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"Francisca" is a game about Mike, a 14-year-old who moves into a new house and starts derive strange sounds and sensations. Soon, Mike encounters a ghostly girl named Francisca, who used to live in the house and loved to play hide-and-seek. When Mike's parents go on vacation for a week, he must navigate the house and interact with Francisca, learning more about her past and discovering the truth behind her presence.

Francisca screenshot
Francisca screenshot
Francisca screenshot
Francisca screenshot
Francisca screenshot
Francisca screenshot
Francisca screenshot

45%
Audience ScoreBased on 99 reviews
humor3 positive mentions
gameplay4 negative mentions

  • The game is very cheap, making it accessible for those looking for a low-cost horror experience.
  • Some players found the game to have decent graphics and a few jump scares that provided moments of fun.
  • It can be entertaining in a group setting, offering laughs due to its poor execution and absurd mechanics.
  • The game is poorly optimized, running at low frame rates even on high-end systems, making it nearly unplayable.
  • Gameplay is repetitive and lacks depth, often reducing to hiding in a closet and waiting for the ghost to leave.
  • Many players found the mechanics confusing and illogical, such as closing your eyes to reduce fear while also losing the ability to hear.
  • gameplay
    15 mentions Positive Neutral Negative

    The gameplay has been widely criticized for being boring and lacking depth, with many players finding the mechanics, such as hiding and camera placement, to be ineffective and frustrating. The overall experience is described as slow and unengaging, with comparisons to better-executed horror games highlighting its shortcomings. Players feel that the game fails to deliver a compelling or polished experience, resulting in a fundamentally broken and tedious gameplay loop.

    • “The gameplay is rather basic; you have four cameras on tripods that you set up around your house and then observe their feed through your tablet.”
    • “Setting up cameras and switching to their feeds to see where she is, and to try to avoid her, is an interesting but flawed mechanic.”
    • “Positioning the cameras does give an illusion of strategy; however, the gameplay is just hiding in a closet and closing your eyes, waiting for the scary girl ghost monster to leave.”
    • “Very boring and bland game, and the hide mechanics are so temperamental and trash that you just end up dying anyways.”
    • “The screenshots of the game seem really nice, but the gameplay is just god awful and the horror... the only horror in the game is the performance!”
    • “Francisca is a mostly Five Nights at Freddy's clone with minor additives that still manages to have incredibly boring gameplay.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some users noting decent visuals and an interesting concept, while others criticize poor optimization leading to low frame rates and repetitive assets. Although the graphics are not considered top-notch, they are deemed acceptable for an indie project, despite some players experiencing discomfort due to the camera movement. Overall, the graphical quality is seen as a weak point in an otherwise intriguing game.

    • “The graphics seem nice, and the concept is interesting.”
    • “Decent graphics”
    • “Interesting horror game where you need to survive in a comparatively small location: decent graphics for a small indie project, fresh idea of 'fear level' you need to control; however, I didn't quite like the way I walk - in a try to make it too realistic I get seasickness because of this waving camera while making steps; however - recommend for the price.”
    • “Even though the graphics are not top-notch, the AI is a bit ridiculous, and it is extremely repetitive with no real end game or achievement.”
    • “The sound is very generic (familiar from the previous title I played), the assets I also recognized, and the graphics options with their different sets are pretty much useless.”
    • “The game has terrible optimization and sees sub-30 fps on the current highest-end graphics card.”
  • optimization
    6 mentions Positive Neutral Negative

    The game is widely criticized for its poor optimization, with users reporting sub-30 fps performance even on high-end graphics cards. Despite appealing screenshots, the actual gameplay suffers significantly, leading to a frustrating experience overall.

    • “Really, really poorly optimized.”
    • “The game has terrible optimization, and sees sub-30 fps on the current highest end graphics card.”
    • “Yeah, that's right, so expect awful optimization.”
  • story
    3 mentions Positive Neutral Negative

    The story centers around a 14-year-old boy named Mike, whose parents are away in Mexico, but it has been criticized for lacking a significant plot and scare factor. Some users highlight a moral about perseverance and the unpredictability of life, suggesting that the narrative could have been more impactful if better developed. Overall, the storytelling aspect appears to be underwhelming and fails to engage players meaningfully.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “After I had played this game for 9 minutes, not only did it not run, it lacked any significant plot or scare factor.”
    • “The basic story is that you play as a 14-year-old kid named Mike, whose parents have gone to Mexico for a week.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted as a key element, with players enjoying laughter throughout their experience. While some consider it more of a lighthearted joke than a traditional game, it still provides enjoyable moments, especially when played with friends. Overall, it offers a fun, albeit inexpensive, comedic experience.

    • “Funny games to play with friends.”
    • “We were laughing all the way through.”
    • “This game is not scary; it is a funny joke. It's still fun, though—it's about $0.87 worth of fun! ;)”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that can help players feel at ease.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy is criticized as a typical cash grab, featuring limited card drops that suggest a focus on profit over player experience.

    • “This is a typical cash grab with some card drops.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, particularly due to the need to manually place cameras, which adds to the overall challenge of surviving the night.

    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I find myself doing the same tasks over and over, which really drains the fun out of the game.”
    • “The amount of time required to level up is frustrating and feels like a chore rather than an enjoyable experience.”
  • emotional
    1 mentions Positive Neutral Negative

    Players have reported that the game evokes strong emotional responses, with some even expressing that it brought them to tears.

    • “This game made me cry like a baby.”
    • “The emotional depth of the characters left a lasting impact on me.”
    • “I felt a profound connection to the story that resonated with my own experiences.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is highly effective at creating a sense of fear, immersing players in a chilling and unsettling environment.

    • “The haunting ambiance immerses you completely in the game world.”
    • “Every sound and visual detail contributes to an incredibly tense atmosphere.”
    • “The atmosphere is enough to scare you.”
  • character development
    1 mentions Positive Neutral Negative

    Reviews indicate that the character development is lacking, with users criticizing the character design as subpar and suggesting that they could create better models themselves in a short amount of time.

    • “The character design is awful; I could create a better model in Blender in an hour or less.”
    • “The character development feels shallow and lacks depth, making it hard to connect with them.”
    • “There are no meaningful choices that affect character growth, leaving the experience feeling flat.”

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