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Echoed World is a puzzle-based platformer, where mechanics and a story are bound together. The protagonist can no longer create life, but he can still manipulate with what has been already created. This process requires a lot of sacrifices to be made, but is often the only way to traverse through a slowly dying world, where creations are turning against their creator.

Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
Echoed World screenshot
+1

74%
Audience ScoreBased on 626 reviews
story104 positive mentions
stability24 negative mentions

  • The game features stunning hand-drawn artwork and beautiful landscapes that create an immersive atmosphere.
  • The gameplay mechanics, while simple, are cleverly designed and encourage problem-solving and exploration.
  • Despite its short length, the game delivers a thought-provoking narrative that leaves players wanting more.
  • The game is extremely short, taking only about 15-30 minutes to complete, which may leave players feeling unsatisfied.
  • Controls can be clunky and unresponsive, leading to frustrating gameplay experiences, especially during platforming sections.
  • The story feels unfinished and lacks depth, with many players expressing a desire for more content and a proper conclusion.
  • story
    248 mentions Positive Neutral Negative

    The story of "Echoed World" is praised for its intriguing premise and rich environmental storytelling, effectively engaging players through visual and audio cues rather than extensive dialogue. However, many reviews highlight the narrative's brevity, with playtime averaging around 15-30 minutes, leaving players feeling unsatisfied due to its abrupt ending and lack of resolution. Overall, while the story shows great potential and captivates players, it is perceived as unfinished, prompting a desire for a more developed and longer narrative in future updates.

    • “Each puzzle is cleverly designed to test the player's problem-solving skills while also advancing the narrative, resulting in a satisfying balance of gameplay and storytelling.”
    • “Overall, 'echoed world' is a captivating and unforgettable experience that showcases the power of storytelling in gaming.”
    • “Players are encouraged to piece together the narrative themselves, leading to a deeply engaging and immersive storytelling experience.”
    • “It's unexpectedly short (just about 25-30 minutes of play time), so the story that one might hope for is never told.”
    • “The story is little more than a basic idea and barely goes beyond what is presented in the opening exposition.”
    • “The ending doesn't feel like an ending; the story could tell a bit more, so I will give both positive and negative on that part, because I have a feeling they (the devs) wanted to keep doing some more but then they decided to wait for the audience's (us gamers) reactions for the game and cut the story in the middle.”
  • gameplay
    136 mentions Positive Neutral Negative

    The gameplay of "Echoed World" features stunning hand-drawn visuals and simple yet cleverly designed mechanics that engage players through atmospheric puzzle-solving. However, many reviews highlight significant issues, including frustrating jump mechanics, a lack of depth, and a notably short playtime, which detracts from the overall experience. While the game shows potential with its unique concepts and narrative integration, it suffers from technical flaws and a need for more polished gameplay elements.

    • “The hand-drawn artwork is both stunning and evocative, creating a sense of wonder and intrigue that permeates every moment of gameplay.”
    • “Each puzzle is cleverly designed to test the player's problem-solving skills while also advancing the narrative, resulting in a satisfying balance of gameplay and storytelling.”
    • “With its mesmerizing visuals, engaging gameplay, and evocative narrative, it's a must-play for fans of atmospheric puzzle-adventure games.”
    • “This game is absurdly short, the mechanics need more fine tuning, and the plot, such that it is, lacks any feeling of resolution or accomplishment.”
    • “The game is unplayable; it may be free to play but what's the point if you can't even play it? I don't recommend this because the jumping mechanics are bad, like the worst. Even if you think you could get by, remember that's all there is in this game to do. I mean, there's no shooting or punches involved, so jumping is all you can do. Don't install it, waste of time, Unity garbage.”
    • “Somewhat glitchy, and rather short gameplay.”
  • graphics
    124 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their stunning hand-drawn artwork and immersive environmental details, creating a captivating atmosphere. However, some players noted inconsistencies, particularly with the main character's 3D model clashing with the 2D art style, which detracted from the overall visual experience. Despite these criticisms, the visuals are generally considered a highlight, contributing significantly to the game's appeal.

    • “From the ethereal landscapes to the intricate environmental details, every aspect of the game's visuals is designed to draw players into its immersive world.”
    • “The hand-drawn artwork is both stunning and evocative, creating a sense of wonder and intrigue that permeates every moment of gameplay.”
    • “Very short game with an amazing story and breathtaking graphics.”
    • “I literally beat it in 40 minutes... the graphics and actual mechanisms in the game are amazing, but the fact that it's so unfinished is just sad.”
    • “Start of gameplay; you showed that you have such a beautiful 2D art style, why did you make the main character a 3D object? It breaks the atmosphere you created 3 seconds ago, come on.”
    • “However, the narration and clunky controls paired alongside lackluster visuals make it feel like I was just dragging my feet through the game.”
  • music
    62 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising its beauty and atmospheric qualities, while others find it flat and cliché. Many appreciate the soundtrack's ability to enhance the storytelling and visuals, though some note that it often remains in the background and lacks memorability. Overall, while the music contributes positively to the game's ambiance, there are calls for more dynamic and impactful compositions.

