I Wanna Brother
- August 22, 2019
- I.S.L.A.
Little Timmy wants a brother! Help him manipulate their parents into making one...
Reviews
- The game features a unique and relatable plot that some players found enjoyable.
- The comic strip cutscenes are decent and add a bit of charm to the game.
- The game is free to play, which some players appreciated despite its flaws.
- The controls are clunky and frustrating, making the gameplay experience unpleasant.
- The physics are buggy and poorly implemented, leading to a lack of enjoyment.
- Many players found the game to be a chore, with a lack of quality and polish overall.
- graphics4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game receive mixed reviews, with some players praising them as stunning and impressive, while others find them to be of low effort yet acceptable. Overall, the visuals are noted for effectively conveying the game's intended atmosphere and themes.
“The graphics are stunning and blow me away.”
“The graphics are perfectly tweaked to let you know just what this game wants you to think about it.”
“Not only was I astounded by the legendary graphics of this masterpiece of a phenomenon on the Steam store, but I also did numbers in the last level.”
- story3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The game's story is praised for its relatable themes and nuanced humor, contributing to an enjoyable experience. However, the narrative is somewhat overshadowed by frustrating controls, which detracts from the overall engagement with the plot.
“The nuanced, subtle jokes, combined with a plot many people can relate to, really push this game to become what can be described as an overall enjoyable and worthwhile experience.”
“What do you get when you combine a plot of a child trying to get a little brother, a game that's possibly made with Unity, and terrible controls?”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is criticized for stopping after the fifth level, leading to a lack of auditory engagement. Additionally, players find the soundtrack repetitive and irritating over time, contributing to an overall negative experience alongside clunky controls and subpar models.
“The music stopped playing after the fifth level.”
“The controls are clunky, the models are iffy, and the song gets irritating after a while.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay is characterized by a frustratingly poor control scheme that makes movement feel awkward and imprecise, leading to a challenging experience that may detract from overall enjoyment.
“The gameplay challenge revolves around a deliberately bad and difficult-to-use control scheme, as you slide and skid around pointlessly.”
“The mechanics feel clunky and unresponsive, making it frustrating to navigate through levels.”
“The combat system is overly simplistic, lacking depth and variety, which quickly becomes monotonous.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized due to intentionally poor controls and numerous bugs in the physics, leading to a frustrating experience for players.
“Intentionally bad controls and very buggy physics make this game an irritating chore.”