- April 23, 2015
- EmpI Studios
Hypt
Platforms
About
"Hypt is a single-player Action Arcade game where you navigate a vibrant digital world overrun by malware as a revolutionary anti-malware program. Combat dynamic bosses, destroy a variety of enemies, and enjoy an original soundtrack across 120 challenging levels. Immerse yourself in fluid 2D top-down mechanics and gorgeous digital environments for hours of gameplay."
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- The game features a good soundtrack that enhances the overall experience.
- The core gameplay mechanic of bouncing projectiles back at enemies is engaging and can be fun.
- The graphics are visually appealing and the game offers a decent challenge with a variety of levels.
- The hit detection is inconsistent, leading to frustrating gameplay experiences.
- The game lacks depth and variety, with many levels feeling repetitive and simplistic.
- There is no gamepad support, making controls feel clunky and limiting for players used to dual joystick setups.
gameplay
13 mentions Positive Neutral NegativeThe gameplay is built around a simple yet solid mechanic of using a shield to bounce projectiles back at enemies, which offers a straightforward learning curve but lacks depth and variation. While the level design introduces unique challenges, particularly with bosses, the overall experience can feel repetitive and could benefit from additional features like achievements and customization. Despite its simplicity, the game is engaging and offers a refreshing twist on traditional mechanics, making it enjoyable for players willing to invest time.
“The game gets the maximum possibility out of its simple mechanic with level design presenting you with unique challenges, and particularly the bosses are a unique challenge.”
“Simple to learn, difficult to master gameplay, check.”
“The graphics are excellent for the minimalist design, the soundtrack is good albeit a little shorter than I'd like, the controls are intuitive, and the gameplay's core mechanic (navigating a fixed path with a shield) is simple but solid.”
“There's nothing obviously wrong with this game; it's solidly made, but the gameplay isn't as in-depth and skill-based as it would seem. It's not bad, and it's not good.”
“No variation in gameplay.”
“It's like they discovered a neat mechanic of 'bounce projectiles back' and made a whole game out of it by putting enemies and paths in random positions on a level.”