ICBM Game Cover
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"ICBM" is a real-time strategy game of nuclear destruction where players command a continent and prepare for global nuclear conflict. The goal is to destroy enemies while protecting your own peace-loving citizens. Research and build a nuclear arsenal, utilizing ships, planes, and missiles to strike at opponents' cities. The game allows for various strategies, whether it be mass-producing existing weapons or developing new technologies.

Reviews

93%
Audience ScoreBased on 1,074 reviews
gameplay17 positive mentions
story4 negative mentions
  • ICBM is a fun and addictive game that offers a deep strategic experience, especially for fans of nuclear warfare simulations.
  • The game features a robust tech tree and various strategies, allowing players to customize their approach to warfare and adapt to different scenarios.
  • The modding community is active, providing additional content and enhancing replayability, making the game even more enjoyable.
  • The game can be difficult to understand at first, with a steep learning curve that may deter casual players.
  • There are reports of bugs and crashes, particularly when using mods or during multiplayer sessions, which can disrupt gameplay.
  • The AI can be inconsistent, sometimes making poor strategic decisions, which can lead to unbalanced gameplay experiences.
  • gameplay68 mentions

    The gameplay of ICBM is characterized by its fast-paced, real-time strategy mechanics that challenge players to adapt quickly to evolving situations. While the game is easy to learn and offers a variety of strategic options, some players find the depth lacking and the build-up phase tedious. Overall, ICBM is praised for its engaging core mechanics and potential for modding, making it a solid choice for fans of the strategy genre despite some areas needing improvement.

    • “The multiplayer experience is enhanced by the game’s fast-paced gameplay, which forces players to think on their feet and adapt to rapidly changing situations.”
    • “Overall, ICBM is a noteworthy entry in the strategy genre that is well-suited for players who enjoy high-stakes, real-time strategic gameplay.”
    • “The gameplay is quite easy to learn, and the AI players are fair, even on hard difficulty.”
    • “While ICBM offers a tutorial to introduce basic mechanics, the depth and complexity of the game can be overwhelming for newcomers to the strategy genre.”
    • “Not a bad game, but the UI needs a lot of work and the mechanics of how the game works are obscured.”
    • “The gameplay is 'meh' but the UI is a goddamn nightmare.”
  • graphics21 mentions

    The graphics of the game are generally described as simple and refined, with some reviewers noting a stylish and smooth presentation. While some players appreciate the improvements over previous titles like Defcon, others criticize the visuals as lacking depth and resembling flash games. Overall, the graphics are seen as functional but not particularly immersive or groundbreaking, with a mix of opinions on their quality and appeal.

    • “The graphics were simple, refined, stylish, and smooth.”
    • “Great graphics, great gameplay, a very enjoyable game.”
    • “Beautiful graphics, incredible presentation, and a big mod scene.”
    • “Overall, the graphics/animations remind me of the Supreme Ruler game series (which that series is bad) and I wouldn't be surprised if it turns out it uses the same engine - fortunately, ICBM is way better.”
    • “Poor graphics - looks and plays like a flash game.”
    • “Graphically, very simple, won't stress any GPUs.”
  • story18 mentions

    The game's story aspect is largely criticized for its absence, with many users noting that there is no traditional narrative or campaign mode. While some players appreciate the humorous premise of a nuclear war-themed game, they express disappointment over the lack of a structured story or single-player missions. Overall, the consensus is that the game feels incomplete without a compelling narrative.

    • “You heard me right folks, they made nuclear war into a game and I love it, see funny story below.”
    • “As a Machiavellian commander, your mission is simple and straightforward: obliterate your enemies down to the last speck of radioactive dust!”
    • “I wish there was more single player missions and campaign; otherwise, it's fun.”
    • “I don't know why, but I expected a story mode.”
    • “Average game, missing campaign, story, etc...”
    • “No story.”
  • replayability12 mentions

    Overall, the game's replayability is enhanced by its multiplayer features, customization options, and a diverse tech tree, appealing particularly to strategy enthusiasts. However, some players note limitations in single-player replayability and express a desire for expanded features to further increase replay value. While many find the game enjoyable and worth revisiting, opinions vary on its long-term replay potential.

