- December 1, 2017
- Eteru Studio
Hostil
Platforms
About
"Hostil" is a single-player mystery point and click game with an interesting plot, taking place on a dangerous planet where a young astronaut is stranded. The game features excellent visuals, atmospheric music, and immersive sound effects across 12 hand-drawn scenes and 250 paragraphs of story. With 40 minutes of gameplay, narrative and musical puzzles, and original soundtrack, players can uncover 12 secrets and achievements. Suitable for all ages, "Hostil" offers a short, emotional, and captivating interactive tale, encouraging support for the developer through full-price purchase.
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- Beautifully drawn backgrounds and atmospheric music create an immersive experience.
- The game offers a charming and engaging story, despite its short length.
- Puzzles are simple and logical, making it accessible for casual players.
- The game is extremely short, typically completed in under an hour, which may leave players wanting more.
- Lacks depth in story and character development, making it feel less substantial.
- Some puzzles, particularly the music-related ones, can be frustrating for players who struggle with sound recognition.
story
83 mentions Positive Neutral NegativeThe game's story is generally well-received for its engaging sci-fi themes and beautiful visuals, though many players note its brevity, with most experiences lasting around 30 minutes to an hour. While some appreciate the compact narrative and atmosphere, others criticize the lack of depth, character development, and challenging gameplay, suggesting that the story could benefit from more elaboration. Overall, it offers a pleasant, albeit short, adventure that may appeal to fans of the genre looking for a quick experience.
“I very much enjoyed the world and the story, the beautiful art and soundscape.”
“Hostil manages to tell a very bittersweet story that feels very complete given its short gameplay (roughly an hour).”
“The story is intriguing and meaningful, but I would have liked a longer and more satisfying ending.”
“Because of its shortness, there is no satisfying and substantial story and character development.”
“The story is short and trivial.”
“The story itself would benefit from some additional editing for clarity of language, which is one of the biggest downfalls of the game.”