I Am Sakuya VR: Touhou FPS Game
- May 16, 2023
- Sigyaad Team
"I Am Sakuya VR" is an unofficial fangame in the Touhou Project series, allowing you to step into Sakuya Izayoi's shoes in a 3D VR environment. Experience intense FPS gameplay with a blend of bullet hell, as you wield unique weapons and engage in epic boss battles, all set to an adrenaline-pumping soundtrack. The mansion's mystery awaits, emphasizing skill-based combat rather than cheap hits. Please support the official Touhou Project releases.
Reviews
- The game features a fun cutesy anime aesthetic and unique bullet hell gameplay that is rare in first-person shooters, especially in VR.
- The hand and gun models are well-designed and fit the game's art direction nicely.
- Purchasing the VR version also includes the base game, providing additional value for players.
- The VR implementation is plagued with numerous issues, including overly sensitive menus and controls that make the game difficult to navigate and play.
- The game does not support all VR controllers well, leading to frustrating experiences for players using certain hardware.
- The HUD is poorly scaled and difficult to read, which detracts from the overall gameplay experience.
- gameplay1 mentions
- 100 % positive mentions
- -300 % neutral mentions
- 300 % negative mentions
The gameplay is characterized as a fun and unique cutesy anime shooter utilizing the gzdoom engine, featuring bullet hell mechanics that are uncommon in first-person and VR experiences. While it offers an enjoyable experience, players note that it has some rough edges.
“A fun, cutesy anime shooter built in the GZDoom engine, featuring bullet hell gameplay that is rare to see in first-person, especially in VR. I enjoy it, despite being a bit rough around the edges.”
“The gameplay feels unpolished and lacks depth, making it hard to stay engaged for long periods.”
“The mechanics are clunky and often lead to frustrating experiences during combat.”
“There are significant balance issues that make certain weapons and abilities feel overpowered or useless.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story is perceived as unconventional and potentially bizarre, aligning with the developer's previous work, which suggests a unique narrative experience.
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find that grinding in the game can become tedious, particularly when using a controller in VR, as it may hinder the shooting experience.