    • “The inclusion of multiplayer adds replayability and a competitive edge, making it a compelling choice for strategy enthusiasts.”
    • “Great strategy game, strikes a balance between complexity and fun. It's very replayable; I like the mod support and the great deal of customization the game allows you to do. Overall, a solid 9/10.”
    • “This game feels like the successor to Defcon (with research and production) and has the perfect amount of replayability. It is best played with a full game of players with diplomacy, and I highly recommend it.”
    • “It really sucks, and there is a total lack of singleplayer replayability because of it.”
    • “Replayability is limited, but worth it at a low price.”
    • “But for me, I was looking for a little more replay value going forward, and I couldn't see it.”
  • humor10 mentions

    The humor in the game is characterized by a dark and sarcastic tone, effectively turning the serious subject of nuclear war into a source of entertainment. Players appreciate the absurdity and comedic elements woven into the gameplay, making it both funny and engaging, especially for those who enjoy a satirical take on apocalyptic scenarios. Overall, the game successfully blends strategic gameplay with a humorous approach to its themes.

    • “Welcome to ICBM: the most hilarious and sarcastic nuclear destruction game!”
    • “Get ready to dive into unrestrained nuclear chaos while indulging in our dark humor and explosive sarcasm.”
    • “ICBM: hilarious and sarcastic nuclear destruction is the game that allows you to enjoy the dark side of the apocalypse with a touch of sarcasm and dark humor!”
  • grinding7 mentions

    The grinding aspect of the game is heavily criticized, with multiple users expressing that it requires an excessive time commitment, likening it to needing a "second life" to manage the tedious tasks involved. This has led to frustration, particularly among players who enjoy strategy games but find the level of micromanagement overwhelming.

    • “You'll need a second life for grinding.”
    • “For people who like strategy games but do not like tediously managing every little tiny aspect of your units to a nauseating degree.”
  • music7 mentions

    The music in the game receives mixed reviews; while some players appreciate the intense soundtrack that enhances the experience during explosive moments, others find the repetitive nature of the music annoying. Comparisons to the soundtrack of Defcon highlight a desire for a more ominous tone to match the game's apocalyptic themes. Overall, the music is deemed suitable but could benefit from more variety and depth.

    • “Lastly, the soundtrack is amazing.”
    • “Defcon has an ominous and dreadful soundtrack that is appropriate for a nuclear doomsday game.”
    • “The music is suitable, and the pacing is spot on.”
    • “Annoying repeating music - over and over.”
    • “The only thing Defcon has over this game is the background soundtrack.”
    • “If I were to change anything, maybe add in some depressing music like Defcon for those apocalypse feels.”
  • optimization6 mentions

    The game suffers from notable optimization issues, including frequent crashes when downloading workshop content and stuttering during gameplay. While it offers a compelling experience, players feel that significant performance improvements are necessary to enhance overall stability and usability.

    • “Has its rough edges; changing weapons on each airfield is annoying, and there definitely needs to be some performance improvements. Yet overall, the game achieves a strong balance of depth in a nuke game without losing sight of that eventual goal of total annihilation of everyone.”
    • “I was contacted by a developer regarding this comment on sending a save with low performance.”
    • “I like the game, but it needs to be optimized much more.”
    • “It does have some stuttering issues, and it does crash pretty frequently when you download certain things from the workshop.”
    • “Has its rough edges; changing weapons on each airfield is annoying, and there definitely needs to be some performance improvements.”
    • “I was contacted by a developer on this comment about sending a save with low performance.”
  • stability3 mentions

    The game exhibits notable stability issues, including buggy achievements and various glitches that hinder gameplay, such as erratic unit behavior and instant destruction of enemy installations. These problems detract from the overall enjoyment of the experience.

    • “The achievements are a bit buggy, but it's to be expected.”
    • “That and other glitches have made this a little tough to enjoy.”
    • “The game is also buggy at some points, with enemy installations getting destroyed instantly while my armies haven't even managed to shoot yet after setting targets, and units starting to move instead of shooting, resulting in similar weird behavior.”
  • atmosphere2 mentions

    The atmosphere in Defcon is characterized by a chilling Cold War ambiance, enhanced by resonant explosions that create a sense of tension and urgency. Players are immersed in a strategic environment that evokes the gravity of global conflict.

    • “For example, in Defcon, the explosions were ominous and resonated, creating a captivating atmosphere.”
    • “Come here to feel the Cold War atmosphere and build the best strategy you have to defeat your enemies!”
    • “The atmosphere felt flat and uninspired, lacking any real sense of immersion.”
    • “Despite the game's setting, the atmosphere was dull and failed to evoke any emotional response.”
    • “The environment felt lifeless, making it hard to get lost in the game's world.”
  • emotional1 mentions

    Users feel that the emotional impact of the game in question is significantly less than that of Defcon, suggesting a lack of depth or resonance in its storytelling or character development.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
12hAverage play time
12-12hSpent by most gamers
*Based on 1 analyzed playthroughs

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