Grapple Game Cover

Grapple is a parkour game built for speedrunning. You're tasked to reach the end of the level only with the aid of a grappling hook & glider.

  • Mac OS
  • PC
  • Windows

Reviews

50%
Audience ScoreBased on 1,772 reviews
graphics9 positive mentions
gameplay34 negative mentions
  • The game is fun and challenging, providing a good experience for players who enjoy skill-based gameplay.
  • The graphics and art style are appealing, contributing to an enjoyable atmosphere.
  • It's a free game, making it accessible for anyone to try without financial commitment.
  • The mechanics, particularly the grappling and gliding, feel unresponsive and poorly implemented, leading to frustrating gameplay.
  • The difficulty spikes significantly between levels, making it hard for players to progress without feeling overwhelmed.
  • The music is repetitive and resets every time you die, which can become annoying quickly.
  • gameplay117 mentions

    The gameplay of "grapple" has received mixed reviews, with many players criticizing the core grappling mechanics as clunky and unresponsive, detracting from the overall experience. While some appreciate the potential for inventive mechanics and enjoyable level design, numerous users report frustrating bugs, poorly implemented features, and a lack of polish that makes the game feel unfinished. Overall, the gameplay is seen as a significant weakness, with calls for improvements to mechanics and level design to enhance player enjoyment.

    • “If you're a fan of inventive gameplay mechanics and exhilarating challenges, then 'Grapple' is an absolute gem you won't want to miss.”
    • “'Grapple' excels in its core mechanic: a highly satisfying grappling hook system that feels intuitive yet offers deep, skillful gameplay.”
    • “Overall, 'Grapple' is a well-designed game with smooth gameplay mechanics that make swinging and grappling feel satisfying and intuitive.”
    • “Despite being the main mechanic, the grapple is terrible.”
    • “The mechanics feel really janky and poorly made.”
    • “The gameplay is slow which makes it boring and unsatisfying.”
  • music111 mentions

    The music in the game has received overwhelmingly negative feedback, with many players criticizing its repetitiveness and the fact that it restarts every time they die, leading to frustration and annoyance. While some users noted that the music could enhance the intensity of gameplay, the general consensus is that the soundtrack is poorly executed, lacks variety, and detracts from the overall experience. A few players suggested that turning off the music could alleviate the issue, but many still found it to be a significant drawback.

    • “The music is great and doesn't get annoying quickly; the physics engine is not the best, but you can't expect the best from a free game.”
    • “The game is impossible, but the music slaps hard.”
    • “Some pretty jammy music though, really dope and everything before that level I got stuck on was fun.”
    • “It's not fun at all, and it's extra boring without the music!”
    • “The music is so ungodly bad if you listened to it for too long you'd think of breaking your PC and regurgitating last night's dinner on a plate and making a homeless person eat it.”
    • “The music resets every time you fail??”
  • graphics38 mentions

    The graphics of the game receive mixed reviews, with some players praising the vibrant art style and smooth performance, while others criticize the low quality and lack of detail. Many users express frustration over the game's high system requirements and the absence of graphics options for lower-end PCs, leading to a less enjoyable experience. Overall, the aesthetic is seen as either charming or poorly executed, depending on individual perspectives.

    • “Graphically, 'Grapple' strikes a wonderful balance between vibrant art style and smooth performance.”
    • “The colorful visuals and well-designed environments contribute to a captivating overall experience that complements the gameplay perfectly.”
    • “I did really like the aesthetic of the game; it looked very clean when playing it.”
    • “Did I mention the graphics are horrible?”
    • “The graphics are meant to look 'clean' and 'cartoonish' but end up looking like it was made by a 10-year-old kid.”
    • “This game was lazily worked on, had bad graphics, and a very boring and simple idea. I couldn't even get past level 3 because of how buggy it was. Bad game, I do not recommend.”
  • stability30 mentions

    The game's stability is widely criticized, with numerous reports of bugs, glitches, and slow performance significantly detracting from the overall experience. Players frequently encounter issues such as getting stuck, weird physics, and inconsistent mechanics, leading many to describe the game as feeling unfinished and frustrating. While some find moments of fun, the overwhelming consensus is that the game requires substantial improvements to its stability and polish.

    • “This new version seems extremely buggy and just very slow.”
    • “The game is buggy, the mechanics are great in concept but executed very poorly, and the whole game just feels awkward to play.”
    • “Buggy mess with boring maps and unfair difficulty on some levels.”
  • story15 mentions

    The reviews indicate a lack of a coherent story in the game, with multiple users stating that there is "no story" present. While one user claims to appreciate the story, the overall sentiment leans towards disappointment, with many expressing frustration over gameplay issues rather than narrative engagement.

    • “This game has a great story in my opinion.”
    • “No story.”
    • “The physics don't work well; you can cheat the second and third levels, and there's no storyline.”
    • “This game is frustrating; the gameplay is buggy, and it lacks a coherent story.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be excessively tedious and time-consuming, often describing it as a drag that detracts from the overall experience. Many express that the effort required for achievements feels overwhelming, suggesting that it demands an unrealistic amount of time and patience.

    • “This game was a drag to play when I played it before the major update, and thinking it could never get worse than this, I put down my hat after a long time grinding out those achievements.”
    • “This game is tedious and annoying to play, don't bother downloading.”
    • “You'll need a second life for grinding.”
  • humor8 mentions

    The humor in the game is generally perceived as light-hearted and amusing, with players appreciating its comedic elements and funny achievements. However, some reviews highlight a disconnect, noting that not everyone finds the humor effective, particularly in the context of high expectations. Overall, the game is seen as a fun, albeit polarizing, experience.

    • “The achievements are funny too.”
    • “Fun, calming, funny, and free.”
    • “Edit: People are taking this seriously and I think that is really funny.”
  • replayability3 mentions

    The game boasts high replayability, with numerous incentives such as mastering levels, uncovering hidden secrets, and perfecting gameplay techniques, alongside a variety of achievements to pursue. Players find it enjoyable to return for these challenges.

    • “Very replayable.”
    • “In terms of replayability, the game offers plenty of incentives to return, whether it's mastering levels, discovering hidden secrets, or simply enjoying the thrill of perfecting your grappling technique.”
    • “Lots of achievements and replayability.”
  • emotional3 mentions

    Players express disappointment with the game's emotional impact, citing frustration with level design and mechanics that hinder enjoyment. Despite initial hopes, the experience left them feeling constrained and disheartened.

  • monetization2 mentions

    The game is praised for its monetization model, being completely free with no microtransactions or ads, which enhances the overall enjoyment and user experience. Reviewers express confusion over negative feedback, highlighting that the absence of monetization issues is a significant positive aspect.

    • “It's a free game that has no microtransactions and is actually quite fun.”
    • “I like the game; you just come back every now and again. I don't understand the bad reviews—it's a free game with no ads and no in-game transactions. What did you think this game would be like?”
  • optimization1 mentions

    The optimization of "grapple" is praised for its effective combination of a vibrant art style and smooth performance, ensuring an enjoyable visual experience without sacrificing gameplay fluidity.

    • “Graphically, 'Grapple' strikes a wonderful balance between vibrant art style and smooth performance.”
    • “The game's optimization allows for seamless gameplay, even in the most intense moments.”
    • “I appreciate how well the developers have fine-tuned the settings to ensure a smooth experience on various hardware.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

16hMedian play time
11hAverage play time
2-20hSpent by most gamers
*Based on 2 analyzed playthroughs

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