HJ: Sacrifice
- December 13, 2017
- DAB Entertainment
"HJ: Sacrifice" is a horror-themed video game where players must escape a prison serving as a sinister doctor's sacrificial experiment site. As the only survivor, you must navigate through the prison, opening individual doors to escape while avoiding the doctor and his minions. The game emphasizes the importance of not looking back and running as fast as you can. Remember, your life depends on it.
Reviews
- The game has a nice atmosphere and sound effects that create tension while playing.
- For a low-priced indie game, it offers some interesting mechanics and visuals that are better than some similar titles.
- It can be enjoyable for players who appreciate supporting new indie projects and are looking for a simple horror experience.
- The game suffers from numerous technical issues, including poor lighting, lack of save features, and unresponsive controls.
- The English translation is poorly done, filled with grammatical errors, which detracts from the overall experience.
- The gameplay is repetitive and lacks depth, with a simplistic objective that can lead to frustration rather than engagement.
- graphics12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally considered decent for its price, offering nice visuals and sound effects that enhance the atmosphere and tension during gameplay. However, some users find the graphics to be mediocre, with limited options for customization and minimal differences across settings. Overall, while the visuals surpass those of similar titles, the optimization and variety leave room for improvement.
“The game is short and simple, and for this type of game, it has very nice visuals and sound effects, creating a good atmosphere that adds nice tension while playing.”
“It has far better visuals than Fingerbones, and the design level of the monster is completely on par with the Minotaur that is in Medusa’s Labyrinth.”
“Graphics are fine for the money; light plays well, but you don't have the time to fully enjoy it.”
“The graphics are mediocre and the optimization is on par with industry standards, despite the lack of graphic options or even a menu.”
“Several options are available for graphics (from very low to ultra) but none of them show any difference.”
“Graphics are fine for the money, light plays but you don't have the time to enjoy it.”
- gameplay8 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay features a well-designed map and simple mechanics that fulfill the basic objective of escaping, making it suitable for its low price point. However, players feel that the mechanics require improvement and that the game lacks sufficient scares, indicating untapped potential.
“What can I say, for a budget game, it has a few interesting things, like the level design, music, and sound. The mechanics are simple, and the objective is very basic: you have to get out. In that regard, it does its job.”
“It has potential; you obviously have the mechanics down, but the scares are lacking.”
“What can I say? For a budget game, sure, it has a few interesting things, like the level, music, and sound. The mechanics are simple, and the objective is very basic: you have to get out, and in that regard, it does its job.”
- atmosphere6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The game's atmosphere is enhanced by its appealing visuals and sound effects, creating a sense of tension during gameplay. However, it features only one small level, and while it is atmospheric, it lacks a scary element and suffers from an annoying design choice that plunges the screen into near darkness when passing through doorways.
“The game is short and simple, but for this type of game, it has very nice visuals and sound effects, creating a good atmosphere that adds nice tension while playing.”
“The game consists of only one small, but atmospheric level in which you need to find 5 switches to open doors.”
“The atmosphere isn't scary, but it effectively creates a unique experience, even if the game goes almost pitch black every single time you pass through a doorway.”
“The atmosphere isn't scary, either, and for some irritating reason the game goes almost pitch black every single time you pass through a doorway.”
- story6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is conveyed through a repetitive and nonsensical introduction that plays every time the player dies, which many reviewers find frustrating and unhelpful. There is a consensus that enhancing the narrative and atmosphere could significantly improve the overall scare factor of the game.
“The only in-game hint to the story is a nonsensical, unskippable introduction that replays every single time you die.”
“This is the last sentence in the 'intro' section of the game which consists of a text explaining the background story.”
“Ambience and story could make this game way better in the scares department.”
- music4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The game's music has received mixed feedback; while some players find it interesting and fitting for the low-cost title, others are frustrated by the lack of audio controls, making it impossible to turn off the background music without using external methods. Overall, the music contributes to the game's atmosphere but is marred by technical shortcomings.
“The music in this game is surprisingly engaging and adds a lot to the overall experience.”
“I love how the soundtrack complements the gameplay, making each level feel unique and immersive.”
“The sound design, especially the music, really enhances the atmosphere and keeps me coming back for more.”
“Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music. You'll need to alt+tab out and stop the music using the Windows sound mixer.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game experiences numerous glitches, though none are game-breaking, allowing players to continue their experience without major interruptions. However, these visual bugs can detract from the overall immersion.
“Sadly, there are lots of glitches in the game, but nothing game-breaking.”
“I see the demon, which looks cool, and watch as he glitches through a door and then proceeds to walk back and forth.”
- monetization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The monetization strategy of the game has been criticized for being a cash grab, with accusations of plagiarism due to the lack of credit given to the original artists and developers of the assets used. This has led to negative perceptions of the game's integrity and value.
“The developers didn't credit any of the artists and real game developers who created the assets, so this is plagiarism, as well as a cash grab.”
“The monetization strategy feels exploitative, prioritizing profit over player experience.”
“It's frustrating to see so many paywalls in a game that could have been enjoyable without the constant push to spend more money.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's optimization is considered to meet industry standards, but it lacks sufficient graphic options and a proper menu, which detracts from the overall experience.
“The graphics are mediocre and the optimization is on par with industry standards, despite the lack of graphic options or even a menu.”
- humor2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Players consistently find the game to be highly entertaining and humorous, with multiple reviews highlighting its comedic elements.
“XD, this game is incredibly funny!”
“XD, this game is hilarious!”
“XD, I can't stop laughing at this game!”