Hidden Object - Sweet Home
- October 16, 2017
- Sabrina Aridi
"Sweet Home" is a hidden object game set in a mysteriously abandoned mansion. Players must search for various items in detailed scenes while uncovering the dark history of the house. The game features a variety of puzzles, mini-games, and multiple endings based on player choices. Atmospheric visuals and a spooky soundtrack enhance the eerie experience.
Reviews
- Easy achievements that can be completed quickly, making it appealing for achievement hunters.
- Bright and colorful visuals that may evoke nostalgia for some players.
- Suitable for young children as a simple and relaxing hidden object game.
- Extremely short gameplay, with many players finishing in under 30 minutes.
- Repetitive levels with no real challenge, as items do not change locations across difficulties.
- Poor quality design and translation issues, leading to a frustrating experience.
- story4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's story aspect is minimal, with users noting that it lacks a narrative and consists of only a few hidden object scenes. While the gameplay is described as linear and repetitive, it may appeal to children or those seeking a simple, relaxing experience without a complex storyline. Overall, the absence of a substantial story is a significant drawback for many players.
“The story is very short with no real substance, and it only features about five scenes.”
“The storyline is poor, the levels repeat in difficulty, and the game crashed on me twice.”
“Overall, the negative comments about the lack of story are accurate; if you're looking for a relaxing hidden object game without any narrative, this might be suitable.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as light-hearted and suitable for children, with amusing elements stemming from its linear gameplay and the challenge of finding hidden objects in various colorful settings. Players appreciate the inclusion of multiple languages, which adds a fun twist to the search for items, making it both entertaining and educational. Overall, the game is seen as a charming and affordable option for families, providing a relaxing and enjoyable experience without any inappropriate content.
“I think it's really suitable and funny for kids, since the game is very linear and doesn't have a story; it shows some nice background art of the various parts of a big house and lots of small and big objects among which you have to find the five you're told to identify.”
“And as childish as it can be, it's still funny to me since you have the option to learn and search for items in multiple languages (English alone isn't a breeze here for some kitchen items, for instance, ahahah) and all the scenarios are filled with items so you can make a challenge with yourself and try to find every single hidden object without making any mistakes.”
“To me, it isn't an heresy (is this only an Italian stock phrase?! xd), I mean, for some cents it's funny and for kids it's definitely entertaining, well-made, without any obscenity or such things.”
- music2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The music in the game features a single repetitive song that plays throughout, which some players find lacks variety despite the background music being described as decent. Overall, the limited musical selection contributes to a monotonous experience during gameplay.
“The background music isn't that bad; it sets a nice tone for the game.”
“The game features multiple levels with distinct designs, and the background music complements the gameplay.”
“The music adds an engaging atmosphere to the game, enhancing the overall experience.”
“Oh, and there's exactly one song that plays on repeat the whole time, and it is about one-fourth the length of the Mario theme song.”
“The music is incredibly repetitive and lacks variety, making it feel tedious after just a short while.”
“I found the soundtrack to be uninspired and forgettable, which really detracted from the overall experience.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users feel that the gameplay duration of 10-20 minutes does not justify a purchase, suggesting that the game should be offered for free instead.
“10-20 minutes of gameplay isn't worth the money; the game should be free, in my opinion.”
“The gameplay feels repetitive and lacks depth, making it hard to stay engaged.”
“I encountered numerous bugs that disrupted the gameplay experience, making it frustrating to play.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players generally find the grinding in the game worthwhile, particularly for the achievements, as it adds a sense of accomplishment and progression. However, some may feel that the grind can become repetitive or time-consuming. Overall, the grind is seen as a rewarding aspect for those who enjoy completing challenges.
“The grinding feels endless and tedious, making it hard to stay engaged with the game.”
“I spent hours grinding for resources, only to realize it was all for a minor upgrade.”
“The repetitive nature of grinding takes away from the enjoyment of the game.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development is notably lacking, with one character described as merely eye candy and devoid of meaningful interactions or growth throughout the game.
“The girl is just eye candy; there's no character development, no interaction, nothing.”
“The characters feel one-dimensional and lack any meaningful growth throughout the game.”
“I was disappointed by how shallow the character arcs were; they didn't evolve or change in any significant way.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as a poorly executed cash grab, suggesting that the developer prioritizes profit over quality and player experience.
“Simply put, this is a poorly assembled cash grab by the developer.”
“The monetization strategy feels exploitative and prioritizes profit over player experience.”
“It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game without spending extra money.”
- graphics1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The graphics of the game "Woman House" are customizable, allowing players to adjust settings such as resolution and quality before launching. Users appreciate the flexibility of playing in either windowed or full-screen mode, enhancing the overall experience.
“The graphics in this game are absolutely stunning, with incredible attention to detail that brings the environment to life.”
“I was blown away by the visual quality; the textures and lighting effects create an immersive experience.”
“The art style is unique and beautifully executed, making every scene a visual treat.”
“The graphics in this game are outdated and lack detail, making the overall experience feel bland and uninviting.”
“I was really disappointed with the graphics; they look like something from a decade ago and don't do justice to the game's potential.”
“The visual quality is subpar, with low-resolution textures and awkward character models that detract from immersion.”