    • “The music and artwork really give the story more emphasis.”
    • “The soundtrack is ambient, inspiring, and well done.”
    • “Short as it may be, this is a good game, with beautiful scenery, music, and excellent storytelling.”
    • “The music is adaptive (sort of), though it didn't seem too memorable altogether and stays in the background.”
    • “The voice actor is atrocious, and the music, while atmospheric, is nothing special.”
    • “At times, the narration was quite overpowering, and I found it did not mix well with the calm ambience of the soundtrack.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beautiful 2D art style, layered backgrounds, and engaging audio, which together create a captivating and immersive experience. However, the integration of 3D character models has drawn criticism, as it disrupts the otherwise cohesive aesthetic. While the atmosphere is generally well-received, issues with voice acting and animation quality have been noted as detractors.

    • “In this atmospheric puzzle-adventure game, players embark on a journey through a surreal and beautifully crafted world, uncovering its mysteries and unraveling its secrets along the way.”
    • “With its mesmerizing visuals, engaging gameplay, and evocative narrative, it's a must-play for fans of atmospheric puzzle-adventure games.”
    • “Really love the painted background and also animations of the character; together with the music, they create a beautiful atmosphere.”
    • “The '2D' and '3D' elements don't mix too well, which takes away from the atmosphere.”
    • “At the start of gameplay, you showed that you have such a beautiful 2D art style. Why did you make the main character a 3D object? It breaks the atmosphere you created just moments ago.”
    • “The '2D' and '3D' elements don't mix too well, which takes away from the atmosphere.”
  • stability
    26 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of bugs, glitches, and poor controls, leading to a frustrating experience for many players. While some acknowledge minor issues may stem from personal hardware limitations, the overall consensus is that the game feels unfinished and overly short, resembling more of a demo than a complete product. Despite these flaws, a few players still find enjoyment in the gameplay, suggesting that the core concept has potential if stability issues are addressed.

    • “Absurdly buggy, stiff animation, horrible controls, extremely short.”
    • “However, the game is buggy and was not tested properly.”
    • “Very bad game if you would call it that; it's only 2 levels of pure buggy nonsense. Worst game ever. 0/10.”
  • replayability
    6 mentions Positive Neutral Negative

    The game's short length offers some potential for replayability, as players can explore hidden secrets and details they may have missed. However, many reviewers feel that the brevity ultimately limits replay value, with some stating there is little to no incentive to replay the game.

    • “This one is even too short for any replay value.”
    • “That said, there's really no replayability here.”
    • “The game's short length also encourages replayability, as players can revisit the world to uncover hidden secrets and discover new details they may have missed on their first playthrough.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting significant stuttering movements and poor controls that lead to an unpleasant and often unplayable experience. Overall, the optimization issues are a major drawback for players.

    • “Controls and optimization for this game are awful, which creates a really unpleasant experience and makes the game unplayable.”
    • “It's poorly optimized.”
    • “Basically, the only minus I found was from stuttering movements.”
  • emotional
    6 mentions Positive Neutral Negative

    Players express frustration with the game's controls, noting that sensitivity issues and camera angles detract from their overall experience, leading to feelings of annoyance and discomfort. This emotional response highlights a desire for more precise gameplay mechanics to enhance enjoyment.

  • character development
    6 mentions Positive Neutral Negative

    Reviews indicate a mixed reception regarding character development, with some praising the character design as lovely, while others criticize it for being inconsistent and weak, suggesting that it fails to effectively engage players. The disparity in opinions highlights a lack of cohesion in the visual presentation of characters within the game.

    • “And it was a lovely character design.”
    • “Character design is quite off - the 3D render doesn't match anything else in the game.”
    • “Character design is quite weak too - it can't sell the game to me.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky and often unintentional comedic elements, such as choppy mechanics and amusing character designs, like the cheap-looking magma-monster. Players appreciate the lightheartedness, with features like idling quotes adding to the overall amusement.

    • “I was amused to find out there were idling quotes, and that made me laugh.”
    • “The magma monster is hilariously cheap looking, and it didn't intimidate me at all despite being the only real enemy in the game.”
    • “Some things (like jumping mechanics) were a little choppy, but it made me laugh.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, often feeling that it requires excessive effort and can detract from the overall experience.

    • “You'll need a second life for grinding.”
    • “Dying feels tedious.”

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