (just kidding, it's funny).”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is criticized for being plagued with glitches, particularly in the multiplayer mode, which, while functional, suffers from significant bugs that detract from the overall experience.

    • “Would be a good game if it was actually played by people and wasn't riddled with glitches.”
    • “The multiplayer does function but is buggy.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, noting that all characters are playable and offer unique experiences, enhancing the overall enjoyment and encouraging multiple playthroughs.

    • “All characters are playable and offer unique experiences.”
    • “The variety of characters keeps the gameplay fresh and engaging.”
    • “Each character brings a different strategy, enhancing replayability.”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the game evokes strong emotional responses, with some expressing that it was so impactful it led to tears and a desire to uninstall due to its intensity.

    • “This game made me cry myself to sleep.”
    • “The emotional depth of the characters left a lasting impact on me.”
    • “I felt a profound connection to the story that resonated with my own experiences.”

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