- January 14, 2022
- 绝汪
Idle Calibur (选王之剑)
Platforms
About
"Idle Calibur" is a pixel rogue-like real-time war game with idle play and open world elements. It features hero collection with gacha and marriage systems, as well as city building, random events, and various relics and equipment. Players can also engage in future trading, tower challenges, and skill tree development . Please note that this is a Chinese game with an independently translated English version.











- The game offers a unique blend of genres, including roguelike, auto-battler, and gacha mechanics, providing a fun and engaging experience.
- It features a fair gacha system that allows players to earn in-game currency without any real-money transactions, making it accessible and enjoyable.
- Despite its flaws, the game has a lot of content and various game modes, including idle mechanics, which can be appealing for casual players.
- The English translation is poor, with many untranslated texts and awkward phrasing, which can lead to confusion during gameplay.
- The user interface is clunky and requires multiple clicks for simple actions, making navigation frustrating.
- The game feels unpolished overall, with issues such as inconsistent character art resolutions and a lack of depth in certain gameplay elements.
- gameplay7 mentions Positive Neutral Negative
The gameplay has received mixed reviews, with some players finding it enjoyable due to its RPG mechanics and progression system, while others express frustration with the user interface and overall experience. The primary gameplay loop resembles an idler gacha with dungeon elements, which can be fun if players overlook certain drawbacks. Overall, while there are notable cons, many still find the gameplay engaging.
“It's got really good RPG mechanics; there may not be much of a story, but it's still a cool one.”
“Gameplay and progression is fun.”
“Imho, there are way more cons than pros for this game, but despite that, the gameplay is enjoyable.”
“The translation, the UI, and the gameplay combined to create an experience that I found more frustrating than fun.”
“The gameplay loop is basically an idler gacha with 'dungeons' (for those who are familiar) as the primary mode of play.”
“The one thing that I didn't like about the gameplay itself would be how the menus are set up.”