Hypt Game Cover
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"Hypt is a single-player Action Arcade game where you navigate a vibrant digital world overrun by malware as a revolutionary anti-malware program. Combat dynamic bosses, destroy a variety of enemies, and enjoy an original soundtrack across 120 challenging levels. Immerse yourself in fluid 2D top-down mechanics and gorgeous digital environments for hours of gameplay."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

53%
Audience ScoreBased on 30 reviews
music5 positive mentions
stability3 negative mentions
  • The game features a good soundtrack that enhances the overall experience.
  • The core gameplay mechanic of bouncing projectiles back at enemies is engaging and can be fun.
  • The graphics are visually appealing and the game offers a decent challenge with a variety of levels.
  • The hit detection is inconsistent, leading to frustrating gameplay experiences.
  • The game lacks depth and variety, with many levels feeling repetitive and simplistic.
  • There is no gamepad support, making controls feel clunky and limiting for players used to dual joystick setups.
  • gameplay13 mentions

    The gameplay is built around a simple yet solid mechanic of using a shield to bounce projectiles back at enemies, which offers a straightforward learning curve but lacks depth and variation. While the level design introduces unique challenges, particularly with bosses, the overall experience can feel repetitive and could benefit from additional features like achievements and customization. Despite its simplicity, the game is engaging and offers a refreshing twist on traditional mechanics, making it enjoyable for players willing to invest time.

    • “The game gets the maximum possibility out of its simple mechanic with level design presenting you with unique challenges, and particularly the bosses are a unique challenge.”
    • “Simple to learn, difficult to master gameplay, check.”
    • “The graphics are excellent for the minimalist design, the soundtrack is good albeit a little shorter than I'd like, the controls are intuitive, and the gameplay's core mechanic (navigating a fixed path with a shield) is simple but solid.”
    • “There's nothing obviously wrong with this game; it's solidly made, but the gameplay isn't as in-depth and skill-based as it would seem. It's not bad, and it's not good.”
    • “No variation in gameplay.”
    • “It's like they discovered a neat mechanic of 'bounce projectiles back' and made a whole game out of it by putting enemies and paths in random positions on a level.”
  • music11 mentions

    The music in the game receives mixed reviews, with some players finding it enjoyable and fitting for the gameplay, while others criticize it for being repetitive and lacking variety. While some appreciate the hypnotic techno tracks and consider the soundtrack a highlight, others feel it is amateurish and contributes to an overall subpar experience. Overall, the music is deemed sufficient but not exceptional, with opinions varying widely among players.

    • “I didn't want to give this game a bad review; this game is pretty fun, with nice graphics and a soundtrack that you don't immediately mute.”
    • “Fun, demanding, and great music.”
    • “Hypnotic techno music, check.”
    • “The music got the job done, but a small variety of tracks leads to it being repetitive, especially if you find yourself already annoyed by constantly dying.”
    • “What bothered me most was how the overly repetitive music combined with the nauseating background, along with parts of horrid hit detection and unintended visual glitches, made the experience frustrating.”
    • “Boring and bad level design, fuzzy hit detection, basic graphics, a one-hit death system, and amateur music all combine for a very subpar game.”
  • graphics8 mentions

    The graphics of the game receive mixed reviews, with some players praising the minimalist design and abstract artwork as visually appealing and suitable for backgrounds, while others criticize them as basic and unengaging. Although the visuals are described as nice and varied, they may not hold players' attention for long, and the overall level design and hit detection detract from the experience.

    • “I didn't want to give this game a bad review; this game is pretty fun, with nice graphics and a soundtrack that you don't immediately mute.”
    • “The graphics are excellent for the minimalist design, the soundtrack is good albeit a little shorter than I'd like, the controls are intuitive, and the gameplay's core mechanic (navigating a fixed path with a shield) is simple but solid.”
    • “However, as you go along, instead of getting sick of the artwork, it has enough variety to be interesting.”
    • “Boring and bad level design, fuzzy hit detection, basic graphics, a one-hit death system, and amateur music all combine for a very subpar game.”
    • “You will have to control your sphere-thingie's fluid and graphically seamless 360 degrees of motion with a clunky and limited four buttons.”
    • “As for the sound, it's just like the graphics.”
  • emotional1 mentions

    The emotional aspect of the game is generally perceived as fleeting; while it offers some enjoyable moments, players feel it lacks lasting impact, leading to a brief engagement that doesn't inspire a desire for repeated play.

  • stability1 mentions

    Users report significant stability issues, including poor hit detection, visual glitches, and unintended gameplay mechanics that can lead to frustrating experiences, such as dying while invincible. The combination of these technical problems detracts from the overall enjoyment of the game.

    • “What bothered me most was the combination of repetitive music and a nauseating background, along with horrid hit detection and unintended visual glitches. For example, I experienced physical glitches that let me die while I was invincible, or I would kill an enemy that was supposed to be invincible, which prevented me from progressing in the level.”
    • “The game suffers from severe stability issues, including frequent crashes and lag that disrupt the gameplay experience.”
    • “I encountered numerous bugs that not only affected the visuals but also the core mechanics, making it frustrating to play.”
  • story1 mentions

    The reviews indicate that the game lacks a substantial story, which may be a significant factor for potential buyers to consider.

    • “Another thing to consider when buying this title is that there isn't a story.”
    • “The narrative feels disjointed and lacks any real depth.”
    • “I found the plot to be predictable and uninspired, making it hard to stay engaged.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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