- August 20, 2026
- Radtel Collective
How to Kill a Fly
Platforms
About How to Kill a Fly
How to Kill a Fly is a single player role playing game with horror, post-apocalyptic and science fiction themes. It was developed by Radtel Collective and was released on August 20, 2026. It received overwhelmingly positive reviews from players.
You are a corporate flesh object with no way to speak on your own trying to pose as a human by mimicking what other people say. Serve the corporation that owns you, complete your assignment.










Games Like How to Kill a Fly
Looking for games like How to Kill a Fly? Here are top role playing recommendations with a horror, post-apocalyptic and science fiction focus, selected from player-similarity data — start with Event[0], The Infectious Madness of Doctor Dekker or Burden Street Station.
Reviews
- Innovative and unique dialogue-based puzzle mechanics that treat conversations as puzzle elements.
- Rich and immersive dystopian cyberpunk world with strong world-building, atmosphere, and character depth.
- Engaging writing that balances dark themes with humor and irony, encouraging replayability through secrets and multiple endings.
- Game is quite short, which leaves some players wanting more content and longer experience.
- The dialogue puzzle system can be overwhelming, confusing, and punishes wrong choices which may require frequent restarts or use of assist mode.
- Audio design and ambient soundloops can become irritating and detract from focusing on conversations.
gameplay
14 mentions Positive Neutral NegativeThe gameplay offers a unique and engaging point-and-click experience centered on dialogue as a puzzle mechanic, where conversations and word choices function as inventory items. While praised for its innovative approach and immersive world-building, some players find the core mechanic tedious and occasionally frustrating. Overall, it provides a novel, thought-provoking interaction that keeps players invested in the story without becoming overwhelming.
“At its core, it scratched that classic point-and-click itch, treating conversations and information gathering like actual puzzle mechanics where words are your inventory. The design philosophy clicks immediately in the first act puzzle, where you track down the 'anti'. Set in a fairly small apartment building, it acts as a remarkably concise tutorial that lets you get a grip on the mechanics without spoon-feeding you, while tucking in neat little side areas that quietly invite you to explore and digest the setting before moving forward.”
“H2kaf is a unique puzzle game built around an engaging dialogue mechanic that involves mimicking the phrases of NPCs and environmental elements.”
“The text/dialogue mechanic is the first of its kind I've seen, that alongside the thought-out world and aesthetic, makes it a game that envelops you into its world for the duration of your playthrough.”
“The game is miserably, hopelessly flawed because the core gameplay mechanic is simply tedious and awful, and I honestly don't even know how to fix it myself.”
“It'd be better if it had a simpler conversational mechanic like visual novels, or maybe something akin to Disco Elysium.”
“The gameplay is what you see: you choose from different dialogue options that have been said to you while exploring the world.”
Frequently Asked Questions
How to Kill a Fly is a role playing game with horror, post-apocalyptic and science fiction themes. Common tags for How to Kill a Fly include indie, psychological, exploration, narrative, psychological horror and others.
How to Kill a Fly is available on PC and Windows.
How to Kill a Fly was released on August 20, 2026.
How to Kill a Fly was developed by Radtel Collective.
How to Kill a Fly has received overwhelmingly positive reviews from players. Most players liked How to Kill a Fly for its gameplay but disliked it for its story.
How to Kill a Fly is a single player game.
Similar games include Event[0], The Infectious Madness of Doctor Dekker, Burden Street Station, Minds Beneath Us, Gamedec and others.

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