Huntfeast
- June 21, 2021
- DRAUGR
Prepare for the Werewolf Hunt! Misanthrope’s curse echoes through the woods of Lovengrad. Terrible monsters, led by the werewolf, hunt for their prey. An oppressive atmosphere paired with the thrill of hunting makes this game unlike any other. Begin the Huntfeast, where you are a hunter who hunts alone or with a friend.
Reviews
- The game has a great aesthetic and immersive graphics that enhance the horror experience.
- The gameplay is fun and action-packed, with thrilling jump scares that keep players engaged.
- There is potential for the game to evolve into a true co-op masterpiece, especially with friends.
- The game suffers from numerous bugs, crashes, and a lack of updates, leading to concerns about its future.
- User interface and audio settings are poorly designed, with limited customization options and unbalanced sound levels.
- Gameplay mechanics are simplistic and require significant improvement, making the game feel unfinished and frustrating.
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The graphics of the game receive mixed reviews, with some users finding them decent and acknowledging the potential in the overall aesthetic and theming. Others praise the stunning visuals and high-quality execution, noting that the game runs well despite the use of some Unity assets. Overall, the graphics are generally well-received, with many players appreciating the artistic direction.
“Firstly, Huntfeast does look good graphically (although there are a decent amount of Unity assets involved) and it runs really well.”
“I really liked the graphics and the aesthetics of the game.”
“Amazing game with stunning graphics.”
“The graphics are okay-ish; while not super pretty, they're decent enough.”
“I see the potential, and I really like the overall aesthetic and theming.”
“The graphics and aesthetics of the game leave much to be desired.”
- gameplay4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is described as immersive and visually appealing, but it suffers from significant issues such as a lack of quality of life features, a steep difficulty spike, and mechanics that need substantial improvement. While some players enjoy the experience, many feel the game was released prematurely and requires further development to be fully enjoyable and completable.
“I really like the gameplay; it is truly immersive (I got scared a lot). Amazing game, would recommend!”
“The game's simple, clean, and minimalist production quality is by far its greatest asset, both visually and audibly. The gameplay mechanics, however, require some serious maintenance and overhaul work before I would even consider this game actually completable.”
“But without some simple quality of life features (like having to restart all the way at the base camp after traveling super far, and only one overall audio slider option) and with lackluster gameplay and a huge difficulty spike, I think this was released a bit too early and for way too much.”
“The game's simple, clean, and minimalist production quality are by far its greatest assets both visually and audibly, but its gameplay mechanics require some serious maintenance and overhaul work before I would even consider this game actually completable.”
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The story is engaging with well-designed enemies, particularly the wolves, and offers an enjoyable investigative experience. However, players feel that the quest descriptions often spoil key plot points, detracting from the overall narrative experience.
“The story is a great start, the enemies are really well done, and the wolves especially look good.”
“It was fun to investigate following trails in story mode.”
“The quest descriptions always reveal what is going to happen before it actually occurs, so you basically get spoiled by the game itself.”
“The story lacks depth and fails to engage the player, making it feel more like a chore than an adventure.”
“Character development is minimal, leaving the plot feeling flat and uninteresting.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find humor in the rapid looping of creature sounds, which, while breaking immersion, adds an unintentionally comedic element to the experience.
“The sounds from a lot of the creatures loop so fast it sounds ridiculous and breaks a lot of the immersion... it's kind of funny actually.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game is criticized for its poor balance, with sound effects like footsteps and background music being too quiet compared to louder environmental sounds, such as distant flares. This imbalance detracts from the overall audio experience and immersion.
“The sound is restricted to one slider, making the music and footsteps too quiet, while a flare going off 200 meters away is about 200 decibels louder than anything else.”
“The music feels repetitive and lacks variety, making it easy to tune out during gameplay.”
“There are moments when the music doesn't match the intensity of the action, leading to a disjointed experience.”