- March 24, 2014
- Zarkonnen
- 15h median play time
Airships: Conquer the Skies
Platforms
About
"Airships: Conquer the Skies" is a game that allows you to design and build detailed airships and land vehicles for massive aerial battles. Choose from a wide array of modules, weapons, and equipment to create the perfect fleet, and then command your vehicles in strategic battles where destruction and victory are possible at any moment. The outcome of each battle depends on your vehicle designs and tactical decisions, making for an engaging and challenging experience.
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- The game offers extensive customization options for building airships and landships, allowing for creative and unique designs.
- The combat mechanics are engaging and satisfying, with a mix of real-time strategy and tactical decision-making.
- The developer is actively updating the game and listening to community feedback, enhancing the overall experience.
- The AI can be unbalanced, often overwhelming players with large fleets even on easier difficulties.
- The user interface can be clunky and unintuitive, making navigation and ship management frustrating at times.
- The campaign mode lacks depth and can feel repetitive, with limited options for diplomacy and economic management.
gameplay
772 mentions Positive Neutral NegativeThe gameplay of "Airships: Conquer the Skies" is characterized by its engaging ship-building mechanics and strategic combat, allowing players to design and customize their vessels while navigating a variety of tactical challenges. While the game offers a rich and dynamic experience with a blend of creativity and strategy, some players note issues with AI behavior, clunky controls, and a need for deeper campaign mechanics. Overall, the game is praised for its fun and intuitive gameplay, especially with the support of mods, though it may require patience to fully grasp its complexities.
“The gameplay is all fantastic, weapons are fun and impactful, crew members are very dead when a cannon shell goes through their face, campaign maps are lively and chaotic with lots to do, monsters will eat you, and the plague event will ruin your life.”
“The gameplay mechanics offer a wide berth for one's own creativity and imagination.”
“The depth and mechanics of building each ship is great and allows a lot of freedom on how you want to play the game.”
“As it currently sits, spy defense is very shallow gameplay-wise.”
“Game is genuinely fun; however, a couple of dumb mechanics ruin it. For instance, there are sometimes storms in battle which make you unable to climb above a certain altitude. During one game, I had a fleet that needed to operate at altitude, but I ran into a few storms and lost. I decided to reload, but no matter when I fought, there was always a storm. I don't know if it was a bug or what, but it was super annoying. No way to play around a mechanic = stupid.”
“The sideways combat and ship design keep giving me headaches because of how unintuitive they are. The campaign mechanics are overall fairly shallow, the music is best switched off, and the visuals are unimpressive.”