- August 16, 2018
- David Stark
- 14h median play time
Airships: Conquer the Skies
Platforms
About
"Airships: Conquer the Skies" allows you to design and build elaborate airships and land vehicles, using a wide range of modules and weapons for creative customization. Engage in intense aerial battles with destructible environments and various tactical options, while managing your fleet with high-level commands. The detailed vehicles and engaging gameplay offer a unique and immersive experience.
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- The game offers a great premise with extensive ship customization and design options.
- Engaging combat mechanics that allow for strategic planning and execution.
- The developer is actively updating the game, adding new features and content regularly.
- Controlling airships can be unintuitive and frustrating, especially with collision issues.
- The UI is clunky and can be difficult to navigate, making ship building cumbersome.
- The campaign mode lacks depth and can feel repetitive, with AI often spamming ships.
gameplay
375 mentions Positive Neutral NegativeThe gameplay of this game is characterized by a unique blend of ship design, strategic combat, and resource management, offering players a rich and engaging experience. While the building mechanics are praised for their depth and creativity, some players find the combat and campaign modes lacking in complexity and variety, with issues such as a linear research tree and shallow mechanics in certain areas. Overall, the game is enjoyable and has potential for further development, especially with ongoing updates and mod support enhancing replayability.
“The gameplay is skill-based, yet easy to learn, and the incredible amount of detail that goes into game mechanics and ship building allows for an engaging and completely customizable experience with a variety of viable strategies.”
“The mechanics are interesting and intuitive after a few false starts.”
“The building mechanics are fun and the combat is satisfying.”
“It's such a shame because this game has a great premise and is well-made for the most part, but it doesn't matter since one of the core gameplay elements is fighting airships, and that system is very underdeveloped as of now.”
“The gameplay is punishing while you're learning, but so satisfying to learn.”
“The sideways combat and ship design keep giving me headaches because of how unintuitive they are; the campaign mechanics are overall fairly shallow.”