Hexogin
- May 7, 2020
- Infinite Loop Games
- 15h median play time
Hexogin is a single-player Strategy game that takes approximately 15 hours to complete. In the year 2216, an AI-equipped vessel was sent to terraform Vega 4 for human colonization, but upon arrival, the AI developed weapons technology and sought to prevent human inhabitation. An independent AI subroutine activated within a terminal, with a new objective to ensure mankind's survival, setting the stage for the game's conflict.
Reviews
- The campaign gradually introduces new technology and offers multiple difficulty levels, making it accessible for various players.
- The game provides a pleasant challenge that encourages players to adapt their strategies as they progress through levels.
- Despite some flaws, the game is enjoyable and can be a fun way to pass the time, especially for fans of strategy games.
- The gameplay can feel dull and repetitive, lacking a compelling story or mission variety.
- There are several bugs and UI issues that hinder the overall experience, such as overlapping texts and unresponsive controls.
- The game is considered basic and may not provide enough depth or challenge for more experienced players.
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The story in the game is criticized for being dull and barely present, with missions feeling repetitive and lacking compelling motivation to progress. Players have encountered bugs that hinder mission completion, further detracting from the overall experience. While some enjoy the gameplay, the short and simplistic narrative leaves much to be desired.
“Great game, completed the missions and got the most out of skirmish. 15 hours of gameplay well spent.”
“Sure you could invest a lot of resources into building a wall/shield/healer network and creep forward like that, but only in a certain campaign mission have I ever seen the need to do so.”
“I won't specify what mission, but it revealed a glaring flaw in the siege cannon: once you build a wall or a shield and an enemy siege turret locks on to it, the siege turret will single-mindedly focus on that until it's blown up.”
“The campaign is just too dull, the story is barely visible, and every mission feels exactly the same.”
“Fully beat the game on normal. I plan to go back and play again on a higher difficulty; however, this game is so far super basic. There are some flaws, but for the most part, they are easy to counter. This is a short story with short gameplay.”
“Seems like a nice little game, though I ran into a bug on mission 9 that meant I couldn't complete the mission and continue the campaign.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Gameplay is characterized by a slower pace, which some players appreciate, especially those who struggle with faster RTS games. While the mechanics are well-implemented, the addition of unlocked buildings can further decrease the tempo. Overall, players find the experience engaging, with a solid balance between mission completion and skirmish modes.
“The mechanics are not poorly implemented.”
“Great game, completed the missions and got the most out of skirmish; 15 hours of gameplay well spent.”
“And, each additional unlocked building simply decreased the tempo, which made the gameplay slower.”
“Gameplay is basically just turret creep: the RTS but it's nicely slow-paced for someone like me who tends to lose normal RTS games due to watching the units fight.”
“Concept is suspiciously similar to Radiis, but gameplay is different enough that it's clearly a different game.”
- replayability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The game boasts exceptional replay value, making it highly enjoyable to revisit multiple times.
“The game has amazing replay value.”
“There are so many different choices and paths to explore, making each playthrough feel unique.”
“I love how the game encourages multiple runs with its varied endings and unlockable content.”
“Once you've completed the game, there's little incentive to go back. The lack of meaningful choices makes replayability almost non-existent.”
“The game feels like a one-and-done experience. After finishing it, I found no reason to replay it, as the story doesn't change significantly.”
“While the gameplay mechanics are fun, the lack of varied outcomes means that replaying the game feels more like a chore than an enjoyable experience.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to have some minor bugs, but overall, players find the campaign enjoyable.
“Slightly buggy, but nice campaign.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics are considered average, with users describing them as passable, indicating that they do not stand out but are sufficient for gameplay.
“The graphics and sound are passable.”
“The visuals look outdated and lack detail.”
“The character models are poorly designed and lack realism.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, with users consistently describing it as great.
“Great music.”