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Planet of the Eyes

I love Planet of the Eyes. It’s a short game, but a perfect adventure that comes with a smart sci-fi story. The looks of the game are a beautiful homage to sci-fi comics and work really well in this platform extravaganza, all while a masterclass in sound and a brilliant voiceover help make a great game. Yes there’s nothing new here to crow about, and yes you’ve played similar platformers, but it’s the journey that counts and I would follow this robot to the end of the universe.
Planet of the Eyes Game Cover
81%Game Brain Score
story, graphics
replayability, grinding
81% User Score Based on 408 reviews
Critic Score 80%Based on 1 reviews

Platforms

Xbox Series X|SPCMac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Planet of the Eyes Game Cover

About

Planet of the Eyes is a single player platformer game with kids and science fiction themes. It was developed by Cococucumber and was released on August 24, 2015. It received mostly positive reviews from critics and positive reviews from players.

"Planet of the Eyes is a finalist for 'Best Indie Game' at the Canadian Videogame Awards. Play as a service robot stranded on a mysterious planet, with physics-based puzzles and quick respawns testing your platforming skills. Explore handcrafted levels with a retro sci-fi aesthetic and uncover secrets in this immersive and visually striking game."

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81%
Audience ScoreBased on 408 reviews
story73 positive mentions
replayability3 negative mentions

  • Beautiful art style and engaging atmosphere that enhances the gameplay experience.
  • Thoughtful puzzles that are enjoyable without being overly frustrating.
  • Short playtime (1-2 hours) makes it a perfect casual game for a quick session.
  • Very short duration may not justify the full price for some players.
  • Lack of depth in the story and character development leaves some players wanting more.
  • Gameplay can feel simplistic and repetitive, lacking significant challenge.
  • story
    204 mentions Positive Neutral Negative

    The story in "Planet of the Eyes" is generally described as simple and conveyed primarily through audio logs and environmental storytelling, which some players found engaging while others considered it shallow and lacking depth. Many reviews highlight the emotional undertones and charming visuals, but note that the narrative feels stretched and not particularly groundbreaking. Overall, while the story adds a layer of atmosphere to the gameplay, it may not satisfy those seeking a more profound or intricate plot.

    • “The story, told through audio logs from the robot’s creator, has a personal, almost melancholy feel to it, adding a nice emotional layer to your exploration.”
    • “Planet of the Eyes is a short but well-polished game that tells the story of a 'wide-eyed' robot that crash lands on a mysterious planet.”
    • “The story is sparse but well told and feels complete, and does a good job of tying the character to the world and driving things forward.”
    • “A story or incentive to play this game are nonexistent.”
    • “The story is very stretched out throughout the game and very, very, very shallow.”
    • “The story doesn't really immerse you or make you care all that much, but it isn't botched or senseless and the ending provides closure, if not much else.”
  • graphics
    144 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their colorful and unique art style, often compared to titles like "Limbo" but with a more vibrant aesthetic. Reviewers highlight the visuals as a standout feature, describing them as beautiful, atmospheric, and well-executed, contributing significantly to the overall experience. While some mention the simplicity of the graphics, they generally agree that the art style effectively enhances the game's charm and appeal.

    • “Low-poly art style is super colorful and evocative of an alien world; they did a top-notch job on the visuals.”
    • “The visuals are unique, and together with the sound design, really pull you into the experience.”
    • “The graphics were very good, and the music was very zen, almost putting me into a trance-like state while playing.”
    • “The graphics are very basic, yet they still gave the game a good sense of atmosphere that complemented the story.”
    • “The art style is obviously more colorful, yet it still feels really basic and uninspired.”
    • “The problem is that other than the graphic design, this game doesn't shine.”
  • gameplay
    102 mentions Positive Neutral Negative

    The gameplay is generally described as simple and straightforward, often compared to titles like Limbo, with basic platforming and puzzle mechanics that are easy to grasp but lack depth and innovation. While some players appreciate the smooth controls and engaging visuals, others find the gameplay repetitive and uninspired, leading to mixed feelings about its overall enjoyment. The game is short, typically lasting around 1-2 hours, which some feel prevents it from becoming tedious, but many agree that it doesn't offer enough challenge or originality to stand out.

    • “Gameplay is smooth and straightforward, with puzzles that won’t leave you stuck but add enough to keep things interesting.”
    • “The gameplay moves efficiently from one puzzle to the next, and there are no gotcha moments where the game feels like it's being unfair.”
    • “The platforming mechanics are effectively used, and the puzzles, though easy, are varied and paced well such that the game flows well in a single sitting playthrough.”
    • “So the game is like a very watery soup; there is some substance, but there's so little of either gameplay or story that would satisfy anyone that I can't recommend this game.”
    • “The gameplay and puzzles are basic with some physics nuances and object manipulation.”
    • “The gameplay consists of mundane platforming.”
  • music
    92 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers noting its ambient, relaxing qualities that complement the beautiful visuals. While some found the soundtrack to be occasionally repetitive, it generally received high marks for its emotional resonance and ability to immerse players in the game's world. Overall, the combination of music and art style stands out as a key highlight, making the experience enjoyable despite some critiques of the gameplay itself.

    • “You play as a little robot stranded on a beautifully alien planet, where each step reveals hand-drawn landscapes paired with a mesmerizing, ambient soundtrack that feels perfectly in tune with the world.”
    • “The art style and music are the game's main attractions, the platforming itself is only so-so but there were several puzzles that were pretty decent.”
    • “The music ties everything together too.”
    • “The OST is okay, but it's not fantastic or as remarkable as some reviews make it seem, and the story is pretty wholesome at the end.”
    • “I do like the visual design of the game a lot, and the music is also fairly fitting, if not really all that memorable.”
    • “There's not a lot to it, whether you're talking storyline, puzzle difficulty, music, or gameplay; it's all rather simplistic.”
  • atmosphere
    60 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its charm, art style, and sound design, creating a captivating experience reminiscent of titles like Limbo and Inside. While many players appreciate the unique and immersive environments, some note that the story lacks depth, and the gameplay can feel simplistic. Overall, the game's atmospheric qualities, including its music and visuals, are highlighted as its strongest features, making it a recommended choice for fans of atmospheric platformers.

    • “The artistic direction is breathtaking, inspiring, and creates a powerful sense of atmosphere and depth.”
    • “The soundtrack is very pleasing to listen to, and does a wonderful job establishing the atmosphere.”
    • “Even though the main story generally falls flat, it’s still a fairly compelling game whose expertly crafted atmosphere will suck you in and keep you playing to the very end.”
    • “The start section I played through had the same 'spider' and puzzles from the start of Limbo, but just with far less atmosphere (I'm not really a fan of the visuals here) and with less precise controls.”
    • “I know I'm not the first person to say this, but this is simply a poorly executed clone of Limbo, with an attempt to add a sense of atmosphere and depth through audio logs - unfortunately, it all fell short.”
    • “Planet of the Eyes attempts to replicate Limbo's success, but lacks the kind of atmosphere and challenge that made Limbo good.”
  • emotional
    9 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a heartfelt and touching narrative, primarily conveyed through well-voiced audio logs from the robot's creator. While the story is simple and not deeply profound, it resonates with players, evoking warmth and a sense of wholesomeness throughout the exploration. Overall, the game successfully combines a personal touch with a vibrant atmosphere, leaving players with a satisfying emotional experience.

    • “The story, told through audio logs from the robot’s creator, has a personal, almost melancholy feel to it, adding a nice emotional layer to your exploration.”
    • “The story was a short yet touching one.”
    • “Not much story dialogue, but what there is is well voice-acted and seemed heartfelt.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game has been criticized for its lack of replayability, with many reviewers noting that it offers a brief experience that doesn't encourage multiple playthroughs. While some appreciate the platforming, puzzles, and story, they feel that the low replay value does not justify its price point.

    • “There is not much replay value, but it amazed me enough to truly recommend it for its platforming, puzzling, and story.”
    • “It's a brief game, and it hasn't got much replayability, but it's an excellent experience for all its brevity.”
    • “It’s cheap, but there is almost zero replayability unless you missed an achievement, and for the money it costs (6€), there are better games out there.”
    • “This is a decent casual game; it has no replay value and only lasts an hour and a half.”
    • “Would play again, except there is no replay value.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is highlighted as a key enjoyable element, with players finding the dance mechanics and character deaths amusing. The simplicity of the platformer, combined with unexpected funny moments, contributes to a lighthearted experience that players appreciate, especially during relaxed gaming sessions. Overall, the game successfully elicits laughter and joy through its comedic features.

    • “This is a funny, but simple platformer.”
    • “Nice and funny game, that was a pleasure to play on a Sunday hangover :D”
    • “The absolute best part of the game is what happens when you hit the 'y' button on the controller (not sure what the keyboard equivalent would be... try hitting random buttons!) made me laugh out loud and I'm still grinning just thinking about it ;D”
  • grinding
    4 mentions Positive Neutral Negative

    Overall, the game's relatively short length helps prevent grinding from becoming overly tedious, though some players find the platforming and puzzles lackluster and repetitive. While the timing-based puzzles offer a smoother experience by allowing players to quickly progress, the overall gameplay can still feel slow and uninspired.

    • “However, Planet of the Eyes' platforming is unimaginative at best and slow and tedious at its worst, while even the most complex puzzles in Planet of the Eyes are just too simple.”
    • “The platforming can get a little tedious, and I was able to complete it in about 2 hours.”
    • “The game isn't too long, which is a decent enough choice because it stops the gameplay from becoming too tedious and repetitive.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy has been criticized as a cash grab, with users feeling that the $10 price point is unjustified for the content offered.

    • “At $10, I would have to say this is a cash grab at best.”
    • “The monetization strategy feels exploitative and takes away from the overall experience.”
    • “It's frustrating to see so many features locked behind a paywall.”
  • stability
    3 mentions Positive Neutral Negative

    Both games are praised for their stability, being described as bug-free and visually appealing, with smooth performance at high frame rates and no glitches reported. This consistency in stability is a standout feature for both titles.

    • “Absolutely bug-free, looks great, and runs smoothly at high FPS in RTS.”
    • “The game is incredibly stable, providing a seamless experience without any crashes.”
    • “I appreciate how stable the game is; it allows for an immersive experience without interruptions.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is considered decent but lacks depth and intrigue, with players noting that while the main character's design and movement are well-executed, the overall narrative and character progression do not meet expectations. The atmospheric elements, such as sound and graphics, enhance the experience but do not compensate for the shortcomings in character development.

    • “The sound, graphic environment, and voiceover provided a very good atmosphere, and I felt the main character design and movement were very well done.”
    • “The way it was done was pretty decent with the logs, but don't expect intrigue, character development, or anything like that.”
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3h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Planet of the Eyes is a platformer game with kids and science fiction themes.

Planet of the Eyes is available on Xbox Series X|S, PC, Mac OS, PlayStation 4 and others.

On average players spend around 3 hours playing Planet of the Eyes.

Planet of the Eyes was released on August 24, 2015.

Planet of the Eyes was developed by Cococucumber.

Planet of the Eyes has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Planet of the Eyes is a single player game.

Similar games include LIMBO, Planet of Lana, A Story About My Uncle, Lifeless Planet, RiME and others.